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Also that many of OP's thoughts about how to improve logistics have been discussed by LOGI on their discord already. The Open Letter being a simple request by LOGI to get some sort of acknowledgment abound their concerns by the devs.
Then I guess you should start handling logistics, Herr Keitel.
First.
The whole point of a strike is to be unreasonable. It's traditionally the workers getting fed up with conditions without any reasonable method of improvement, so they flip the table and force a game change. Calling them inconsiderate misses the purpose and intent of their actions entirely. Them messing with the war is part of the strategy, as the rest of the community has an opportunity to first get annoyed at them, and then at the devs for putting these people in a position they thought this was necessary. It draws attention to their issues and puts pressure of the devs to do something about it.
Second
Banning these people would be disasterous, and of the devs do that it will quite possibly be the end of Foxhole. Many of the people involved are some of those active long term fans this game has. Most are involved with clans like 82DK, and have wide reaching connections in the games relatively small community. Kicking them all out would be a huge blow not just to them, but for all the social circles they'd tear apart in the process. Good luck keeping players in an MMO when their friends are banned en masse.
Third.
People have been complaining about logistics forever. Every patch there has been more and more grumbling. This or something like it was going to happen. I figured people would just quit, but this is actually better. Because this demonstrates a care and enthusiasm about this game, it's community, and a desire for both to be better served. That is laudible, even if we're inconvenienced for now.
Last thing (no argument, just dork opinions)
This is so cool. This game has had a missile crisis, God knows how many emergent narrative sin battles and clan dynamics, and now groups of players are forming literal Unions and striking. That is awesome and is a wonderful demonstration about how special this game and its community are.
TL:DR, quit your bellyaching and grab some popcorn. This'll be a fun show.
As a long time logistics player, there are some problems. Mechanicswise, some minor issues ought to be rounded out, but nothing I'd go on strike for. But the main issue which exacerbates all other problems is the lack of public logistics done by front liners. They ask and ask and ask but rarely do. They have come to rely upon the logi mains and I think that this is a very bad trend. Officers need to impress upon new players the importance of keeping BBs well supplied and not wasting resources.
We need more people doing logistics so that we aren't relying on just a few clans to do everything. Share the load.
Secondly, clans need to do more public logi. Hording massive stockpiles until the end of the war is wasteful and stupid. We need more public logi in general from randoms.
As a Random non-clanman, us randoms do plenty of logi. I see tons of various non-affiliated solo logi truck drivers and manufacturers. While we are not the most efficient as a production chain, we do exist. In quite large numbers. I've been away for a bit, but as a solo logi I produced and shipped over 5,000 crates of various supplies, from B-mats, to Explosives, Heavy Weapons, etc in a single war. Which is no small feat for a solo logi.
That said, blaming the random frontliners is silly. They are just as important to the war effort as logi are. With out warm bodies on the front, Logi has no place to build anything. Most frontlines are just boring stalemates anyway. I played Frontline for about 3 hours today in which was just us staring at each other, firing potshots, grenades, and infrequently a tank would poke forward and fire a shell before retreating. 3 hours of nothing. No ground gained or lost, I honestly have more fun driving a logi truck than I do those kinds of fronts (which are about 75% of the Front line experience in my personal experience). I'll normally do 3-5 Logi round trips before doing a bit of frontline stalemate combat. Then go back to logi.
I also see plenty of people wanting to learn logi, who are either new, or from the front. The real issue, is the hoarding the clans do. You'll find "Private" BB's full of supplies where there are almost 24/7 stationed guards who scream at you if you touch any items "Meant for special operations of XYZ clan". 300+ Crocodile charges, 1000+ Shells of Tank ammunition, mortar, you name it. "Go farm your own".
I understand wanting to utilise the materials you have gathered, and the organised assaults are just about the only time real ground is gained. We do need clans to do this, but it comes at a great cost. Many clans, both Logi mains, and Regular Operations, bleed the logi hubs dry. They scroop all the scroop, mine all the components, and leave the public logi with... very little available to actually build anything of importance. Trying to Get R-Mats is damn near impossible, because these clans basically 24/7 camp it. Hoard it, and then yell at other players to go away their clan "claimed" the resource depot.
I've been teamkilled countless times, while going to get components, or R-mats, and in extreme cases regular scroop. Then you also get superly over-zealous and paranoid players who harass new comers in scrap fields as being spies.
TL:DR Clanman bad. They scare off new logi, and hoard supplies, but then complain that frontliners don't do logi.
The irony of you saying this knows no bounds considering multiple comments of yours have been deleted for being toxic.
Devs can't just bend the knee just because enough people demand for something. What if enough Warden Clans unite and start having demands and if devs don't comply then a large chunk of Wardens stop playing, ruining the game for everyone?
that is something you should listen too and give at least a response too.
this isn't a thing like their weapon op plz nerf or i want bigger gun for my faction.
if both sides agree to come together over it, then it is a real issue with the game.
Oh, so as long as enough people band together, regardless of faction, they can push changes onto devs, even if not everyone agrees with the changes since they will have lasting impacts on the fronts?