theHunter: Call of the Wild™

theHunter: Call of the Wild™

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No diamonds
So, I've been playing for about a year now and recently have had a terrible time finding diamonds. (Diamonds were always hard for me to find but recently I've found none) I was playing on Yukon Valley and saw tons of diamond potential animals but none were diamond. So I decided to try Silveridge Peaks. Been playing for a few days now and the same thing is happening. Lots of diamond potentials and a ton of rare furs but no diamonds. Of the last 5 animals I have killed, three of them have been within a point of diamond. One was a huge antelope that estimated well over diamond but was .1 below diamond. What am I doing wrong???? Is it me or are the spawns on my game messed up?
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Showing 1-15 of 29 comments
Nightwalker Feb 5, 2021 @ 11:33am 
Sounds like you are doing the right thing and it's doubtful the spawns in your game are messed up. When it comes to max level animals they created far more that do not have diamond potential than those that do. Sounds like you're just finding those that don't lately.
Tenkillsmore Feb 5, 2021 @ 12:47pm 
I have 966 hrs here and only seen 1 diamond and that was a mission. I have lots of gold legendary's, mythical's etc, true monsters but no Diamonds.
briansaxton Feb 5, 2021 @ 12:55pm 
There is, I believe, a program somewhere you can download that will scan the game's population files and tell you how many of each level you have. I haven't tried it myself, and I'm not sure where to get it, but others have told me it gives you an accurate count. You could then determine if your maps just don't have any, or if you've just been unlucky.
SpiderMonkey777 Feb 5, 2021 @ 6:57pm 
Oh wow Tenkillsmore! I’ve got about 400 hours on record and have 5 diamonds. I was getting concerned cause I now have more piebalds than diamonds.
TripleJay Feb 6, 2021 @ 8:50am 
Really cool tool!
I got only 2 diamonds from missions, not one single diamond from hunting myself. I only had 1 diamond in taiga, unfortunately it was a bad shot, so it turned out only being gold ://

This tool tells me, i only have 1 DIA in Taiga (just started this region recently) / 5 DIA in Layton Lake / 5 DIA in Hirschfelden.


Geronimo Feb 7, 2021 @ 9:01am 
How is hunting and harvesting gold scoring animals a waste of time?

COTW is designed for people that appreciate the hunt, and all its dynamics.

There are many individual goals and pursuits. A trophy for one might not be for another.

For those who are expecting COTW to devolve into an arcade where top score and leaderboards are the only worthy quarry, I sure hope that you are unsuccessful in swaying EW in that direction.

I dont know how many of the original developers are still there, but all of their hard work to create the most amazing hunting game ever should not be forgotten or dishonored by dismissing and rewriting all of their original intent.

It doesnt have to be just about the money now,that they think they've gotten as much ad they can out of it, it began with an idea, one built on great research. Dont sell all that down the tube now just to cash in on dregs.

All the customers who made it a success, did so because of what it was. We, and those original devs, deserve a legacy of consistence.
Last edited by Geronimo; Feb 7, 2021 @ 9:06am
SpiderMonkey777 Feb 7, 2021 @ 10:26am 
Originally posted by Geronimo:
How is hunting and harvesting gold scoring animals a waste of time?

COTW is designed for people that appreciate the hunt, and all its dynamics.

There are many individual goals and pursuits. A trophy for one might not be for another.

For those who are expecting COTW to devolve into an arcade where top score and leaderboards are the only worthy quarry, I sure hope that you are unsuccessful in swaying EW in that direction.

I dont know how many of the original developers are still there, but all of their hard work to create the most amazing hunting game ever should not be forgotten or dishonored by dismissing and rewriting all of their original intent.

It doesnt have to be just about the money now,that they think they've gotten as much ad they can out of it, it began with an idea, one built on great research. Dont sell all that down the tube now just to cash in on dregs.

All the customers who made it a success, did so because of what it was. We, and those original devs, deserve a legacy of consistence.

You are very right about that. I love this game and the developers should all get a pat on the back for what they have created. As an avid hunter, I have been disappointed by game after game but this one is amazing and truly comes out on top.

