Totally Accurate Battle Simulator

Totally Accurate Battle Simulator

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Swampdonkey Nov 22, 2020 @ 2:16pm
Cool Unit Creator Tricks
Here are some tricks that I found while experimenting with the UC.

1. You can create a health drainer by using a Priest Staff, and setting the damage input to the negatives, so instead of healing the enemy (or your team) you will actually drain their health!

2. You can create a makeshift Jetpack if you color a backpack and make the unit Float

Have you guys found anything cool? Comment if you have some suggestions!
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WagglyJeans4010 Nov 22, 2020 @ 2:43pm 
- Not me who found it, but the damage multiplier is tied to the pushing strength of fan wind, so the higher the damage the more fans push, and negative damage makes it pull instead. Credits go to Spoopy.

- Setting a ranged unit's AI type to melee instead of ranged makes them back up when enemies enter their range.

- While you can't change the range of weapons, there's a lot of weapons that look similar and do the same thing but have different ranges, so just changing the color and projectile achieves the effect of changing the range. Ex. bomb throw has quite a bit longer range than shuriken throw, and medieval bow has longer range than firework bow.

- The Ballistic Shield deletes any projectile that hits it, making fireworks act like explosive arrows against it, and deleting any snakes that hit it. It's a magic snake-destroying shield.
Last edited by WagglyJeans4010; Nov 22, 2020 @ 6:24pm
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Date Posted: Nov 22, 2020 @ 2:16pm
Posts: 1