theHunter: Call of the Wild™

theHunter: Call of the Wild™

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MACIORELLA Jul 13, 2019 @ 7:08pm
Hearing wolfes but cant track the animal?
I keep hearing wolves in Yukon, but there is no tracking dialog like with other animals....
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Showing 1-13 of 13 comments
Pittie Jul 13, 2019 @ 10:25pm 
The howl is just an random ambient sound that say nothing about if and how far wolfs are. It can be ignored. The only trackable sound is the bark if a wolf is close.
For me the howl is just boring.
Last edited by Pittie; Jul 13, 2019 @ 10:33pm
s3q9g6 Jul 14, 2019 @ 2:15am 
Yep, what the guy above me said: That howling is just an cosmetic sound, just like foxes (or is it deers?) barking in Hirchfielden = no animals.

And In my opinion: they should completely remove that cosmetic howling from Yokon all together, it is just annoying and confusing for new players (to the reserve) who will mistake that cosmetic wolf howling for an actual huntable wolf.

And it is also ridiculously unrealistic frequent: If every howl was a small wolf-pack; there would`nt exist any other animal in the reserve since there wouldn`t be enough food for all them wolves. And wolves are also very territorial so there could not exist so many packs in such a small area.
Conan of Oz Jul 14, 2019 @ 5:51am 
It's called Ambience folks, and I think it adds a lot to the atmosphere of the Yukon Valley.

I'm also not so sure it is purely cosmetic. In the Verhonga Savannah, you can hear this distant rumbling, like thunder. It is actually herds of wildebeests stampeding, and if you head in the general direction, you will find the herd.

I've only recently started exploring the Yukon Valley, but I already suspect this mechanic may be working the same. Just like the distant thunder of a stampede, there is no specific status to the sound, hence no analyzable tag. But hearing the packs howling to each other does, I strongly suspect, indicate there is a pack in that general direction.

Even if I'm wrong about that, it really adds to the intensity. Especially once you've been attacked by a pack; after that their howls won't be so boring...

And if you still find yourself yawning, try it at night. Still bored? Maybe the game isn't for you.
s3q9g6 Jul 14, 2019 @ 6:40am 
Originally posted by Conan of Oz:
It's called Ambience folks, and I think it adds a lot to the atmosphere of the Yukon Valley.

I'm also not so sure it is purely cosmetic. In the Verhonga Savannah, you can hear this distant rumbling, like thunder. It is actually herds of wildebeests stampeding, and if you head in the general direction, you will find the herd.

I've only recently started exploring the Yukon Valley, but I already suspect this mechanic may be working the same. Just like the distant thunder of a stampede, there is no specific status to the sound, hence no analyzable tag. But hearing the packs howling to each other does, I strongly suspect, indicate there is a pack in that general direction.

Even if I'm wrong about that, it really adds to the intensity. Especially once you've been attacked by a pack; after that their howls won't be so boring...

And if you still find yourself yawning, try it at night. Still bored? Maybe the game isn't for you.
Well after you have been attacked, you know that the ambient (=cosmetic?) howling doesn`t have anything to do with actual wolves so it just becomes an annoying, repetive sound without any meaning.

And I dont have a that big issue with the howling; my biggest problem with it is that it is waaaay to frequent as just a cosmetic sound: can`t walk 1 minute without hearing it. For me it just breaks the immersion rather than creating immersion.

I would be fine with it if it was as frequent as the ambient deer-barking in Hirchfielden.
I found a "Point of Interest" It gives information on a local legend of a Sasquatch like creature that howls. After finding that, I rarely hear the howling.
s3q9g6 Jul 14, 2019 @ 10:25am 
Originally posted by Vin_Tanner:
I found a "Point of Interest" It gives information on a local legend of a Sasquatch like creature that howls. After finding that, I rarely hear the howling.
Just a coincidense. I also found a POI about "something about a huge ape-like creature which makes a creepy howl" in the northern parts of the map. And I still hear the howling as frequent as before.
cbrrrman Jul 14, 2019 @ 11:10am 
What is this tracking dialog you speak of ?
Got all the Perks / Skills necessary ?