I do not want this post to seem ungrateful for what they have done and the countless gold animals I have harvested (many of which are in my trophy lodge)

However, It is nice every once in a while to get a diamond or a rare fur. I remember my diamond water buffalo I got. Hunted it literally for days. Was such a thrill.

My big concern with the original post is I just hadn't gotten a diamond in a while and was worried that maybe something was up with my game as I hadn't seen any diamond animals in a few months.

I agree wholeheartedly that diamonds should be rare. But it still would be nice to kill one every hundred hours of gameplay or so.
the scanner is worth it just for the peace of mind. thanks for the tip about it. i thought my Layton map had a population bug, but it seems i've just been picking barren spots consistently. at least now i know that the animals are actually there somewhere, i just have to find them.

i've used nexus for a while, mostly for skyrim back when that was new. it's worth registering, in my opinion.
Kraxin-Kari Feb 7, 2021 @ 7:59pm 
I have many diamonds, 5 in the last 4 weeks, but I kill a lot and work the need zones cause its what I enjoy. With that said, I think the worst mistake this game made was a medal system. I love the hunt. I don't play for missions or medals. I like the hunt and the kill, and still feel elation when I get a huge trophy animal whether or not its a diamond.

I also enjoy seeing bucks no matter the level. Everyone will have their own reasons and play styles, but i think too many dwell on a medal and self inflict them self with disappointment they shouldn't be feeling. I taxidermy rare furs even if their only a silver. They can bring me as much and sometimes more joy then a huge trophy animal.
m61a1 Feb 7, 2021 @ 9:56pm 
I just feel plain lucky if I bag a diamond. Admittedly it's gotten easier since there's no more of that "consecutive harvest" crap to deal with. I remember that stat would reset on its own when you didn't kill something in a while. I got screwed a few times by that back in the day.
Geronimo Feb 9, 2021 @ 7:53am 
Originally posted by Kraxin-Kari:
I have many diamonds, 5 in the last 4 weeks, but I kill a lot and work the need zones cause its what I enjoy. With that said, I think the worst mistake this game made was a medal system. I love the hunt. I don't play for missions or medals. I like the hunt and the kill, and still feel elation when I get a huge trophy animal whether or not its a diamond.

I also enjoy seeing bucks no matter the level. Everyone will have their own reasons and play styles, but i think too many dwell on a medal and self inflict them self with disappointment they shouldn't be feeling. I taxidermy rare furs even if their only a silver. They can bring me as much and sometimes more joy then a huge trophy animal.

It sounds like we enjoy the game on very similar levels Krax, well said and happy hunting.
Geronimo Feb 9, 2021 @ 8:02am 
Originally posted by m61a1:
I just feel plain lucky if I bag a diamond. Admittedly it's gotten easier since there's no more of that "consecutive harvest" crap to deal with. I remember that stat would reset on its own when you didn't kill something in a while. I got screwed a few times by that back in the day.


Agreed about the conseq, we all hated that, however it did serve the purpose of not tolerating wasted game, and I wish EW had accounted for that by some other means than simply decreasing the cash award.

I think alot more people now do not have the incentive to track down their cripples, or to avoid mass shooting for cash and only collecting what is easy to find.

I know it's just a game, and personal approach, but to true IRL hunters it's an unforgiving and sacred code of the wilderness.

I have suggested in past posts that Conseq should have been followed up with a considerable fine for not harvesting an animal you wound. A fine considerable enough in amount to st least make a hunter accountable to some level of honor code.

TripleJay Feb 9, 2021 @ 8:06am 
for me the goal is to complete the missions including the sidemissions (if not bugged lol)...and the diamonds are the cherry on the cake for the TrophyLodge.
You don't get diamonds for nothing, you need to kill the high-class male-animals to have a chance for a respawn of a diamond one, atleast that is how i understood this tool after 'observing' all my kills recently. I mean, that's the challenge, not just useless hunting IMO.
Hunting low-class animals seems useless, just good for XP&$$$.

So, yes, diamonds are important! :)



Geronimo Feb 9, 2021 @ 8:25am 
Originally posted by MR.backspace:
Originally posted by Geronimo:
How is hunting and harvesting gold scoring animals a waste of time?

