theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Urth Torin Feb 25, 2020 @ 6:45am
Need Zones
Anyone got a good link to a map of all need zone locations? Having a bit of trouble finding a whitetail at south lake to kill within 34 yards. Crouch walked around the entire lake only saw one need zone for blacktail. Hopefully I can get a whitetail there. Thanks in advance if anyone can help. & Happy Hunting.
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Showing 1-13 of 13 comments
Geronimo Feb 25, 2020 @ 7:02am 
i think thats the mission where you have to find the whitetail zone near the rock formation flag, which is just on the borderline of that mission perimeter, so you have to position yourself where you can lure them from their zone into that zone. Its tricky, because unless you get an instant kill, you do not want the wounded animal to run far enough to drop outside of the mission boundary.
Striker Feb 25, 2020 @ 7:07am 
That would have to be a change. It used to not matter where the animal dropped dead as long as the first time it's hit both the hunter and the animal are within the specified zones boundaries. Not even if you end up shooting it a second time and you're both outside of the boundary when you finally kill it.
Geronimo Feb 25, 2020 @ 7:13am 
Originally posted by Autobot:
That would have to be a change. It used to not matter where the animal dropped dead as long as the first time it's hit both the hunter and the animal are within the specified zones boundaries. Not even if you end up shooting it a second time and you're both outside of the boundary when you finally kill it.

it could have changed along the way i suppose. not sure about that. i do remember doing missions where the animal had to drop within the mission boundary. not sure if this is one of those or not. given the difficulty of accomplishing that it might be worth trying the easier way first to find out i guess. but there seems to be a few of these missions where they deliberately require animals to be found where they dont normally spawn, making the mission a little more difficult in that regard. There was a similar one requiring a whitetail in the cheelah lake area where there are normally nothing but blackies, and the only place you could really get a whitetail was to go north of the lake, and lure whiteys into that mission zone.

another was a mission requiring coyotes in the Leviathan area.
Last edited by Geronimo; Feb 25, 2020 @ 7:15am
Urth Torin Feb 25, 2020 @ 1:38pm 
Thank you Geronimo, I didn't think of luring the target animal into the zone.
Urth Torin Feb 25, 2020 @ 1:42pm 
& thank you FliXis, but I'm looking for the specific need zone locations, I found that same thread a few days ago & added it on the home screen of my phone for quick reference. :-)
Urth Torin Feb 25, 2020 @ 3:17pm 
Update to need zones. I do believe they are different for each player. Because a friend sent me a pic of the location he found within the zone for this mission that was a whitetail need zone yet the zone was not there for me at that same location.
McSqurl Nugget Feb 25, 2020 @ 3:40pm 
Originally posted by Autobot:
That would have to be a change. It used to not matter where the animal dropped dead as long as the first time it's hit both the hunter and the animal are within the specified zones boundaries. Not even if you end up shooting it a second time and you're both outside of the boundary when you finally kill it.
It has changed. It depends on the wording of the mission. If it's shoot/kill in X zone then all you have to do is shoot it and it can run away and be harvested wherever. If it says harvest animal in X zone then it has to be harvested in the zone, you can shoot it outside and track it into the zone and harvest for completion. Unless they've changed it again since i did one of these.
Striker Feb 25, 2020 @ 7:44pm 
Yeah, it's been awhile since I did one of those missions myself and it's not as though the devs bother to tell us about every change they insert into the game. To be safe, be sure you and the animal are both within the boundary of the specified area by at least 50 meters before taking the shot and then shoot to kill it and not simply hit it. If there is no requirement to pass the harvest check in the mission then I suppose you could use a class 4 weapon/arrow on that lower class animal.
Geronimo Feb 27, 2020 @ 9:19am 
Originally posted by Urth Torin:
Update to need zones. I do believe they are different for each player. Because a friend sent me a pic of the location he found within the zone for this mission that was a whitetail need zone yet the zone was not there for me at that same location.


Need Zones are not the icon that is placed on your individual map. That icon is positioned according to where you actually trigger it to unlock.

That icon simply resides within the vanilla zone, which extends about 150-200 yards.

so on your map that icon might have been unlocked on its borderline, whereas on someone elses map that icon might be placed in same zone, but some couple hundred yards away.

u can often see that icon bounce around within a zone as different species are tagged and assigned to it in place of, and possibly over-riding the previous species. Which is why a player should be careful about clicking on other species or their tracks in a zone that the player wants to be designated for a specific quarry.

