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regarding to Total Score, and each item (A,B,C...)
e.g.
100~ normal
200~ rare
300~ legendary
...
Thanks.
Which game-elements do you continue to improve in the future? What is your focus?
Preferably with old school smoking powder to create a big smoke cloud, and reload animations for pouring powder in the barrel, adding patch and ball/bullet, and tamping it down?
2. Will you add reserves resembling ones in Classic to COTW, or are you going to choose entirely new settings? Can we even expect to see "remakes" of classic reserves like Hirschfelden?
I would love to see a reserve similar to Logger's Point / Whitehart Island / Settler Creeks being added to COTW.
My questions are:
1. Are you planning fixing some of the terrain glitches in Medved Taiga as there are some parts where you can easily fall into the ground, below the map and die? Even animals can stuck in these places.
2. Will you increase the animal render distance globally, or at least giving a slider in options, letting us set it?
3. Will you take a look at the surrounding/background as there are some glitches when I am rotating my view with the mouse?
When I look straight to one direction, the background (mountain or hill) is 'full'. I mean it is homogeneous; there are no parts which disappear causing to see through the mountain for example.
But when I rotate my view with the mouse, some parts of the background which get to the periphery of the screen (my view) disappear, small slices, so I can see through the mountain/hill like it was not there or the borders of the map are not physical.
4. When I use binoculars and look far away to a great distance, or to the sky (sun, moon) it always a bit blurred, not sharp. But when I just look at the sky bare-eyed, everything is sharp. Do you know why is this happening?
Finally I want to thank you very much for creating this breahtaking and calming game. I really like playing it.
2.Any plan to give our main charactor a body? At the moment he/she only have two arms when using the first person perspective.
1a. The maps are very beautiful and have a realistic atmosphere, especially Hirschfelden with its sound effects .Do the devs/designers travel around to get some inspiration?
1b. Does the scent eliminator lose effectiveness over time or does it stay the same over 30 minutes? I saw a dev using it more than every 30 min in stream.
1c. regarding multiplayer missions you said: " if we were to add missions for free too then it would detract a lot from the desirability of purchasing our DLCs."
How about enabling multiplayer mission only for those who purchased the DLC?
2a. Does a bad score/shooting females decrease my chances for respawn of higher scoring animals?
1. What is the effect of need zones ingame? Does it have an affect on the overall amount of animals or the quality of animals in the map?
2. Do you plan to add wolves on Medved?
4. Will you add Australia? Pls dont forget Emus.
5. Do diamonds have more movement animations? In thought that a lvl 9 water Buffalo was shaking its head more often.
6. Some areas, especially the mountains are very barren whereas the lakes/rivers are usually full of animals. Will you add some mountain animals? I also noticed that the AI has trouble moving over mountain areas, I hope that this does not prevent you from adding mountain species.
7. Will you add any incentive to hunt other areas? Right now the best tactic is to Farm the Same spots over and over but the game has such a beautiful big map, any incentive to hunt there besides missions would be great.
8. Do you plan to add a new class animal above diamond at some point?
9. Are you happy with the current Implementation of consecutive harvest?
11. The talent that has a random chance to attract other animal species with scent lure was supposed to not work on the newer animal species, can you confirm, and if yes,is this bug fixed
2. Would you make an option "Block-" or "Unblock DLC-Content"? - So the ppl who want the DLC content for free can have it and the ones who don't, have to pay with in-game currency to unblock it.
3. Are you planing to make an "Ironman"-Mode? - lower money you get, kills with wrong ammo or weapon give little or no rewards and if you die, you have to start from scratch (so there is reason not to die, besides of your own pride ?)