Just Cause 4

Just Cause 4

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With base liberations gone, are there still enough things to blow up?
I'm having a blast playing JC3 right now, but one of my concerns with JC4 is that with no base liberations there are less epic bases to destroy, and less enemy object to destroy in general. And from the screenshots I saw, that certainly seems to be the case. I'm thinking of bases like the landing ports, massive antenna towers surrounding a radio dish, cave bases, etc.

Am I simply mistaken, or have those elements genuinely disappeared from the sequel?
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Showing 1-12 of 12 comments
Paft Dec 13, 2018 @ 2:58pm 
Someone will correct me if I am wrong but it seems that aspect has completely gone. There's stuff to blow up but it's optional and I think it all respawns again. So all in all blowing stuff up besides killing enemies is pointless.

You do these three things all over the map and fallow the story. That's the game https://www.youtube.com/watch?v=Clo9E2oMTJU&feature=youtu.be


Map:
https://youtu.be/1NTEBSrRGKE?t=248
Last edited by Paft; Dec 13, 2018 @ 3:00pm
i have just started to play this game and i can confirm that there is plenty of stuff to blow up. yes, it respawns after a little while but that just means there is always something to blow up if you feel like revisiting a location. of course, you don't have to if you don't feel like it.

i understand the gripe of most players familiar with the series..they enjoy the satisfaction of seeing bases and towns rid of enemy patrols by combing through areas looking for every last unique object highighted in red that needs to be blown up. well, that still happens too..areas of the map, inlcuding bases will start to be occupied by revolutionary forces the more you expand your influence. the game is really very similar to JC3, it just mixes up the formula a bit. you will 100% areas now through various mini missions or challenges.

there are also hot zones around border areas in the map that feature AI controlled skirmishes between Black Hand and revolutionary forces. sometimes you'll be asked to help out in the fight for a little chaos EXP. i like to mess around with these battles regardless..they are just really fun to watch and experience.

as someone who loved JC2 and 3 to a lesser extent, i am enjoying 4 quite a lot. it feels a lot less tedious and grindy than the last game, but really, these games are only as fun as your imagination and willingness to play.
Last edited by Empathetic Gearbolt; Dec 13, 2018 @ 3:32pm
Mysterious Pixie Dec 14, 2018 @ 7:52pm 
Okay. So the scale is about the same too? Of the stuff you blow up I mean, like JC3 has dig sites, massive sea based radio installations, etc.

The only thing left is that the challenges are a bit lame...
Well whatever ^^

I guess I’ll look forward to seeing what this game becomes, and buy it when all the dlc is released :)
Last edited by Mysterious Pixie; Dec 14, 2018 @ 7:54pm
no
Lucis Caelum Dec 14, 2018 @ 9:46pm 
Originally posted by FunnyBunny:
Okay. So the scale is about the same too? Of the stuff you blow up I mean, like JC3 has dig sites, massive sea based radio installations, etc.

The only thing left is that the challenges are a bit lame...
Well whatever ^^

I guess I’ll look forward to seeing what this game becomes, and buy it when all the dlc is released :)

I'm only 10 hours in but it seems nothing like JC3. Most bases only have a handful of stuff to blow up, I haven't seen anything like those huge JC3 bases.
DeadSlash Dec 14, 2018 @ 10:31pm 
Originally posted by FunnyBunny:
I'm having a blast playing JC3 right now, but one of my concerns with JC4 is that with no base liberations there are less epic bases to destroy, and less enemy object to destroy in general. And from the screenshots I saw, that certainly seems to be the case. I'm thinking of bases like the landing ports, massive antenna towers surrounding a radio dish, cave bases, etc.

Am I simply mistaken, or have those elements genuinely disappeared from the sequel?

There are some pretty large things to blow up, but as someone who likes this game, and loved JC3, I feel like the level of destruction was much higher in JC3. It's tricky to talk about that, because people jump to the conclusion that you "hate" the game when you say stuff like that.

I like this game very much, but loved JC3, and one of the main drivers was more stuff to blow up in JC3. So the answer to your question is kind of "no" it doesn't. It's still fun and there still is a lot of stuff to blow up, just not as much.

If JC3 was a 9/10 this is an 8/10.
GRIMM Dec 14, 2018 @ 10:43pm 
The focus on progression is very different in this one. Some people will hate it, some will dig it.

I personally think the change goes both ways for me. I would have loved the liberation style of the previous JC games, but at the same time I dig the progression here. It would have been nice though if they combined both.

One thing I like is the constant battles going on in some areas as the rebels defend their areas. From what I gather, the enemy will never overtake an area again once it is claimed, so these battles are more of a set piece than an obstacle. Completely optional to go down and join the fighting, but when you do, it is quite fun.
Trump G.O.A.T-POTUS Dec 14, 2018 @ 11:06pm 
Dont lie no one but ♥♥♥♥♥♥♥ dig the progression of this game. Here move a car 5 feet, here fly through three rings. If this is fun then make sure you never breed.
Mysterious Pixie Dec 15, 2018 @ 11:19am 
Originally posted by Drunken Masta ₃⁶:
The focus on progression is very different in this one. Some people will hate it, some will dig it.

I personally think the change goes both ways for me. I would have loved the liberation style of the previous JC games, but at the same time I dig the progression here. It would have been nice though if they combined both.

One thing I like is the constant battles going on in some areas as the rebels defend their areas. From what I gather, the enemy will never overtake an area again once it is claimed, so these battles are more of a set piece than an obstacle. Completely optional to go down and join the fighting, but when you do, it is quite fun.
Okay. Here's hoping they add proper bases that the front encounters. That would literally be the best.

Thanks for the answers, this is enough for me to judge where I'd put this game personally :)
Skylers Meth Dec 15, 2018 @ 5:04pm 
They’ve decided the main features that people admire or play Just Cause games is the big explosions and the hooking things together attaching rockets to them thing. A decent story, the open world idea of being able to do things at your leisure any way you want has never entered into their minds, which is particularly evident when they keep a tally of the things blown up and brag about it at Christmas time.

The amount of times I’ve gone off-book in this game and had to drag myself back to the small area with the threat of the game cancelling the mission has been quite a few. Inexplicable bollocks ...

In an OPEN WORLD GAME.
Nein Dec 16, 2018 @ 5:29am 
Originally posted by Lucis Caelum:
Originally posted by FunnyBunny:
Okay. So the scale is about the same too? Of the stuff you blow up I mean, like JC3 has dig sites, massive sea based radio installations, etc.

The only thing left is that the challenges are a bit lame...
Well whatever ^^

I guess I’ll look forward to seeing what this game becomes, and buy it when all the dlc is released :)

I'm only 10 hours in but it seems nothing like JC3. Most bases only have a handful of stuff to blow up, I haven't seen anything like those huge JC3 bases.
Then uyou must have found some really ♥♥♥♥♥♥ bases. Most of the larger bases has a ♥♥♥♥ ton of stuff to blow up.
similarly Dec 16, 2018 @ 6:19am 
I haven't found any lack of stuff to blow up. Not as much, I feel, as JC2, but a good amount at the bases. You no longer blow stuff up to liberate bases. Now, it fills a chaos meters that gives you troops you use to push into new areas. I've also found that some of the bases I've turned over eventually fill up with resistance fighters.

So while the mechanics might have changed a little, ultimately, the game is still about blowing things up.
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Date Posted: Dec 13, 2018 @ 2:39pm
Posts: 12