theHunter: Call of the Wild™

theHunter: Call of the Wild™

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Terror0wns Jun 6, 2019 @ 1:05am
Petershain Cornfields = No Fallow Dear
Been here for 3 in game days. only see 1. got it atleast.. been sitting in a bush (invisible) using the caller. FML any tips or help ?
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Showing 1-15 of 21 comments
Woodyplank Jun 6, 2019 @ 1:42am 
The forested and or grassy areas surrounding the cornfields (like near the barn) and be sure to watch that finger of trees with all the little fir trees adjacent to them. I usually only hunt the cornfield nearest the barn. Early morning or late afternoon (after 5). Spend the rest of the day hunting somewhere else.
ColdConduct Jun 6, 2019 @ 1:53am 
Fallow feeding times are 5am-9am and that is when you'll commonly find them in fields.
all my loving Jun 6, 2019 @ 3:59am 
I can tell from my experience that the deer might often appear in the left rear of ground blind, I used to waste too much time hiding in the ground blind, Although I kept calling, The deer hardly appear in front of the ground blind.
https://steamcommunity.com/sharedfiles/filedetails/?id=1762235616
t0rdenskjold Jun 6, 2019 @ 4:58am 
Im stuck on this mission too.
Knurrli Jun 6, 2019 @ 5:27am 
Hirschfelden needs a lot of work to get a good animal density and sometimes it feels like a green desert. the problem is that the roe and fox density is too low and may rabbits are missing. this means most animals are moving around in herds and if you cant find them its completely empty.
my advice: generally speaking fallows are on the fields mostly very early in the morning.
The Unwoken Jun 6, 2019 @ 5:45am 
I remember having this exact problem. The deer eventually showed up in the lower portion of the fields for me. Just across from a barn. Interestingly, the instant I killed the deer two more deer materialised along with a need zone in the same spot. From that, I think the game throttles the number of Fallow Deer for the hunt. So be patient and keep trying.
Soltyk Jun 6, 2019 @ 5:52am 
Originally posted by Platzhirsch:
[...] the problem is that the roe and fox density is too low [..]

Are you serious?! Roe Deer are a plague in Hirsch. They are everywhere. Crouch in one place and you can be sure one of this little pests will step on you.

And how can you "work to get a good animal density"?
The Unwoken Jun 6, 2019 @ 5:58am 
I wouldn't agree that the Roe Deer are a "plague" but they are very common, easy to find. So no density problem there.
Knurrli Jun 6, 2019 @ 6:52am 
Originally posted by Soltyk:
Are you serious?! Roe Deer are a plague in Hirsch. They are everywhere. Crouch in one place and you can be sure one of this little pests will step on you.
the way the spawning algorithm works you have fallow and red deer creep that slowly pushes the roes and foxes away. remember a zone of a "higher" animal will replace a zone from a lower tier animal. for example on my map fallows almost completely replaced the roes and reds have crossed the most southern river and are slowly pushing into the south (schönfeld) which was in fallow hand for the longest time.
which means that you only have the random spawns of the roes left. but there might be not a single one.

Originally posted by Soltyk:
And how can you "work to get a good animal density"?
zones zones zones.
as I see it the spawning algorithm is kinda simple: it spawns random animals at the zones and then fills up the zone with random animals (which zones you can find). but those random animals are most likely capped at a lower number than you can get with zones. that's conjecture of course.
however, if you have zones you can predict where the animals are and you dont have to search for very long.
Soltyk Jun 6, 2019 @ 7:16am 
Originally posted by Platzhirsch:
Originally posted by Soltyk:
Are you serious?! Roe Deer are a plague in Hirsch. They are everywhere. Crouch in one place and you can be sure one of this little pests will step on you.
the way the spawning algorithm works you have fallow and red deer creep that slowly pushes the roes and foxes away. remember a zone of a "higher" animal will replace a zone from a lower tier animal. for example on my map fallows almost completely replaced the roes and reds have crossed the most southern river and are slowly pushing into the south (schönfeld) which was in fallow hand for the longest time.
which means that you only have the random spawns of the roes left. but there might be not a single one.

Originally posted by Soltyk:
And how can you "work to get a good animal density"?
zones zones zones.
as I see it the spawning algorithm is kinda simple: it spawns random animals at the zones and then fills up the zone with random animals (which zones you can find). but those random animals are most likely capped at a lower number than you can get with zones. that's conjecture of course.
however, if you have zones you can predict where the animals are and you dont have to search for very long.

I don't think this is correct. Zones don't spawn animals, animals create zones when they are put on the map. And the animal population is constant and a killed Roe Deer will be replaced by another Roe Deer.

All that zone voodoo is just made up stuff.
Knurrli Jun 6, 2019 @ 7:40am 
Originally posted by Soltyk:
Originally posted by Platzhirsch:
the way the spawning algorithm works you have fallow and red deer creep that slowly pushes the roes and foxes away. remember a zone of a "higher" animal will replace a zone from a lower tier animal. for example on my map fallows almost completely replaced the roes and reds have crossed the most southern river and are slowly pushing into the south (schönfeld) which was in fallow hand for the longest time.
which means that you only have the random spawns of the roes left. but there might be not a single one.


zones zones zones.
as I see it the spawning algorithm is kinda simple: it spawns random animals at the zones and then fills up the zone with random animals (which zones you can find). but those random animals are most likely capped at a lower number than you can get with zones. that's conjecture of course.
however, if you have zones you can predict where the animals are and you dont have to search for very long.

I don't think this is correct. Zones don't spawn animals, animals create zones when they are put on the map. And the animal population is constant and a killed Roe Deer will be replaced by another Roe Deer.

All that zone voodoo is just made up stuff.

my observations say otherwise. I was able to get decent population with a lot patience by building zones in region that were completely deserted. and you can get animals into regions were they normally dont spawn (like red deer into the south).
Soltyk Jun 6, 2019 @ 7:51am 
Originally posted by Platzhirsch:
my observations say otherwise. I was able to get decent population with a lot patience by building zones in region that were completely deserted. and you can get animals into regions were they normally dont spawn (like red deer into the south).

I was able to achieve the same effect by wearing my lucky t-shirt.
Correlation does not imply causation.

https://en.wikipedia.org/wiki/Correlation_does_not_imply_causation
The Unwoken Jun 6, 2019 @ 8:14am 
Well there certainly are large zones that have little or no animals in them and it would be nice to see those populated so that it is worth it to explore.
Woodyplank Jun 6, 2019 @ 9:00am 
Staying in one location for an entire day is not a good idea. Best time for fallow is 7-9 a.m. if you are simply working the actual field(s). Any way you slice it, HIrsch is a hard hunt.
Knurrli Jun 6, 2019 @ 11:36am 
Originally posted by Soltyk:
Originally posted by Platzhirsch:
my observations say otherwise. I was able to get decent population with a lot patience by building zones in region that were completely deserted. and you can get animals into regions were they normally dont spawn (like red deer into the south).

I was able to achieve the same effect by wearing my lucky t-shirt.
Correlation does not imply causation.

https://en.wikipedia.org/wiki/Correlation_does_not_imply_causation
that's nice. I will throw the ball back at you and Im eagerly awaiting the evidence for your theory. and even more interested in how zones and animals dont have anything to do with each other.
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Date Posted: Jun 6, 2019 @ 1:05am
Posts: 21