Totally Accurate Battle Simulator

Totally Accurate Battle Simulator

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Sandbox game
hello all,

when i try to play the sandbox game and have more power dan 10.000 each or so, i have a HUGE lagg. i dont get it.. i have it installed on my SSD & everything on low settings but still lagg.. these are my specs:
Operating System
Windows 10 Pro 64-bit
CPU
Intel Core i3 @ 3.60GHz
Kaby Lake 14nm Technology
RAM
8,00GB
Motherboard
Micro-Star International Co. Ltd. Z370-A PRO (MS-7B48)
Graphics
GN246HL (1920x1080@144Hz)
6141MB NVIDIA GeForce GTX 1060 6GB (NVIDIA)
Storage
931GB WL1000GSA3254G (SATA )
111GB KingFast (SATA (SSD)

Hellp?:steamsad:
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Showing 1-12 of 12 comments
BDM Apr 3, 2019 @ 6:49am 
i have the same issue, i was attempting to build 2 armys with over 500 troops each side but started losings a lot of frames once i exceeded 20,000 points spent (with maybe only 100-150 troops on one side). By the time i spend 100,000 points i was averaging 10 fps and gave up on the project.

Specs are:
Win 10
AMD Ryzen 7 2700 3.2 ghz (4.1 ghz boost)
32 GB Ram
1070 TI (8 gb)
Botten Hanna  [developer] Apr 3, 2019 @ 6:50am 
Hello! Over 10 000 sounds like a massive amount of units, a lot of units will cause lag :)
Originally posted by Botten Hanna:
Hello! Over 10 000 sounds like a massive amount of units, a lot of units will cause lag :)

i have UEBS to , more then 100.000 troops/units on 5 groups so 500.000 on map, no lagg on high graphics & on my harddisk not SSD.
Botten Hanna  [developer] Apr 3, 2019 @ 7:40am 
Originally posted by ☣︎NL Sgt.*凸-_-凸☣:
Originally posted by Botten Hanna:
Hello! Over 10 000 sounds like a massive amount of units, a lot of units will cause lag :)

i have UEBS to , more then 100.000 troops/units on 5 groups so 500.000 on map, no lagg on high graphics & on my harddisk not SSD.

UEBS have less to no physics and the same animations for all units which means they can have more units on the battlefield, TABS is about unpredictability and physics doing fun stuff :)
Sparto Apr 3, 2019 @ 7:41am 
Originally posted by ☣︎NL Sgt.*凸-_-凸☣:
Originally posted by Botten Hanna:
Hello! Over 10 000 sounds like a massive amount of units, a lot of units will cause lag :)

i have UEBS to , more then 100.000 troops/units on 5 groups so 500.000 on map, no lagg on high graphics & on my harddisk not SSD.

Sadly mate that isnt how games work. Just because for instance you get 10,000 people on one game doesn't mean you can on every game you play.
Originally posted by Sparto:
Originally posted by ☣︎NL Sgt.*凸-_-凸☣:

i have UEBS to , more then 100.000 troops/units on 5 groups so 500.000 on map, no lagg on high graphics & on my harddisk not SSD.

Sadly mate that isnt how games work. Just because for instance you get 10,000 people on one game doesn't mean you can on every game you play.
:steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad:
rickkeman Apr 3, 2019 @ 9:46am 
Tip: hold your left mouse button, it slows the game down but it will, in return, also give you a ton of frames, i have 1k vs 1k battles with 30 fps on slowmotion. And it does not even crash!
alemismun Apr 3, 2019 @ 9:52am 
Yes, processing the AI and physics of over 10000 units takes a lot of man power.
This is not the game's fault, which is rather well optimized.
Originally posted by rickkeman:
Tip: hold your left mouse button, it slows the game down but it will, in return, also give you a ton of frames, i have 1k vs 1k battles with 30 fps on slowmotion. And it does not even crash!
i try thanks!
Originally posted by alemismun:
Yes, processing the AI and physics of over 10000 units takes a lot of man power.
This is not the game's fault, which is rather well optimized.
do we need a MONSTER PC for this game? :lunar2019shockedpig::lunar2019shockedpig::lunar2019shockedpig:
rickkeman Apr 3, 2019 @ 11:21am 
No, its not a game where you spam 10 trillion units and expect to run it smooth. This game goes way more indepth opposed to UEBS.
Originally posted by rickkeman:
No, its not a game where you spam 10 trillion units and expect to run it smooth. This game goes way more indepth opposed to UEBS.

well the left mouse button does it work smooth* .. takes forever but still fun yes :lunar2019crylaughingpig::lunar2019crylaughingpig::lunar2019crylaughingpig:
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Date Posted: Apr 3, 2019 @ 6:29am
Posts: 12