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I speak in jest since there's no way to police morality in a game without ruining it.
However, clans who do engage in this sort of childish behavior should be shunned by everyone else since they are ruining our game for all of us.
All this said, I have never seen the ban system abused in person. I have only heard people tell me about it and there are two sides to every story. In my experience, if you dig down the story is often something like this:
Person A was behaving like an immature @hole towards person B
Person B retaliated by killing person A or destroying his stuff.
Person A misrepresents person B's actions as "alting," causing well meaning people to ban person B
The commanders of the large regiments really need to discipline their @holes because they not only make these large regiments look bad, but they are causing people to leave the game and rightfully blame the large regiments.
On the flip side, please don't overreact to people behaving like imbeciles in game.
The game is already really busy at this point and morale can tank hard understandably when one side is losing hard, but sometimes the combination of those Ass Hats and the lack of protection to do anything against their seething primal rage is enough to drive you mad.
As far as my experiences go, the commanders are generally fine. And if you talk to them, they at least claim that they'll "look into it."
But it does reflect pretty poorly on them that they're attracting the worst characters in the game. If you're reading this and are in 82DK and are offended, take this as an opportunity to reflect and help fix your clan before it becomes as infamous as WNS. Please stop your team mates from making your regiment look like a gang of abusive a-holes.
Because most of you are fine people who don't deserve this reputation.
While a second shard wouldn't hurt, it would have to have some limitations.
First, it would have to be a cut down version of the map. The player count is solid for one full size map, but it could definitely not support two. A smaller, core center area without the intricacies required for all of the logistics and too many bridge fights would be optimal. At least take out the outer ring of regions, maybe even the second ring. 7 regions could be enough when everyone is a new player or more casual.
Second, disable Regiments in this shard. If they are the source of the toxicity, as you see it, then this would be a perfect opportunity to try something different and see how it affects it.
There, you can have a social experiment and see how it pans out without completely cleaving the community!
You can not get permabanned by a single player.
You can not even get permabanned by an entire clan mass reporting.
This is a myth that you are continuing, with zero factual basis.
The only way to get permabanned, is for the devs to look at your behaviour and deciding you are such a toxic element, repeatedly violating the rules of the game, that you are banned from playing the game any further.
Once you realize this, you will realize that many of the negative reviews that claim they were "banned for doing absolutely nothing wrong" are complete hogwash.
I think that the problem is a very small number of people not being disciplined in a few infamous regiments.
That said, I'd be more than interested in conducting social experiments on Shard 2. I heard that they once forced players to choose between gas masks and gas lol. Not sure if that's true though.
So, in fairness. 82DK is well known for two reasons.
First, it's been around a long time, since the very beginning of the game pretty much. If it isn't the oldest active Warden clan it is certainly in the top five. A regiment that old builds up a history, both good and bad. Plus there's some myth making involved. There is a "all nonessential personell" meme on YouTube that's pretty funny and is a good example of this.
Second, 82DK is one of the largest and most prolific clans. It is also one that roleplays a bit after the 40k Krieger regiments. So again, a lot of people interact with them, and there is more potential for negative interactions.
As for WNS, there is a documentary on Jade Cove I recommend you watch. It might clarify some things about the late regiment.
That said, many clans do have a habit of pushing their way through randoms. I once commanded my tank to blow up a guy because he was blocking a bridge and holding up not only my tank but the convoy of random trucks behind me. Armor has right of way we told him. "Shoot me, I don't care" he said. so we did, and we and the logi drivers behind us thought it was hilarious. That was still a rude and inconsiderate method of solving the problem, funny though it was at the time. This kind of thing isn't uncommon; clans have plans, they have force to back up what they want, and they are under time pressure. So they do stuff like that and just expect everyone to get on with it.
TLDR, I think the bad reputation of clans is frequently exaggerated and based on hearsay. Most are pretty cool people. But the competitive aspect of all of this can and does bring out the worst in people, and that can lead players, particularly those in clans, to do things that reflect poorly on themselves and their organizations.
I'm not trying to offend anyone. This is simply what people have told me and what I have experienced myself. (incidentally, I've never had a bad interaction with a French clan)
For instance, I was fighting beside an 82DK tank crew last Christmas and noticed that their tank was unlocked. I said, "Hey guys, lock your tank. Enemies might jump in."
They said "F*** off loser"
I said, "Okay, then I guess I'll go find a different front."
The driver said, "Oh no, one f***ing rifle man is leaving. Who cares?"
And I was literally the only person who had been building up that front.
Why was he such an a**hole? And on Christmas? I have no idea. Maybe he didn't get any presents and his family hates him. But I literally had never met the guy before then. Just the other day, in War 93, a friend of mine had a similar interaction with an 82DK tank crew. They just began abusing him for no reason after he gave them information about inbound enemy armor.
My point here is that the 82DK needs to start disciplining its d***heads because they give the regiment a reputation they do not deserve since most are excellent people.
Contact an officer, explain the situation and which 82DK members were involved and I guarantee you that the officers will take the complaint seriously.