COTW is designed for people that appreciate the hunt, and all its dynamics.

There are many individual goals and pursuits. A trophy for one might not be for another.

For those who are expecting COTW to devolve into an arcade where top score and leaderboards are the only worthy quarry, I sure hope that you are unsuccessful in swaying EW in that direction.

I dont know how many of the original developers are still there, but all of their hard work to create the most amazing hunting game ever should not be forgotten or dishonored by dismissing and rewriting all of their original intent.

It doesnt have to be just about the money now,that they think they've gotten as much ad they can out of it, it began with an idea, one built on great research. Dont sell all that down the tube now just to cash in on dregs.

All the customers who made it a success, did so because of what it was. We, and those original devs, deserve a legacy of consistence.

You are very right about that. I love this game and the developers should all get a pat on the back for what they have created. As an avid hunter, I have been disappointed by game after game but this one is amazing and truly comes out on top.

I do not want this post to seem ungrateful for what they have done and the countless gold animals I have harvested (many of which are in my trophy lodge)

However, It is nice every once in a while to get a diamond or a rare fur. I remember my diamond water buffalo I got. Hunted it literally for days. Was such a thrill.

My big concern with the original post is I just hadn't gotten a diamond in a while and was worried that maybe something was up with my game as I hadn't seen any diamond animals in a few months.

I agree wholeheartedly that diamonds should be rare. But it still would be nice to kill one every hundred hours of gameplay or so.

I appreciate the sentiment there Backspace, and do agree that scoring at the top is rewarding.

I just wanted to address the 'waste of time' thinking, with regard to any goal intent from the very start of one's hunting trip being focused solely on diamonds.

I realize in many games getting the highest score or the best weapon/armor, etc. Is typically what players chase after, but in hunting there is alot more involved in the dynamic of Interacting in the environment.

Which I'm sure you get.

And I do understand the concerns surrounding the mystery of spawning. I would NOT recommend altering game files as that is a future conflict waiting to happen. And I'm not sure about this diamond tracking APP, I wouldnt use it myself, but i suppose it has its merit with anyone who is desperate for that diamond score.

IMHO, i refrain from calling animals diamonds, and prefer to stick to designating them trophies, regardless of their potential score upon harvest.

That trophy is still the same animal whether you're lucky enough to drop it dead on the spot or not, right!

So really, calling animals diamonds prematurely is sort of depreciating.

It's more of a personal mindset than an actual animal in the game. With the sole exception of "the great one' of course.
SpiderMonkey777 Feb 9, 2021 @ 10:34am 
Originally posted by Geronimo:
Originally posted by m61a1:
I just feel plain lucky if I bag a diamond. Admittedly it's gotten easier since there's no more of that "consecutive harvest" crap to deal with. I remember that stat would reset on its own when you didn't kill something in a while. I got screwed a few times by that back in the day.


Agreed about the conseq, we all hated that, however it did serve the purpose of not tolerating wasted game, and I wish EW had accounted for that by some other means than simply decreasing the cash award.

I think alot more people now do not have the incentive to track down their cripples, or to avoid mass shooting for cash and only collecting what is easy to find.

I know it's just a game, and personal approach, but to true IRL hunters it's an unforgiving and sacred code of the wilderness.

I have suggested in past posts that Conseq should have been followed up with a considerable fine for not harvesting an animal you wound. A fine considerable enough in amount to st least make a hunter accountable to some level of honor code.

I agree wholeheartedly. Even thought this is a game I still feel awful for wounding an animal. A fine would definitely be a good idea to keep people from just shooting at whatever moves and instead making every shot count like in real life. I've spent many of long nights staring at the ceiling waiting for daybreak to go track a wounded animal or that feeling of utter remorse when you can't find one. The worst is when you know you've killed the animal but you lost the trail in the dark and you lay in bed and listen to the rain. Adding something that penalizes the hunter for not recovering an animal should definitely be an addition in the future.
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Date Posted: Feb 5, 2021 @ 11:00am
Posts: 29