Lots of players are quick to click on a track without knowing what it is, or to click on a bino-spot to get its info, realizing too late that they just redesignated their best elk hotspot to a rabbit or some species they are set up to hunt elsewhere on their map.

Just wanted to point that out in case you werent taking that into consideration.

All Need Zones are pre-programmed, pre-exisiting, and available for unlocking.

All animals follow programmed pathways which take them from one zone to another, which means there are some zones they will not naturally enter, unless something causes them to deviate from their original programming.

For example, being spooked while in one, or on the way to one, can sometimes cause them to move to a nearby zone instead. Whereupon, should you then click on an animal or its track while in that new unprogrammed zone, it becomes connected to it and its original programmed pathway will be rewritten to now include that zone in its daily travel.

However, should those diverted animals not be clicked on at that time, they will revert to their unaltered original pathway program, which means you wont see them in that particular zone again, unless they are once again forced to deviate from OP.

It is this uncertainty due to player presence influencing the environment that makes it impossible to rely on a zone being used repeatedly UNLESS you actually lock it in at that time, should you want to unlock a possible new spawning location for that particular species. And why u should be careful NOT to connect an unwanted species there instead.

This is why each player has the ability-opportunity to cause a species to begin to spawn in specific locations other than their original programmed spawns, which is exactly what Need Zone management used to be all about for those who understood how it worked.

Some suggest that the zones exist there whether or not a player tags an animal to it, and that animals will use them whether or not we unlock them.

And that is a fact. All animals will have zones they are programmed to use daily.

BUT, that does not mean that every zone available on a map has an animals pathway assigned to it. There are going to many zones that are unused.

Fact is the only way to guarantee that a specific zone is going to be used is to unlock it by connecting it to a specific species writing it into that animals programmed pathway, whether it was originally or not.

And fact is that when a zone becomes unlocked and connected to a certain species, that species will now be reprogrammed to also use that zone as spawn point, where before it might not have, meaning that now the player can expect to see that species in that area more often.
Last edited by Geronimo; Feb 27, 2020 @ 9:40am
Urth Torin Feb 27, 2020 @ 11:26pm 
Thank you Geronimo, that is very informational. I might even try to reroute some animals now that you have explained the need zone pathing. I was wondering why a few of the need zones changed species, now I know. Much appreciated.
Rookie-31st Feb 28, 2020 @ 7:45am 
Zones can be shared by several species. If you have blacktail there, whitetail or even elk can also come at some point. However, population might need to be moved around by hunting and creating hunting pressure, otherwise animals might stick to the same paths every day
Geronimo Feb 28, 2020 @ 9:45am 
Originally posted by Rookie-31st:
Zones can be shared by several species. If you have blacktail there, whitetail or even elk can also come at some point. However, population might need to be moved around by hunting and creating hunting pressure, otherwise animals might stick to the same paths every day

Yes different species can have the same zone written into their natural programmed pathway, But whatever species the player unlocks that zone with will remain connected to that zone, until they accidentally tag an animal or its tracks while within the perimeter of that same zone.

Meaning that any zone you unlock and maintain for a specific species will remain there until the player does what is necessary to change that association. And as well the player can now count on seeing a greater population of that connected species actually spawning there, where before they may have spawned elsewhere more regularly.

This is the difference between vanilla spawns and pathways, and the rewritten pathways the player establishes when unlocking a need zone, and is the whole idea behind the player being able to basically establish zones for specific quarry, and be able to increase their numbers in that area, instead of having them spawn elsewhere.

This is also the reason why many new players, or all of us after resets, find areas void of animals, and why on new maps or resets the player should try to unlock zones with animals they want to actually be more prominent in that area.

Yes, there will be places where natural programming will have more numbers of certain animals, but that doesn't mean the player cannot change that dynamic with the results of his own unlocked zone management.

Rule of thumb is if u dont want lots of a certain species, dont be clicking on them or their tracks. Sometimes u wont know whether they are in a zone which u then connect to them. Or worse, lose one of your good zones to it.

If you dont rabbits all over your elk zone, dont click on them.

If u dont want wolves or lions in your zone dont click on them. Yes, there might be some there naturally, but opening a zone for them will mean even more.

And remember that if u do have unwanted species in your hunting area, check around to see if you can find the need zone they ate naturally attached to and connect it to a different species, or kill off as many of the unwanted species necessary to delete that zone. Whenever all the animals connected to a certain zone are killed that zone is deleted,.
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Date Posted: Feb 25, 2020 @ 6:45am
Posts: 13