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This for me was after the 'duck fix' at layton when all my need zones disappeared off the mapS and the game became ugly . I stupidly bought the Patagonia map FOR the missions (lotsa luck) which promptly broke (duck decoys) and SIDE missions that promptly broke (Circles) .
I haven't been back since then but hey, I got about 4 hours of play out of that new map, my bad.
I have seen and heard only 1 coyote after travelling there for 1 km. WTF? Get there trying to do Connors #7.
Do devs needs more tickets to open?
you must remember that population in any area is dependent on two things, among others, but 2 primarily, first whatever spawns are programmed to occur naturally in that area around the players 450 meter playing zone, and secondly, whatever specific zones are unlocked in that area for a specific species to spawn in (instead) of where it would have naturally spawned.
You say your map is loaded with need zones, but are any of them in the Calborn Canyon..
When a player starts a game, new or restarting a continued saved game, the first thing the game engine does is acknowledge your GPS, then it divides the population cap up between random natural spawns within your location, and spawns into whatever zones you have unlocked in that area, (which are still enabled that is, just because a zone shows on your map does not mean that it has not been disabled by your interaction in some way).
So if you have not unlocked any zones in calborne, then your only chance to see animals is when you come across whatever might be programmed to spawn there naturally. And because the population cap is spread out over a large map environment, finding those animals that the game engine might have spawned near to your GPS, is going to also be restricted to the natural spawning system AI, how you intrude upon that with your own presence, how you alter those natural routines and pathways by your presence. So if you are already in an area that has a low spawning programming, even if you crawl all day without making a sound, you are going to be very lonely, usually...sometimes guys just luck out but normally the environment in single player depends a great deal on what you create in that playing space yourself.
Niow multiplayer is completely different altogether with regards to how the game engine spawns the critters.
And for whatever reasons there has been many changes in the game environment over the last year, and many veteran players are well aware that the devs altered the population in the calborn area and actually in the whole northern sector.
But as I said, the pop cap is spread out over the map, so to inroduce or rearrange spawning will mean robbing from peter to pay paul..
if you want animals there you should make the effort to lure them there and then establish a few zones so they will start spawning there whenever you restart or harvest.
for eaxmple, on the west side of the canyon there is a place where that small inlet empties. There are moose deer and elk to be found in that area and there is also a crossing point there which you can use to lure critters across to the other side and begin to spawn at zones that you unlock in various places, but be aware that if you should delete those zones, they revert to their natural programs and those positions will return to being barren.
Mouse over one of the two little lake shows "Mines of Norden" or something like that
It seems that all animals from Calburn are gathered together in that aera.
Do NOT ask, what happens to your XBOX/PS/PC, if you walk up to the near of that two little lakes even if you don't see any animal!!!
My XBOX One X goes into freeze frame mode. Horrible!! 100 animals at one place!
How could they!