All the wolf tracks I find... give the animals weight and sex.
And their poo states how old the track is.
Purdy much what every animal track states in my game.

If you track a wolf... you can be assured it is tracking you.
A tripod and 1st aide kit will come in handy if you can deploy those before they kill you.

The howl gives one a general direction to glass.
Tho' I definitely agree it's way too much and too often.
If they stop howling... they are likely out on the hunt (prowl).
Barking ? I dunno a mating thing or food acknowledgement ?
Snarling or growling means you are about to be attacked.

btw... the wolf are definitely in the Teekan Forest ( burnt forest ) if you wish to hunt them.
But generally they can be found in the western area of the map.

Make lots of noise and they will find you ; )
Last edited by cbrrrman; Jul 14, 2019 @ 8:07pm
s3q9g6 Jul 14, 2019 @ 11:30am 
Originally posted by cbrrrman:
What is this tracking dialog you speak of ?
Got all the Perks / Skills necessary ?

All the wolf tracks I find... give the animals weight and sex.
And their poo states how old the track is.
Purdy much what every animal track states in my game.

If you track a wolf... you can be assured it is tracking you.
A tripod and 1st aide kit will come in handy if you can deploy those before they kill you.

The howl gives one a general direction to glass.
Tho' I definitely agree it's way too much and too often.
If they stop howling... they are likely out on the hunt.
Barking ? I dunno a mating thing or food acknowledgement ?
Snarling or growling means you are about to be attacked.

btw... the wolf are definitely in the Teekan Forest ( burnt forest ) if you wish to hunt them.
But generally they can be found in the western area of the map.

Make lots of noise and they will find you ; )
1.The "tracking dialog" OP mentioned refers to the "audio clue visualization" . You know: warning calls, mating calls etc which generate that grey pulsing waves in the direction of the animal sound.

2. I still say that the howling is purely cosmetic and is not related to real wolves.

3.The barking which I talked about was a comparison of the deer barking that can sometimes be heard in Hirchfielden.

4. Wolves are really not that "predatory" as you make them sound. Earlier today I was running to an outpost and saw a pack of 2-3 wolves within 100m running randomly in the direction I was heading. But they just backed off like another deer even though they knew I was close. Or maybe it was a bug?
1-2 wolves are not very confident and are more likely to run away than fight.

But bigger packs are indeed more dangerous. But instantly killing one will make the rest run away. So if you have a proper caliber/steady aim wolves wont cause much trouble as long as you see them before they see you.
cbrrrman Jul 14, 2019 @ 3:41pm 
Originally posted by s3q9g6:
1.The "tracking dialog" OP mentioned refers to the "audio clue visualization" . You know: warning calls, mating calls etc which generate that grey pulsing waves in the direction of the animal sound.

2. I still say that the howling is purely cosmetic and is not related to real wolves.

3.The barking which I talked about was a comparison of the deer barking that can sometimes be heard in Hirchfielden.

4. Wolves are really not that "predatory" as you make them sound. Earlier today I was running to an outpost and saw a pack of 2-3 wolves within 100m running randomly in the direction I was heading. But they just backed off like another deer even though they knew I was close. Or maybe it was a bug?
1-2 wolves are not very confident and are more likely to run away than fight.

But bigger packs are indeed more dangerous. But instantly killing one will make the rest run away. So if you have a proper caliber/steady aim wolves wont cause much trouble as long as you see them before they see you.
My comments relate to this game primarily.

1. I've heard them Howl, bark and growl (snarl) in this game.
they generally do the same in RL.

2. You'd be wrong... The wolf does in fact howl in real life and a coyote yips.
Generally in the late evening... and again this game is overly exaggerated.
And the excessive howling is rather annoying.

3. Deer don't bark where I hunt. Might grunt a little tho' during the rut.
I don't play Hirschfeldon or hunt roe deer in RL.

