Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Check it out .
https://docs.google.com/spreadsheets/d/1UQyWwr0zoLbjRFZrBYtg_VZruxVhT2ZT0REO0RocJAA/edit?usp=sharing
Class 2-3 - .243 rifle
Class 4-6 - 30-06 rifle or M1 rifle, same ammo. (.270 rifle if no DLC).
Class 7-9 - .300 rifle (needs Yukon DLC and rifle score to use) .338 rifle without Yukon, lower rifle score needed.
7mm is also decent enough rifle for 5-9 altough it`s kinda thin for upper class range.
Polymer tip bullets.
Might want to carry Rhino or .44 revolver for self defense in bear and wolf country.
Slightly better is the Solokhin MN1890 over the 243, from Weapons pack 2. It has a slightly better knock down imo, but I tend to go back over to the 243 from time to time and I even will use the soft point ammo in the 243 sometimes.
Now for bigger beast, elk and above, I use Grelck Drilling Gun. Its rifling will take out the bigger game with one good shot. And if something comes charging at me or while walking, I come across a bear, the shotgun part with slugs will take them out.
Those are what I use in my line up since I am new and only have Weapons pack 1 and 2.
Thanks a bunch. Any word on penetration vs stopping power? Do the stats matter? Which ones do you recommend?
Always use polymer tip or hard tip bullets for bigger penetration, much more useful in this game then stopping power, especially if you hit the bone.
Thanks for your answers. Your guns are awesome choices and the game was loads of fun for me today.
They also need to add some more filtering options for browsing storage and the store. Best would be a pattern-matching text box for PC users. Please abandon the notion of a common PC/Console UI. Since I know they will never do that.
Once you have all the DLC items purchased it becomes very unwieldy to scroll through dozens and dozens of items to find the particular ammo or weapon you you need from storage. They could at the very least create some expandable sub-categories. The current design was acceptable when the base game was releases. But, it has not kept up. Please give us more filtering options.
*Crossbow: easy entry point to bow type weapons
* Drilling: combined rifle/shotgun. Rifle part for big game at long range, shotgun for everything else close up
*Big caliber shotguns
-> mainly short range but you only need one weapon and get a ton of free storage space for a tent or a hunting stand. Obviously useles if you prefer long range hunting
My usual loadout is bow/crossbow + bunny pistol (Anderson) + tent. This way I can use the tent to restock ammo, switch gear or to set up a stand anytime.
There are some more weapons with huge class ranges which can be combined for low weight setups:
* Rhino: Classes 4-9. Pretty amazing
* Hudzik (Muzzle Loader): 3-8
* Iwaniec (Garand): 4-8. Same as .270 but better.
* Solokhin (Mosin): 3-7. Punches way above it's class.
* Anderson: 1. Only for small game but super light and so fun and easy to use.
-> Example: Rhino + .243 + Anderson
https://steamcommunity.com/sharedfiles/filedetails/?id=2142108329