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A lot don't get reported, majority of the US attacks by bears alone are in Alaska but they have to be reported. some people just disappear Alaska or Maine though been while since I passed through there.
If they don't get reported, how do you know why the person disappeared?
I've been hunting many pumas, but I've only been attacked by one once.
In-game yes, lol! I'm not a real life hunter. Altough I'd like to become one!
If a grizzly bear hears or smells the player it should throw out a warning call, depending on the difficulty level of course. I’m pretty sure higher level animals just flee more often then not. If the devs wanted to give the bears some curiosity, I wouldn’t mind that too. Maybe the grizzly could close the distance to investigate the sound or smell?
If a grizzly bear sees the player, a warning call and/or a bluff charge could be sufficient. I’d also throw in a random chance of a full on charge in this situation too. (just so it isn’t too predictable). It’s the unpredictability that makes a game feel alive instead of being so coded and scripted.
If we sneak up on a grizzly (get too close) and startle the bear, then that should be a real dangerous situation. I ain’t suggesting it should be guaranteed attack, but the chances of an attack should be a lot higher.
Again... I’m just brainstorming, trying to find a mix that sounds right. I just spent about 5 hours in both Medved & Layton trying to trigger a bear attack, but not a single bear obliged me lol. I know it isn’t dangerous hunts and I don’t want it to be. (I hate that game lol). I do however want the bears to be threatening on some level. Currently I don’t feel the need to be cautious around the current in-game bears. Maybe that’s just me.
You are absolutely right, that is not a fair comparison. But I do think it can illustrate how rare these attacks are. People often compare things with your chances of being killed by a lightning strike, your fridge, or something stupid like that. I thought fatal dog attacks were a more interesting comparison.
On your last post, that sounds a lot more reasonable than where I felt the conversation was going at the start of this discussion. Given the right balance, that would be a system I could live with, although I wouldn't have a bear come and investigate the player.
Sounds like a great balance of realism and gameplay oriented behavior.
This debate is not BINARY its not just ones or zeros and nothing in between.
For example, I strongly disagree with ''the MYTH of agro grizzly bears'' sounds pretty ignorant to me. So this guy knows better than hunting guides who live in Alaska make their living guiding hunts and respect the bears power, ok right dude..sure you do. You sound like the dead guy from the Werner Herzog Documentary, ''Grizzly Man''. *Spoiler alert he died in 2003 by a bear attack in the area he was filming. The local wardens all thought he was slow or mentally ill for staying in wild bear country with no protection. @1:35 https://www.youtube.com/watch?v=uWA7GtDmNFU
On the other hand, there are situations where wild animals/bears behave timid, stealthy, and are more afraid of the humans than the humans are afraid of them. That's fair too.
All some of us are saying is they should not be bunny rabbits. Even the Moose, Bison, Elk and Deer, etc can damage your character in game play right now. Mostly from stampede effect.
The Cape buffalo's, Puma, and Lions are a bit more agro and that is fine IMO too. I just hope the Dev's do their research and interveiw real hunters and guides in the Yukon for real information and not listen to gamers who have no real world examples just hot takes and commentary.
They said in the stream, ''THIS IS A BIG BOY MAP ''
How will this effect game play? I'm not sure we will see.
Nobody has played the map yet but
If the wolf packs will put pressure on hunters.
Make you not the top of the food chain.
Then bears should at least bluff charge.
Do a 180 after the first shot and do some damage.
That would be a great animation and sound design
Let's wait and see the game play before we have our kangaroo court.
I think this map has the most hype out of any release yet and look forward to it.
https://www.youtube.com/watch?v=h66ZOxMuPwE did any of you watch this discussion BY REAL hunters?
@8:00
@12:00
I've watched it a few times and while it's a good story, it's also not the norm. Afognak Island appears to have a large population of bears (Kodiak bears) and these guys were hanging out in vegetation that was very dense, near signs of a bear.
@13:55 "I think... we did some things that were wrong."
The Puma slowly went by.
At a lake in about 100m distance, I shot a Puma.
He went down, and up again and dissappeared in the vegetation around the lake.
I turned around into the other direction to look, whether there is another Puma-
Then I turned around again into the direction, where I shot the Puma, and it came flying through the bushes attacking and hitting me. (:-O
The Puma landed, ran about 5 meters and crashed dead to the ground...
And the nearer you are the more dangerous this situation can be!
Perhaps this bear could attack you resp. be near you in 2 or 3 seconds... if the bear really decides to attack and not onyl bluff cbarge you.
Great!