安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
you have several options.
- you can lurk them from the known rest zone into the mission area by using the caller and just slowly walk (they follow you).
- walk from a longer distance to the mission area (more than 600m ) - because in the last patch they prevented that animals spawn in front of you - so I guess that your spawn-in (a tent for example) has a animal-free zone around it.
- if there are really no coyotes in the area ( I had this problem at Vualez #7 ) - then just delete the file "animal_population" from you savegame (disable steam-cloud sync before)
The file is located at ...\Documents\Avalanche Studios\theHunter Call of the Wild\Saves\#### (a big number)
The game creates a new one - which will be up2date to the last terrain changes. It helped for me.