Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
He may want to wait until the patch next week because the range uses your inventory ammo at the moment (not free ammo).
I personally don't use this skill because it doesn't teach you the trajectory of the bullet so if you are trying to hit a target 230m away you'll have to guess your compensation because you never learned the bullet trajectory.
You can fix that by not equipping ammo.
True but i was thinking more about what Autobot was saying about trying the different rifles and i forgot about not equipping ammo (as OPFOR mentioned).
I haven't checked the beta section as i didn't play it so some things may have been added or removed.
https://steamcommunity.com/games/518790/announcements/detail/2180249891512027974
"Fixed shooting range so that in no longer consumes ammo"
zeroing works fine except for a couple rifles and the .22 pistol. Did a test on the rifles yesterday and the .45-70 and .22 rifle are all screwed up the MN1890 is off at hte 300m zero on 300m target by 3 rings, it shoots high. other wise it's dead on to that point.