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My hypothesis:
The only way of removing them would be to contact the "developer" to see if he still has the raw data, and then it would have to be converted and/or implemented into the game.
The chances of this happening are close to 0.
Greetings,
sePL
edit: Wow, some valuable info is posted further down this thread.
Unfortunately WARP died. Maybe an alternative is to take the videos from the console versions and replace the videos in the DOS one. I tred to get this game yesterday but GOG wouldn't accept my gift card cause their banks are in Poland.
This process was done to Red Alert 1 cutscenes, they look very good without the crappy ancient compression method.
Do the console versions have actual better quality videos or they are just using the same videos but with a double line filter (or similar) applied to them?
I use this guide for fixvideo.fx shader: https://www.gog.com/forum/phantasmagoria_series/workaround_for_black_scanlines_in_phantasmagoria_2
I would love to be able to play this game with the best performance. I know it’s old, but at least I would hope like in PSX.
Video: https://www.youtube.com/watch?v=KpdzINBWwaA
I'm glad to read that. In the end I wasted more time looking for a better shader than playing the game... It’s so short! But it was worth it. It’s a beautiful game ;)=
They seem to be the best quality videos from the game.
If I come across anything to make the game better, Ill definately give yall a shout. Remember playing this with my uncles very first Playstation.
Any of yall remember Mortal Kombat Trilogy? I want that on steam so bad, so many memories on the original Playstation.
One can use the tools here:
https://www.zophar.net/utilities/psxutil.html
Specially PSXMC, to convert the files from D, if they are easily acessible from the CD.
Once again, the folks behind the many C&C Red Alert 1 patches did a similar job to get the PS1 exclusive cutscenes on PC.