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But you didn't answered my question, will i get 100% integrity with 20g buckshot ?
Any comment about how the 20g shotgun perform over the 12g ? Pro/cons ?
You can find an integrity spreadsheet here:
https://docs.google.com/spreadsheets/d/1e94Wqyh4sWEopfZWQzW6GNFFg_bga8TvTC9SOnWpO2w
Or here:
https://docs.google.com/spreadsheets/d/11-CnYBRgjFTNvNNVaZ5qkyyf_xN7beh6clfjckTH2Ic/edit#gid=455931611
Also, i know there's spreadsheets, but it's useless with shotguns. On spreadsheets they say you can kill roe deer with 12g buckshot, but it's not true if you hit all the pellets.
And by the way, your spreadsheets has empty cell for all shotguns value so... it really doesn't help ^^
So, unless someone is giving me a good argument for using a 20g shotgun as a main weapon, i think i'll not buy it a i will stick to my 12g.
Btw, i'm saving money and i will get the pump action very soon, hype :p
Gauge counts can be slightly confusing sometimes so just remember as a general rule that the the lower the gauge count is the more power the gun has like how the 12 Gauge slugs are class three which means they can be used on Elk, Bear, and Moose but the 20 Gauge slug is class two so it's for Wild Boar/Warthog, Whitetail Deer, Blacktail deer and stretching it a little Red Deer.
As far as using the 20 Gauge as a main weapon it doesn't hold any advantage over the 12 gauge in any way or form it's just your individual gauge count preference for use. That being said, the semi-automatic three shot 20 gauge shotguns that come with the duck DLC can be monstrously good with the combined fire-rate and firepower but the semi-autos are an exception to the general rule of the 12 Gauge being better and more useful.
Edit: The 16 Gauge shotgun barrels on the drilling gun in Weapon Pack 2 sit right in between the 12 Gauge and 20 Gauge and can work as a secondary option to the 12 Gauge if you want to take similar power and combine it with a third barrel in the form of a rifle.
Having a semi auto sounds good, but i'm already shooting too much on my targets and messing the integrity even with the birdshot, i'm not sure i can restrain myself to shoot only 1 or 2 shots if i have a semi auto xD
I guess i'll stick to my 12g and keep my money. Btw, if i ever buy a weapon DLC, do i get it right away or i have to buy it with ingame money too ?
It's pretty sad that this game has so much paid content btw. I would be fine if it was like just 1 hunting reserve and 2 weapons on DLC, and the rest as free update. Right now it's around 66% of the game that is paid content, that's a shame :/
Why are they not just making paid DLC for skins like other games, people who are willing to spend money will buy it anyway :p
You're welcome!
In my personal experience you get the weapons immediately when purchasing the weapon packs. I also note the large amount of paid content and it is somewhat of a shame but at least the DLCs that are present are worth the cash and don't shaft the paying customer out of money for something useless or limited time use or force them to purchase the DLC to actually have fun (I think we all know whom I am referencing with that).
A few things to note
Weapon Pack 2 is quite nice because of the drilling gun which allows you to effectively combine the double barreled 12 Gauge and the 7mm into one gun, and I say effectively because it's a 16 gauge so it is a bit less powerful than a 12 Gauge but it certainly isn't a pop-gun. It also comes with the ammunition already unlocked so you can grab all three different shotgun shell types and then some rifle rounds just to round out everything, also important edit-in of information, to switch between the 16 Gauge shotgun barrels and the 9.3mm rifle barrel you hold R by default.
Also another highlight of Weapon Pack 2 is the Mosin Nagant/ Solokhin MN1890/30 which is basically a more powerful .270 but deadly accurate, flat shooting at range, and with a five round clip instead of a four round mag and it can also be used on coyotes and jackals.
The .45 Colt Muertos/.410 Mangiafico shotgun pistol hybrid (.410 refers to the shell bore size so it's more like a 32 or 36 gauge, so basically a rabbit shell) is a take-it-or-leave-it gun as far as I'm concerned because it really only carries a small advantage over the .357's hollow point rounds at the start but loses advantage and becomes equal to it if not a bit weaker than the .357 once you unlock the .357's flat-nosed hard-cast with 50 penetration so it's just which one you like more. That being said the Muertos/Mangiafico hybrid handgun does have the advantage of being able to take rabbits with integrity.
It's also important to mention that when either of the weapon packs are purchased the guns are free in the cache, the only thing that costs cash is the ammunition
Another important note would be that Weapon Pack 1's only real interesting thing is the crossbow because of it's range capability as with the zeroing perk it can accurately hit animals out to 90 meters and with a bit of luck all the way out to 120 meters.
That being said the .22 LR is nice for sniping rabbits and ducks with integrity or taking them by opportunity when you see them outside of shotgun range.
I hope this information was helpful!