Foxhole

Foxhole

man i feel bad for infantry
gas machine guns tanks and now flame throwers being an infantryman must suck
< >
Showing 1-15 of 19 comments
Blegh Sep 8, 2022 @ 1:27pm 
It is a war simulator.....
Violent Randy! Sep 8, 2022 @ 2:13pm 
yes
FourGreenFields Sep 8, 2022 @ 2:37pm 
You're forgetting artillery.
>Oh boy I love being ali...
>HAHA, shell go BOOM :Barrage:
MaGicBush Sep 8, 2022 @ 5:36pm 
Vehicles are OP. They shouldn't have existed in RL either.
Blegh Sep 8, 2022 @ 5:40pm 
Originally posted by MaGicBush:
Vehicles are OP. They shouldn't have existed in RL either.
boo tanks, booooo
Airows Sep 8, 2022 @ 7:21pm 
you ever wonder why tanks dont show up inside towns?
СoOLКаBоОn! Sep 9, 2022 @ 3:25am 
But did you get a look at those AT guns? As a collie, I do look forward to blowing up blueberries with a 97mm cannon.
Lo Burattino Sep 9, 2022 @ 4:34am 
considering how much I hate trenches, flamethrowers are a miracle for me
Comrade Pickles Sep 9, 2022 @ 7:00am 
Gory, gory, what a helluva way to die!
Chicky Lumps Sep 9, 2022 @ 9:40am 
Originally posted by MaGicBush:
Vehicles are OP. They shouldn't have existed in RL either.

Every time I hear this argument, I wonder if the person using it wants tanks to cost as much as they do in real life proportionally to a soldier. No? Then don't ask for them to be "realistically OP."
Nick Sep 9, 2022 @ 12:51pm 
I have not played the game for a while. And I also do not have many hours I am a noob. But even tho I well got nuked from artillery or gas or vehicles as infantry it was still fun. And I was still able to be helpful and actually do something lol. I mean it is tough against vehicles and so but if you got the right equipment and people you will be fine.
Metalsiren IXI Sep 9, 2022 @ 6:10pm 
Ive yet to see tanks repel an infantry rush with stickies and other explosives. Even if they kill all the infantry but lose several tanks in the process, that is a BAD trade off.
Roulette Sep 9, 2022 @ 7:03pm 
I'm worried this will scare some new players considering most infantry players are newbies or players with not a lot of experience, people coming to this game is not used to die constantly and here you do, here dying is not that impactful like other games and people need to understand that, however people might feel frustrated for it.. now that katyusha and flamethrowers are coming casualty rate will be higher than ever. I hope devs find a way to balance it, also I never liked tanks having MG, they should rely on infantry cover considering Foxhole makes a effort on having a game based on teamwork so IMO tanks using 30mm or above shouldn't have any 12.7mm MG that's too OP against infantry
Blegh Sep 9, 2022 @ 7:42pm 
Originally posted by Roulette:
I'm worried this will scare some new players considering most infantry players are newbies or players with not a lot of experience, people coming to this game is not used to die constantly and here you do, here dying is not that impactful like other games and people need to understand that, however people might feel frustrated for it.. now that katyusha and flamethrowers are coming casualty rate will be higher than ever. I hope devs find a way to balance it, also I never liked tanks having MG, they should rely on infantry cover considering Foxhole makes a effort on having a game based on teamwork so IMO tanks using 30mm or above shouldn't have any 12.7mm MG that's too OP against infantry
Like others have said, tanks can get rushed down by a group with stickies. Taking out a tank while only losing a few men is a very good trade.

I think tanks are generally fine in the game. They can turn the tide of a battle if used correctly but they can also be defended if done correctly as well
Raymond Sep 10, 2022 @ 4:27am 
Originally posted by Blegh:
Like others have said, tanks can get rushed down by a group with stickies. Taking out a tank while only losing a few men is a very good trade.

I think tanks are generally fine in the game. They can turn the tide of a battle if used correctly but they can also be defended if done correctly as well
sticky rush only work at night, against incompetent tankers and you need to land a lot of stickies to do any real damage. During day time tanks will see your sticky grunts a mile away and will shoot you down before you can even see the tank on your screen. If you get any closer you will have to weave through the infantry supporting the tanks and maybe land one or two stickies before the tank get away. And, uh, before any idiots come here screaming "hurr durr yOu CaNt WaStE tAnK sHeLls On InFaNtRy" yes they fking can and they will. Each 30mm rounds now cost like 5 bmat or some something. Even AP tank shells are now among some of the most cost efficient anti-infantry munition in the game. Most of the time sticky rush strat will just result in entire front draining all their ammo, explosive and shirts in their fob just to chase away (not kill) one tank.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Sep 8, 2022 @ 1:03pm
Posts: 19