Foxhole

Foxhole

This game should have a way to look at the frontline
Been thinking of buying this but if I were in the backline and not knowing what is going on or my effect on it all, would feel kinda pointless. It would be cool with some way to see the frontline. Or maybe a house where there is a TV for people to watch what is going on. Like an action camera
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Frontline is about having fun, you cannot kno the butterfly effect of it, but everyone down to rifleman is effecting it somehow- is a different culture from backline with us Frontline dirty casuals- were not sweating as hard over an indy game- but the backline can not work without us slowing advances into backline, infantry hold the line until we get support from the sweats in armor and arty and us filthy casuals defend them by killing AT troops, - there is constant Intel going on in text chans of the state of Frontline to respond to- 'we need medics, we need AT, we need armor/infantry' etc. there is no tv but we are not completely blind as we relay Intel with basic comms such as text and voip which gives a feel of classic warfare, scouting and shot calling with tools such as binoculars is an actual role that a TV would eliminate- we are in the era of ww1 and 2 here, not satellite tech
Last edited by tebow baggins; May 20 @ 11:21pm
Ethyros May 20 @ 11:34pm 
Originally posted by tebow baggins:
Frontline is about having fun, you cannot kno the butterfly effect of it, but everyone down to rifleman is effecting it somehow- is a different culture from backline with us Frontline dirty casuals- were not sweating as hard over an indy game- but the backline can not work without us slowing advances into backline, infantry hold the line until we get support from the sweats in armor and arty and us filthy casuals defend them by killing AT troops, - there is constant Intel going on in text chans of the state of Frontline to respond to- 'we need medics, we need AT, we need armor/infantry' etc. there is no tv but we are not completely blind as we relay Intel with basic comms such as text and voip which gives a feel of classic warfare, scouting and shot calling with tools such as binoculars is an actual role that a TV would eliminate- we are in the era of ww1 and 2 here, not satellite tech

There were theaters in WW2 where people could look at recorded newsreels. So it does not need to be live, it can be with a delay with recorded videos from the battlefield. If it is a 100% simulator as you argue for.

Or you can even make it a role if you want it a bit less simulator. Where you have people recording the battlefield.
Originally posted by Ethyros:
Originally posted by tebow baggins:
Frontline is about having fun, you cannot kno the butterfly effect of it, but everyone down to rifleman is effecting it somehow- is a different culture from backline with us Frontline dirty casuals- were not sweating as hard over an indy game- but the backline can not work without us slowing advances into backline, infantry hold the line until we get support from the sweats in armor and arty and us filthy casuals defend them by killing AT troops, - there is constant Intel going on in text chans of the state of Frontline to respond to- 'we need medics, we need AT, we need armor/infantry' etc. there is no tv but we are not completely blind as we relay Intel with basic comms such as text and voip which gives a feel of classic warfare, scouting and shot calling with tools such as binoculars is an actual role that a TV would eliminate- we are in the era of ww1 and 2 here, not satellite tech

There were theaters in WW2 where people could look at recorded newsreels. So it does not need to be live, it can be with a delay with recorded videos from the battlefield. If it is a 100% simulator as you argue for.

Or you can even make it a role if you want it a bit less simulator. Where you have people recording the battlefield.
there's always players recording and streaming
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