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also make sure the goods arent on stockpile or something
its not part of a mission. it happens on every mission between 200-300 people and it is indeed a bug
The thing is export of a particular good stops not only because of a direct halt on its trade, but somehow because of an ingame context.
For example, later today I recieved another request to send an oil to Rome, and I also got a Sandstorm event. Next 3 caravans that entered the map just passed by, though trade was allowed, stockpiling feature was off, and there was plenty of oil in my warehouse. After I sent a requested shipment and sandstorm passed, caravans started trading again.
I'll see how it goes further.
All right, but it doesn't cause any trouble whatsoever so far. I had this city mood drop in the beginning of a map probably couple of times, I don't remember, it was easy to deal with and felt kinda falling into a logic of a mission.
So it seems there is a quota of goods particular city can buy per year. This is quite a relief, game isn't broken or anything, I just have to adjust.
I guess the reason I almost didn't notice it in Ceasarea mission is because you don't start from scratch and already have 350 population (after you repel the first attack) at the beginning.