Foxhole

Foxhole

Is logistics still bad?
Just checking up on the game how is it did they make logistics easier and more friendly or is it still a grind of a second job.
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Showing 1-15 of 52 comments
★ GallowDancer Nov 22, 2022 @ 3:47pm 
Still a grind and feels like a second job.
HEX: SOLO QUEUE Nov 22, 2022 @ 6:06pm 
Originally posted by Synthesized Def:
Just checking up on the game how is it did they make logistics easier and more friendly or is it still a grind of a second job.

I started playing at the 1.0 release, but many people say it's worse. I saw people talking today in world chat about the "logi union" having written a letter to the devs about how bad trains are, but people say tanks are harder to make now, etc, especially solo.

I have over 230 hours as a solo player, but I haven't ever tried to make a tank or a train so I can't say for sure (although I have done salvaging/lots of transport/refining/using reserved storage/etc), but considering all the materials and facilities involved, it sounds likely that this is EVE levels of stupid - especially since the war resets regularly and your whole faction loses everything and starts over. The level of effort (or more specifically, time) to do many things is too high.
Roulette Nov 22, 2022 @ 6:17pm 
1.0 destroyed solo logi, everything is more tedious now. I wouldn't do any logi if I were you until devs fix a lot of things that people have been complaining about since 1.0 release
ReinHavoc (Banned) Nov 22, 2022 @ 6:18pm 
I stopped playing all together cause I was solo logistics(for yearS). I guess all good things come to an end. Though
Instead of ending it changed. I will mutter my last words before the "big 1.0 update". Planes not trains.
ReinHavoc (Banned) Nov 22, 2022 @ 6:26pm 
Originally posted by Roulette:
1.0 destroyed solo logi, everything is more tedious now.
Spot on ole' chap
jolly good
ReinHavoc (Banned) Nov 22, 2022 @ 6:34pm 
...these are the times when I need a monocle, lounge arm chair and a smoking pipe. To simply say, "Indeed".
Bobucles Nov 22, 2022 @ 7:58pm 
Originally posted by Roulette:
1.0 destroyed solo logi, everything is more tedious now. I wouldn't do any logi if I were you until devs fix a lot of things that people have been complaining about since 1.0 release
Solo logi never changed. Grab scrap, use the factory, drive to the front. If anything it got easier, thanks to auto scrappers.
Group logi got more difficult. High end vehicles now require base construction and a wide range of new materials.

Solo logi shouldn't be attempting group projects. There's no such thing as a solo tank, so don't put a solo effort into getting them. That's the path to burnout.
ReinHavoc (Banned) Nov 22, 2022 @ 8:12pm 
Originally posted by Bobucles:
There's no such thing as a solo tank anymore, so don't put a solo effort into getting them. That's the path to burnout.
*fixed
Shealladh Nov 22, 2022 @ 8:19pm 
Originally posted by Bobucles:
Originally posted by Roulette:
1.0 destroyed solo logi, everything is more tedious now. I wouldn't do any logi if I were you until devs fix a lot of things that people have been complaining about since 1.0 release
Solo logi never changed. Grab scrap, use the factory, drive to the front. If anything it got easier, thanks to auto scrappers.
Group logi got more difficult. High end vehicles now require base construction and a wide range of new materials.

Solo logi shouldn't be attempting group projects. There's no such thing as a solo tank, so don't put a solo effort into getting them. That's the path to burnout.
Excatly.

You can solo making logi products, ammo etc for public or group.

When it comes to group or larger logi imho, we need some form of updated Logi product tracker to show stock flow and inventories at Seaports, Docks, and so on.

Either what is needed where system, chat logi is not an excuse, but being able to flag 0 Item as required with an up vote added on the popup that people are needing them.

Would be nice to see some form of marketplace system to show in/out flow of each item by simply highlighting each storage building.

As a personal preference thought, i'd prefer to see a tool that does the above within the confines of your Team you have joined. Then as a group you can prep and see what is needed where instead of outside sources on say Discord just to get organised and get inventory flowing.

Having map icons be proper ones. A assembly location build by some team, you could then click and request resources. Better yet a barter system, where you can offer something in return for something made by them.

We need maps updating with Main Railway Lines showing, player made ones, small or large tracks. Added roads and all that stuff to update as you move around on a map or updated via radios etc etc.
Major0Noob Nov 22, 2022 @ 9:39pm 
i'd say its both more productive and time consuming
ran scroop in 2 wars maxing out my queue's very quickly but maintaining the small rail, harvesters, mines, and pick-up/drop-off points took hours

simply getting petrol from one transfer station to fill another is 15min of click-wait
do it for 2 fields and set of mines and you'll spend a hour of click-wait
but 400 petrol will turn into 250,000 scrap in harvesters and 300 will make 405,000 at mines

maintenance, repairs, and decay rates are even worse, you loose 4 hours or a entire facility if you forget to run diesel to your tunnels, or if the pipes in your facility bug out
widukind Nov 22, 2022 @ 10:24pm 
Fancy that. You lose time when you are playing a game :) Hey moaners there are zillions of games to play if you do not like the Foxhole set up. Grow up and move on.
Major0Noob Nov 22, 2022 @ 10:34pm 
if the same attitude was followed in Rimworld it wouldn't be the masterpiece it is today

Foxhole could be soo much better, criticism is good for it
ReinHavoc (Banned) Nov 22, 2022 @ 10:49pm 
Originally posted by widukind:
Grow up and move on.
suck my balls mr garrison
https://youtu.be/SFcs7F4ON7Y
Redlocking Nov 23, 2022 @ 4:05am 
"Still a grind and feels like a second job." - agree

If you want to start building a factory - just forget it, you won't be able to solo, because she eats exorbitant gsups and other resources. For me personally, this is the only interesting thing in the game, but even in a week I could not set everything up properly.
HEX: SOLO QUEUE Nov 23, 2022 @ 5:10am 
Originally posted by Major0Noob:
i'd say its both more productive and time consuming
ran scroop in 2 wars maxing out my queue's very quickly but maintaining the small rail, harvesters, mines, and pick-up/drop-off points took hours

simply getting petrol from one transfer station to fill another is 15min of click-wait
do it for 2 fields and set of mines and you'll spend a hour of click-wait
but 400 petrol will turn into 250,000 scrap in harvesters and 300 will make 405,000 at mines

maintenance, repairs, and decay rates are even worse, you loose 4 hours or a entire facility if you forget to run diesel to your tunnels, or if the pipes in your facility bug out

A few days ago I filled 5 shipping containers for an iron ship transport from one seaport to another. It took an hour+ just to pack the containers, longer to transport them, exactly as you say, one/three item(s) at a time. I won't be doing that again any time soon.
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Date Posted: Nov 22, 2022 @ 1:31pm
Posts: 52