Totally Accurate Battle Simulator

Totally Accurate Battle Simulator

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Normally Ky May 20, 2019 @ 5:17pm
The 5 best and worst units for possession (includes secret unit spoilers)
The best (in my opinion)

5: Jarl: Pretty slow unit but feels powerful to use. Tanky and hard-hitting so he can fight most below king-tier units.

4: Zeus: Something about watching his lightning tear through groups of enemies is satisfying to watch. Gets even crazier when you use cheerleaders on him, just be careful not to let him get too close to his enemies.

3: Ice Giant: A unit that makes you feel powerful by just by possessing it. Surprisingly easy to get used to punching stuff with his big ol' arms, and he can smash the ground near its feet to hit enemies that are too close. Definitely the best giant unit to use.

2: King: Yeah, he's the king. Meaner and tankier than ever. While similar to the jarl, he's also much stronger. His attacks rarely throw him to the floor, unlike a lot of other TABS units. Satisfying greatsword weapon and also closes the distance pretty fast for such a big guy. Also watching him stride towards you as a possessed archer is pretty intimidating...

1: Vlad the impaler: A deceptively beefy and fast attacking unit that can even kill a king if you're good enough. Kills groups of units and heavy hitters without loss in effectiveness, and can mount enemies on the tip of his stake. Brutal, efficient and stylish.

The worst (in my opinion)

5: Harvester: A great unit when used by the AI, but has a very difficult weapon to aim when possessed. Due to relatively low hp for its cost, this means you can't afford to make mistakes or miss with them.

4:Knight: His sword will frequently get stuck behind his big shield, which disables one of your weapons. Also doesn't do a lot of damage when he does hit something, so you'll be killed in a 1v1 by enemies with higher attack, such as the harvester.

3: Sarisa: The spear has its actual hitbox at the front, which makes sense, but also means it's extremely difficult to hit enemies because the sarisa's attacks scoot them towards their enemy.

2: Footman: He moves quickly across the battlefield and is the smoothest unit to control in that area, but his attacks frequently throw him on his face or wildly spin him around. Missing an attack will mostly kill you, and you can expect to miss a lot.

1: The teacher: This one has the most potential to be great as well. Having to bring the target dot over a nearby enemy to dodge hurts consistency, but being unable to parry at all hurts his style of fighting to near-uselessness.
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Showing 1-15 of 25 comments
Lodestar May 20, 2019 @ 5:25pm 
bard is the real best unit to possess.
zebra03 May 20, 2019 @ 5:41pm 
I thought the knight would be the less werid ones to control
also sometimes the unit you control falls over when you attempt to hit someone
Lodestar May 20, 2019 @ 5:49pm 
also, the knight, when handled properly, is SATISFYING AF. when you jam your shield into someone keeping them away then stab at their sides. its great. especially when done to another knight.
LvLZer0 May 20, 2019 @ 6:17pm 
personally i think the sensei is the worst because you cant throw faster then you AI...well you can but it takes a good bit of effort
AscendedViking7 May 20, 2019 @ 6:24pm 
I actually like the Knight. The "CLONG!" sound when you absolutely destroy a smaller unit with his shield is so amazing. He takes strategy to use, too.
Last edited by AscendedViking7; May 20, 2019 @ 6:24pm
AscendedViking7 May 20, 2019 @ 6:24pm 
Originally posted by devolutelize:
also, the knight, when handled properly, is SATISFYING AF. when you jam your shield into someone keeping them away then stab at their sides. its great. especially when done to another knight.
+1
Utahraptor May 20, 2019 @ 7:35pm 
Originally posted by devolutelize:
bard is the real best unit to possess.

AI bard doesn't fight back but if you control him you can.
TDK Gaming & More May 20, 2019 @ 8:01pm 
I think Teacher's actually really nice. He can jump back so that makes up for not having a parry.
JewJewBinks May 21, 2019 @ 4:26am 
Anyone who dares to challenge Vlad's power must take a look here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1747733743
Eyalonsky May 21, 2019 @ 9:58am 
Originally posted by The Diamond Kitty:
I think Teacher's actually really nice. He can jump back so that makes up for not having a parry.
agree
Kami May 21, 2019 @ 11:12am 
out of what i tried and in terms of fighting the same unit, the halfing is by far the worst. it's impossible to win a fight with it. farmer is the best because its so easy to dodge the other farmers attack and retaliate.
WagglyJeans4010 May 21, 2019 @ 12:15pm 
Dragon is definitely the worst to control. You can't control the Dragon and when it dies you're left with a useless peasant
DeEznation May 21, 2019 @ 12:51pm 
Originally posted by devolutelize:
bard is the real best unit to possess.
Yea it is not effective,but it makes good reanforcments and give them a second use.
marcel May 21, 2019 @ 3:30pm 
The sarrisa has definatly been my favorite unit to control, having to manage your distance is neat however it is annoying if it gets stuck on units.

But i have to say fighting an enemy sarrisa is a lot more fun.
Spooky May 21, 2019 @ 4:54pm 
The Bard could actually be the Best Unit to control considering you could get the Bard to H i d e and Just.. Get the enemy to fall into a Death Area or you could actually use the Bard to get to the enemy to go to where you actually want them to go ;v
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Date Posted: May 20, 2019 @ 5:17pm
Posts: 25