Foxhole
Karcel 31 MAR 2024 a las 17:45
Viability of Coal Liquefication
So since big clans usually just occupy all the big oil fields I was thinking about turning to oil liquefication in order to produce my own petrol.

The thing is that coal liquefication at the coal refinery takes 4:30 for 50 liters of oil.
To run a single oil refinery with a reformer you need 120 liters of oil every 2:30.
So for the oil refinery to run without pause you need 5 coal liquefications running at the same time.
This costs 6 energy per coal refinery.
Oil refinery with reformer addon costs 1 energy.
Water pump with electric pump another 0.5 energy.
To meet this demand you would need 3 petrol power stations.
To run 3 petrol power stations you need 150 liters of petrol every 1:30.
And if you remember it takes a single oil refinery 2:30 to produce 150 liters of petrol.
This doesn't even take into account the 3 coal harvesters you will need.

As you can guess from these numbers it is impossible to build a profitable facility that uses coal liquefication in order to produce petrol.

Here is the kicker though: On the foxhole wiki it says that coal liquefication takes 2:00 and not 4:30 and consumes 4 energy and not 6.
If those stats listed in the foxhole wiki were correct you could run a proper coal liquefication plant with 2 coal refineries, 1 oil refinery, 1 water pump, a petrol powerstation and 3 coal harvesters.

Is this a massive oversight from the devs or what is even the purpose of the coal liquefication addon?

Edit: This is on full power btw.
Última edición por Karcel; 31 MAR 2024 a las 18:10
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Karcel 25 ABR 2024 a las 17:02 
Publicado originalmente por awowadas:
"As you can guess from these numbers it is impossible to build a profitable facility that uses coal liquefication in order to produce petrol."

you're starting to understand facilities it sounds like. this isn't factorio, your facility isn't going to be anywhere near even 50% efficient.

That being said, there's no TOS breaking claim system on the colonial side, so no worries about some random clan who was in a discord call coming and destroying your base with no recourse for you.

I built a facility with coal liquefication despite the low production amount of petrol compared to oil fields and it still turned out rather useful.
I produced so much concrete and gave so much away that a lot of defenses were able to be conced quite early.

So at the end it wasn't the petrol that turned out to be the selling point of coal liquefication but the concrete materials.
fambaa 5 MAY a las 3:14 
OP forgot that you can mix power solutions. You can very easily run stuff having just one petrol power station and one running on coal.
That turns out to be exactly 17 MW which allows you to run 2 coal refineries at 6 MW, run the 3 harvesters on petrol a materials factory for Msupps wire etc an Oil Refinery with Reformer and have 0.5 mw leftover for the waterpump
Karcel 6 MAY a las 5:14 
Publicado originalmente por fambaa:
OP forgot that you can mix power solutions. You can very easily run stuff having just one petrol power station and one running on coal.
That turns out to be exactly 17 MW which allows you to run 2 coal refineries at 6 MW, run the 3 harvesters on petrol a materials factory for Msupps wire etc an Oil Refinery with Reformer and have 0.5 mw leftover for the waterpump

Since I made this post I have run several coal liquefication facilities and perfected it to my best ability.
My setup is now three advanced coal liquefiers, one coke furnace, two sulphuric power stations(or three coal power station) for 30 energy.
Two oil refineries aswell. It just takes one queue of petrol production to keep the harvesters running. The advanced coal refineries can also produce heavy oil.
The sulfur byproducts are enough to keep producing enriched oil.

Its actually a very viable thing to do. Especially since neither petrol nor heavy oil are the main exports. Its concrete. I exported so much concrete, its quite crazy how much demand there is for concrete. I have sent entire ironships full of concrete palletes worth to all the hexes this war.

So yeah, Coal liquefication is extremely viable. Though my calculations weren't wrong I forgot about one important thing: Multiple queues in the facility buildings.
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