theHunter: Call of the Wild™

theHunter: Call of the Wild™

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n0xide Jul 1, 2019 @ 11:25am
Vital hits, then no other tracks
Is this a thing, bugg or what the heck.
So i have been shooting stuff since yesterday. When i go to blood splatter it says vital hit.
Then there are no more tracks and the tracking cone is not showing over the small blood splatters.

Also sometimes it says first vital hit on the big one, and then the next small one it says fleshwoond low bleed rate. Is this a thing?
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Showing 1-15 of 17 comments
McSqurl Nugget Jul 1, 2019 @ 11:32am 
It's a known bug.

BTW "no more tracks" includes the small blood splatters, so what exactly are you seeing?

The bug i've seen is you shoot an animal, get the huge blood splatter there saying Vital hit, then you get no tracks at all, no other blood drip splatters, no footprints, nothing. It's like your vital hit disintegrated the animal on the spot, even though you watched it run off and know right where it went.

The other one is you get the vital hit, you get blood drop splatters saying medium blood loss or whatever, you get tracks, then the tracks/splatters just stop after following them for X amount of tracks or distance.

Never seen it where the bleed rate changes in the tracks, might be new?
Last edited by McSqurl Nugget; Jul 1, 2019 @ 11:33am
cc Jul 1, 2019 @ 11:33am 
I've seen a case where I've had a blood splatter then no other tracks until a (speed - run) over 100m away. According to the smartphone tracking with the perk for "lines" between tracks, this was the first track after the blood splatter.

I don't think this is working as intended, when this occurs. There should obviously be "tracking" tracks between. I was only able to follow it because of squished grass (which isn't always reliable either, unfortunately).
naspa Jul 1, 2019 @ 11:36am 
Those things happen. Start running in increasingly wider circles and most of the time you will find the cadaver.
McSqurl Nugget Jul 1, 2019 @ 11:41am 
Originally posted by naspa:
Those things happen. Start running in increasingly wider circles and most of the time you will find the cadaver.
yep i mark the initial splatter doing this, then i can see how far away the animal died. I had a double lung blacktail doe using the .243 that i found 400m+ from the blood splatter with 100% on all 3 stats.

That's a hell of a knockback from a .243 poly :)
naspa Jul 1, 2019 @ 11:53am 
Originally posted by Kormath75:
Originally posted by naspa:
Those things happen. Start running in increasingly wider circles and most of the time you will find the cadaver.
yep i mark the initial splatter doing this, then i can see how far away the animal died. I had a double lung blacktail doe using the .243 that i found 400m+ from the blood splatter with 100% on all 3 stats.

That's a hell of a knockback from a .243 poly :)


Ah, yes, there are two, three or maybe even four problems here I guess.
Sometimes animals fly away.
Sometimes in hilly terrain they make "large jumps".
Sometimes when the tracks are getting too numerous, the software just suppresses a trail for a couple of hundred meters.
And allegedly there have been reported cases of alien abduction - seems a hint for the next hunting reserve.
McSqurl Nugget Jul 1, 2019 @ 12:08pm 
Originally posted by naspa:
Originally posted by Kormath75:
yep i mark the initial splatter doing this, then i can see how far away the animal died. I had a double lung blacktail doe using the .243 that i found 400m+ from the blood splatter with 100% on all 3 stats.

That's a hell of a knockback from a .243 poly :)


Ah, yes, there are two, three or maybe even four problems here I guess.
Sometimes animals fly away.
Sometimes in hilly terrain they make "large jumps".
Sometimes when the tracks are getting too numerous, the software just suppresses a trail for a couple of hundred meters.
And allegedly there have been reported cases of alien abduction - seems a hint for the next hunting reserve.
if we see crop circles in Hierschfelden then i'd agree with the last one :)
RamMack Jul 1, 2019 @ 12:14pm 
I've watched animals I've hit run in one direction, but the blood trail go in totally opposite direction.
Conan of Oz Jul 1, 2019 @ 2:29pm 
Originally posted by cc:
I've seen a case where I've had a blood splatter then no other tracks until a (speed - run) over 100m away. According to the smartphone tracking with the perk for "lines" between tracks, this was the first track after the blood splatter.

I don't think this is working as intended, when this occurs. There should obviously be "tracking" tracks between. I was only able to follow it because of squished grass (which isn't always reliable either, unfortunately).
+1.

I had a track with a 120 m gap in it. Took me ages to find...
Hidden Gunman Jul 1, 2019 @ 3:04pm 
As Naspa says, we have multiple bugs compounding the overall issue. I would hate to think it's actually 'working as intended', just with sloppy implementation.
NuCkEnFuTs Jul 1, 2019 @ 3:59pm 
For me when the track ends the animal is close, whether I just shot it or tracked it for awhile
Hidden Gunman Jul 1, 2019 @ 4:29pm 
Originally posted by NuCkEnFuTs:
For me when the track ends the animal is close, whether I just shot it or tracked it for awhile
The problem is that there is a 'stopped bleeding' mechanic it seems, but due to the other related bugs, and there's a few of them, there is no sure fire way to tell the difference...unless you eventually log out of the game, relog in and find your consec kill rating at zero.

When you get bugs compounding on bugs, then the game does need serious bugfixing.
NuCkEnFuTs Jul 1, 2019 @ 4:40pm 
I sure am glad I don't experience any of these issues/bugs.
tabten Jul 1, 2019 @ 6:16pm 
Why track at all?

If you shoot and wound an animal in a need zone, it will initially run off then return to the same need zone within a few minutes.

So chasing and tracking is almost pointless - it actually frightens the animal off as it returns.

Great game design huh.
Last edited by tabten; Jul 1, 2019 @ 6:18pm
Hidden Gunman Jul 1, 2019 @ 6:54pm 
Originally posted by tabten:
Why track at all?

If you shoot and wound an animal in a need zone, it will initially run off then return to the same need zone within a few minutes.

So chasing and tracking is almost pointless - it actually frightens the animal off as it returns.

Great game design huh.
People who don't sit off feed zones and free stalk require to track.

I have no issue with the loss of trail, whether it is blood trail or track or both, but at the moment a few people are getting glitches that make the mechanic, if it is a mechanic, frustrating. It's one of those things that is a toss up whether it is bug or feature at the moment.

Game aside, it's generating a bit of grief among us here, which we could do without.
tabten Jul 1, 2019 @ 7:07pm 
Originally posted by Hidden Gunman:
Originally posted by tabten:
Why track at all?

If you shoot and wound an animal in a need zone, it will initially run off then return to the same need zone within a few minutes.

So chasing and tracking is almost pointless - it actually frightens the animal off as it returns.

Great game design huh.
People who don't sit off feed zones and free stalk require to track.

I have no issue with the loss of trail, whether it is blood trail or track or both, but at the moment a few people are getting glitches that make the mechanic, if it is a mechanic, frustrating. It's one of those things that is a toss up whether it is bug or feature at the moment.

Game aside, it's generating a bit of grief among us here, which we could do without.


I hear ya. It wasn't clear from the OP if he is hunting in Zones or not hence my response.

(FWIW I would suggest the majority of players hunt at need zones and this silly boomerang syndrome of animals always returning to the same spot after a few minutes of being frightened off or wounded takes a lot of skill and purpose out of the game.)
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Date Posted: Jul 1, 2019 @ 11:25am
Posts: 17