Totally Accurate Battle Simulator

Totally Accurate Battle Simulator

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why have they stopped updating
they haven't updated in more than a year!
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Showing 1-2 of 2 comments
Botten Hanna  [developer] Apr 7 @ 1:17pm 
Hi! We announced back in 2022 that only the things listed on the roadmap would be implemented.

https://store.steampowered.com/news/app/508440/view/4712459761453725298

This is for a couple of reasons.

1) We’ve worked on TABS since 2016, it was never meant to be a very long project but ended up spanning years, we want to do something else.

2) The code base is old and has to accomodate a bunch of platforms. Even small changes can end up breaking something. It can take up to a day for the developers even to get the unity project open to make a small change, and then that change would need to be ported to consoles taking several months. It makes it next to impossible to make any updates, we have even hit the patch limit on one platform meaning we couldn’t update even if we wanted to.
Originally posted by Botten Hanna:
Hi! We announced back in 2022 that only the things listed on the roadmap would be implemented.

https://store.steampowered.com/news/app/508440/view/4712459761453725298

This is for a couple of reasons.

1) We’ve worked on TABS since 2016, it was never meant to be a very long project but ended up spanning years, we want to do something else.

2) The code base is old and has to accomodate a bunch of platforms. Even small changes can end up breaking something. It can take up to a day for the developers even to get the unity project open to make a small change, and then that change would need to be ported to consoles taking several months. It makes it next to impossible to make any updates, we have even hit the patch limit on one platform meaning we couldn’t update even if we wanted to.
That's sad.
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Showing 1-2 of 2 comments
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