Planet Coaster Alpha

Planet Coaster Alpha

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MadDoggyca Oct 8, 2016 @ 5:40pm
"tunnels" needs LIGHTS
All Tunnels need build in lights... Building a entire coaster underground is nothing but pitch black from start to finish.... Tunnels need to have build in lights
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Showing 1-5 of 5 comments
DankuwOs Oct 8, 2016 @ 5:55pm 
Tunnels need to be what you want them to look like* They gave you the ability to put them in yourself.
Erico Oct 8, 2016 @ 6:45pm 
I have tried to light tunnels and so far it hasn't been very easy even using the free look camera. I have been removing the terrain, adding lights and then filling in with terrain to get them lit better. There has to be a better way.

But.....Let's not go back to the RTC3 method of putting a string of lights on the track. Uuuuuugly. At least have a way to turn them off like there is with supports.

Narad
ᑓᑌᑎᕬ Oct 8, 2016 @ 9:11pm 
No! No! No! Just: no!

Why do we need a forced "feature" or "prop"? It's the point of the whole building system - you get what you build yourself! Why should the game add little lights to a dark tunnel? So that after the work you need to demloish them one by one? Plan ahead! Do it yourself!
MadDoggyca Oct 8, 2016 @ 10:26pm 
also I know its alpha but Releases on Nov 17 means only about a month away... Im guessing its going from alpha > early access and not to full releases on the 17th??? if full releases is on the 17 then I be expect a bit more out of the alpha..
Harag Oct 9, 2016 @ 1:49am 
Early accss - basically means open alpha - so the game is already "open access", just not for everyone.

After alpha (early nov) the game will go into BETA, then it will go into full release on the 17th nov.
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