4. A wolf is an opportunistic hunter in real life. Predatory (threat to man) on occasion.
But generally avoid mankind whenever possible and are not known to be aggressive unless boxed in or threatened.

This game is a bit overly exaggerated no doubt. The gamer's wanted the stereotyped aggression for their gaming excitement.
and it's a game and not 100% reality.

I've lived/hunted in Wyoming. The wolf was nearly extinct until it was re-introduce into Yellowstone Nat. Park under protection. Local farmers where not so pleased.
They generally kill/eat smaller animals... But have been known to take on a larger animal if that animal is in distress or weak from nature's struggle and their pack is large enough.

Even a large pack of wild dogs can be predatory and dangerous to other wildlife and mankind.
I know because I was confronted by them while I was hunting.
I shot and killed half the pack before they ran away.
I'd have killed them all if I could have.

A pack of two is not as threatening nor as aggressive as a pack of twelve.
They obviously find courage in numbers. Like some people.
In real life... the wolf will disperse if a gunshot occurs. And won't go into an area they hear a gunshot occur in... Unless of course it's rabid or something like that.
But not always... and not worth betting your life on. ; )

In this game they are attracted to noise... try driving an ATV in the west of this Yukon map and one will see.
But in real life they tend to shy away from that and mankind.
Geronimo Jul 14, 2019 @ 9:00pm 
anyone who has actually tracked down a wolf pack will tell you without doubt that every howl you hear, just like all of the other animals sounds on the map, are made from a particular animal. if you find a pack and observe them for a bit you will be able to see each wolf that is making the howl as it does it live.

when you hear that howling head in that direction and soon you will nail down the exact location and you will see each wolf howling and those sounds matching perfectly the timing and action of a single wolf.

I have watched them from a nearby location many times, and i have tracked the howling right to the very wolves that were doing it.

often you will hear the howls coming from a couple of different directions, which if you follow up on will show you the location of the two separate packs.


listening to the howling is also a great way to monitor whether they might be heading toward you or not, as the old adage goes, its not the howling that scares me as much as the not howling,, cause then you cant tell where they are.

ambience, hah and bah...
s3q9g6 Jul 14, 2019 @ 9:28pm 
Originally posted by cbrrrman:
Originally posted by s3q9g6:
1.The "tracking dialog" OP mentioned refers to the "audio clue visualization" . You know: warning calls, mating calls etc which generate that grey pulsing waves in the direction of the animal sound.

2. I still say that the howling is purely cosmetic and is not related to real wolves.

3.The barking which I talked about was a comparison of the deer barking that can sometimes be heard in Hirchfielden.

4. Wolves are really not that "predatory" as you make them sound. Earlier today I was running to an outpost and saw a pack of 2-3 wolves within 100m running randomly in the direction I was heading. But they just backed off like another deer even though they knew I was close. Or maybe it was a bug?
1-2 wolves are not very confident and are more likely to run away than fight.

But bigger packs are indeed more dangerous. But instantly killing one will make the rest run away. So if you have a proper caliber/steady aim wolves wont cause much trouble as long as you see them before they see you.
My comments relate to this game primarily.

1. I've heard them Howl, bark and growl (snarl) in this game.
they generally do the same in RL.

2. You'd be wrong... The wolf does in fact howl in real life and a coyote yips.
Generally in the late evening... and again this game is overly exaggerated.
And the excessive howling is rather annoying.

3. Deer don't bark where I hunt. Might grunt a little tho' during the rut.
I don't play Hirschfeldon or hunt roe deer in RL.

4. A wolf is an opportunistic hunter in real life. Predatory (threat to man) on occasion.
But generally avoid mankind whenever possible and are not known to be aggressive unless boxed in or threatened.

This game is a bit overly exaggerated no doubt. The gamer's wanted the stereotyped aggression for their gaming excitement.
and it's a game and not 100% reality.

I've lived/hunted in Wyoming. The wolf was nearly extinct until it was re-introduce into Yellowstone Nat. Park under protection. Local farmers where not so pleased.
They generally kill/eat smaller animals... But have been known to take on a larger animal if that animal is in distress or weak from nature's struggle and their pack is large enough.

