Streets of Rogue

Streets of Rogue

View Stats:
Your LEAST favorite trait?
Everybody got a favorite trait. Some might like 'G-P-Yesss' for its usefulness in getting to missions quickly. Others may prefer 'Cool With Cannibals' as that makes the Park a walk in it. Or those like me likes 'Knuckley' because who doesn't love insta-killing someone with bare hands?

But, there are some traits, that we would preferably never pick or even just disable it from ever appearing as a level up offer. So I'll be asking this...

What is your LEAST favorite trait in this game, that you wouldn't even touch it with a 50-foot Sledgehammer (one rule, no negative traits)?
Last edited by Kemuja; May 13 @ 5:31am
< >
Showing 1-5 of 5 comments
Big Bullets. Seriously, I play with every other trait enabled, often endless games, so whatever comes up, I have to deal with it. And I can. But not this one. It just straight up nerfs all guns, without any other benefits. You don't inflict more damage or gain penetration, You just cannot shoot through tight spaces. And it is supposedly a positive trait on par with (among others):
- Art of the Deal (you can buy anything from anyone)
- Backstabber (you inflict more damage from behind, you can stealth kill sleeping targets).
-Charismatic (makes most NPCs friendly)
- Clumsiness Forgiven (you can break things without aggroing the owners)
- Cool with Cannibals (cannibals are neutral by default and don't surprise you from bushes and sewers)
- Friend of the Family (mobsters are aligned by default)
- Knuckley (more fist damage)
- Loneliness Killer (gives a free allied clone every level, can be stacked up until 7, can be upgraded to add two free clones per level)
- Modern Warfarer (slow healing at low HP)
- Potential to Not Suck (slowly increases abilities)
- Random Reverence (makes random NPCs aligned)
- Teleport-Happy (indoor, disaster, lockdown, and escort mission teleportation)
- Trust Funder (free money at every floor)
- Un-Crits (damage resistance)
Last edited by khuaqualla; May 15 @ 4:51am
The thing that makes people not hear you hitting walls/breaking stuff. Makes luring guards or making them turn around impossible. Actually a negative trait in almost all cases.
Fair game. Oh god it sucks so hard it disables every other trait you can use to optimize its never worth it for customs
That's a negative trait. The rule is no negative traits.
Neko 16 hours ago 
Any of the knockback or situational speed related ones. Like the one that gives you more speed when your health is low. If it gets triggered mid fight, the increased speed that I'm not used to messes me up rather than helping. And I've gotten so used to the base knockback stats that altering them throws off my rhythm in fights. Also the one that knocks people through walls harder. That one often just causes more fights when destroying another building.
Last edited by Neko; 16 hours ago
< >
Showing 1-5 of 5 comments
Per page: 1530 50