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You can just just hold the mouse button if you want to mine resources, you don't have to keep clicking over and over again.
As for guns, well, I don't see how an autoclicker will help you with a bolt action rifle.
It should also keep hamering if he tabs in to check the progress.
Personally i use the Clicklock but that only works as long as the game is on screen.
Tabing out or windowed mode does not seem to work for me.
I have been using the Clicklock like you said and it has worked very well for me though I have a feeling it might get annoying in combat if you are using an automatic weapon
This game is surely a grind fest , where only hardened/ callused hands are the normal. I have not yet built a timed clicker. I only use clicklock.
This is where I took a step back and say to myself "if I'm going to engineer and build a device to click, why do I even play".
My hours in this game has dropped drastically, soon I might even not play, then stop reading this forum all together.
The operating system is not an extra program as it's a built in function. As software created to do the same is prohibited. That's what I mean by engineer and build a timed clicker as it's not software I wrote, thus having an advantage. It's a sophisticated piece of art to have a work around the "rules"!
Salvaging by hand is one activity in the game. If you don't like it, there's plenty of other ways to play. You could use a harvester, you could grab stuff from mines, you could haul ♥♥♥♥ around, or, you know, fight.
I have played this for years, when harvesters weren't a thing..
I mass crates of shirts into a townhall- then stack 100's at a time. Then go to the front, though all that clicking of (mostly)extracting shirts/ (click lock on
So tired, I usually log off.. Otherwise I would sit in a foxhole, have a drink and maybe advance if there was a push.
So I though having a button clicker to extract shirts while I was afk would be a good idea