Even a large pack of wild dogs can be predatory and dangerous to other wildlife and mankind.
I know because I was confronted by them while I was hunting.
I shot and killed half the pack before they ran away.
I'd have killed them all if I could have.

A pack of two is not as threatening nor as aggressive as a pack of twelve.
They obviously find courage in numbers. Like some people.
In real life... the wolf will disperse if a gunshot occurs. And won't go into an area they hear a gunshot occur in... Unless of course it's rabid or something like that.
But not always... and not worth betting your life on. ; )

In this game they are attracted to noise... try driving an ATV in the west of this Yukon map and one will see.
But in real life they tend to shy away from that and mankind.

1. -

2. You missunderstood what I said. I know wolves howl in real life (though not as frequently as in the game), I meant that the distant howling that can be heard in this game is not an actual huntable wolf. It is just an "cosmetic" sound meant to create immersion.

3. I actually dont know if the barking in hirchfielden is supposed to be a fox or deer. But I know that deers can "bark" in real life, though it is rare to hear it.

4. Yeah I also know how wolfs act in real life, we got them in northern Europe. Although I think the wolves up here (still grey wolves) are a bit smaller than what you got up in north (Alaska etc). And thus arent as "dangerous" as the stereotypical Alaskan wolf. Though we also had some incidents where a couple of sheep got mauled, and I also think a horse had been attacked.

As you said, this game is not really realistic when it comes to wolves. But I dont complain, I like how they can create intense situations in game .
Pittie Jul 15, 2019 @ 12:57am 
Originally posted by Geronimo:
anyone who has actually tracked down a wolf pack will tell you without doubt that every howl you hear, just like all of the other animals sounds on the map, are made from a particular animal. if you find a pack and observe them for a bit you will be able to see each wolf that is making the howl as it does it live.

when you hear that howling head in that direction and soon you will nail down the exact location and you will see each wolf howling and those sounds matching perfectly the timing and action of a single wolf.

I have watched them from a nearby location many times, and i have tracked the howling right to the very wolves that were doing it.

often you will hear the howls coming from a couple of different directions, which if you follow up on will show you the location of the two separate packs.


listening to the howling is also a great way to monitor whether they might be heading toward you or not, as the old adage goes, its not the howling that scares me as much as the not howling,, cause then you cant tell where they are.

ambience, hah and bah...

It's simply a matter of conviction. You believe it, I don't. So everything is good. :-)

Sorry for my english.
Alter_Schwede_62 Jul 15, 2019 @ 1:45am 
My experience is, that the howling can be heard nearly everywhere. Even on the right side of the map. But there it is very seldom and more quiet.
This isn't any sign that the wolves found you or are going to mix you up.

Barking and the direction indicator is a sure sign. It means that they are in the near of you and pay attention or heard/smelled something of you.

When you hear growling and crackling (wood), you know, that they are at you and will attack you in the next few moments. If you turn around you will already see them.

About axeggerating in TheHunter.
The guys from EW often said and wrote, that many things in TheHunter are axeggerated, but on purpose. There are so many reasons, why they axeggerate things.
One thing is, that when playing on a PC/konsole you do not have all senses, as you have in real life. Another thing is, that there were wishes of their cusomers (we) that wanted a bit more action in the game. They know, that the behavour of wolves and bears is not exactly like it is in real life, but as it is, it is very exciting and sometimes even thrilling. That too is their purpose. I like it, inspite of sometimes it is hard to get out of bad situations!

So in my oppinion all the comments, that the wolves are too aggressiv, other say, that they could be more aggressive, is alway a very subjectiv oppinion. I think, that the wolves behave very aggressiv, but for me it is in the limits. Sometimes they are not very aggressive, sometimes they are...
Last edited by Alter_Schwede_62; Jul 15, 2019 @ 1:48am
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Date Posted: Jul 13, 2019 @ 7:08pm
Posts: 13