Foxhole

Foxhole

Agmar Dec 5, 2017 @ 8:43am
Unbreakable Watchtower
Enemy built a Watchtower outside the game border.
Despite twenty HE, it remained standing.
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Showing 1-6 of 6 comments
notyu Dec 10, 2017 @ 5:50am 
This problem isn't so much about an unbreakable watch tower as it is about a player able to get on the backside of the fogwall where EVERYTHING is unbreakable unless you are ALSO able to get behind the fogwall.
Last edited by notyu; Dec 10, 2017 @ 5:55am
Agmar Dec 10, 2017 @ 8:46am 
Originally posted by patti:
This problem isn't so much about an unbreakable watch tower as it is about a player able to get on the backside of the fogwall where EVERYTHING is unbreakable unless you are ALSO able to get behind the fogwall.

Wow.
How do I cross the line?
Horny Rooster Dec 12, 2017 @ 3:27am 
They didn't cross the line, they literally placed the building blueprint OUTSIDE THE MAP!
Horny Rooster Dec 12, 2017 @ 3:27am 
and built it
Aina2 Dec 14, 2017 @ 11:10pm 
Several things to follow up on here:

1) I've heard players complain that another player was outside the fogwall shooting inwards and killing them, while return fire could not hit the enemy due to the fogwall barrier. I've heard of this happening numerous times from numerous players so I know for a fact that getting outside the fogwall is possible. How it is possible, though, I have yet to determine.

2) I've tried building watch towers entirely outside the fogwall from the inside fogwall...can't be done. You can get about 95% of the watch tower outside the fogwall but that tiny little part you hammer must be inside the fogwall and (potentially) exposed to HE grenades.

3) In the past, structures (watch towers, walls, etc.) built alongside the fogwall will sometimes have a bug in which it cannot be destroyed, whether it is inside or outside of the fogwall. Proof is an entire enemy compound that was snuggled up alongside the fogwall in Endless Shore, complete with barracks, walls, and gates, that withstood the attack of myself, several of my teammates, two half-tracks, and loads of HE's and frags. We could kill the players if they came out their gate but we couldn't do 1% damage to any part of their compound. That compound remained untouched until the end of the game.

Granted, I didn't see the watch tower you referenced as being entirely outside the fogwall (as opposed to 95%). I am simply taking your word that it was completely outside the fogwall.

Granted as well, I have never actually seen a player on the other side of the fogwall, I am merely repeating what I've seen in chat numerous times on different maps.
Horny Rooster Dec 15, 2017 @ 4:29am 
ok, lets just take all we have said as truth. Simple fix, anything or anyone beyond a certain point from center of map, (ie. beyond the bounds of the map) are killed instanty or deleted. The edges of the map have a very wide non-build, non-exist (ie. no existence of soldiers) area. If that is violated, those buildings or soldier are killed, instantly.
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Date Posted: Dec 5, 2017 @ 8:43am
Posts: 6