Foxhole

Foxhole

This topic has been locked
StierlitZ Feb 26, 2021 @ 5:53am
3
2
5
I'm absolutely done dealing with noobs
Every time a big update or sale happens, the quality of the playerbase drops to rock-bottom levels. New players who don't give a damn and won't listen to the advice of veterans, acting like this is CoD telling people who are trying to help them to go fk off.

Yes, I hate casuals, and I don't care if people think that's elitist, because the quality of the playerbase drops immensely and makes the game not fun. Logi slaving away so some cpl can take 10 clips of rifle ammo and 3 HEs to the front. People Blatantly griefing in a region and no one giving a damn cause no one knows how the report function works.

New players are new players and I do not expect them to know everything, but now the new people don't even want to listen to advice or tips or instructions on how NOT to be a total noob. They just want to shoot guns cause to them this is just 3rd person call of duty. Never mind the veteran doing logi for them or the guy who makes the trucks they decide to suicide for a 5 second giggle.

This current war is the worst. Piling hot debate about asymetrical weapons with the still massive issue of a lack of clear tutorial. A home island training program should be mandatory and not skippable, because right now the cohesive and tight-knit gameplay is gone.

My thoughts and prayers goes out to all the logi vets slaving away so these ungrateful people can have their 10 second kicks.
Originally posted by Horse Gang:
Stierlitz isn't insulting new players actively trying to learn from mistakes, he is annoyed at the hordes of players who do not listen to the advice and tips from more experienced players. How many bodies with 20+ mags or clips must we continue to see despite the constant advice of 2 clips per life being spammed everywhere? This also takes a toll on the people who dedicate themselves to one of the most boring jobs in the game who slave away for people to simply throw away their effort like its disposable garbage.
< >
Showing 91-105 of 178 comments
Solumn Trade Mar 5, 2021 @ 7:38pm 
Originally posted by endryju:
Another "PRO" who instead of teaching neebs just whine on them and make them leave game. Same ♥♥♥♥ happend in SQUAD and other games like that.
Hey, you know what it's called when you keep doing the same thing over and over again, and expecting different results? Yeah. Enough of this BS that experienced players have to teach the noobs. That mentality has killed so many games. It's one thing when it's a few noobs at a time. But when there's a wave of morons, there's absolutely no way to teach them all before you lose the war. Especially when they REFUSE to learn. What other environment, besides online multiplayer games, are people expected to drop EVERYTHING they are doing, just to teach the noobs how to play a game so that they don't sabotage it?

Think about it. You don't play a board game before all the players learn the rules. And during an active sport, since when are professional athletes expected to let kids join their team during an active playoff game, and teach them to play?

To expect us to teach the noobs everytime there's a swarm of them is just as ridiculous! We'll never actually get to play the game! Another thing to consider is the fact that, once people learn the game, they might decide the game just isn't for them, due to the actual demands the game has, and all that effort that went into teaching them GOES TO WASTE.

The devs MUST create a proper system for noobs to learn. Perhaps restrict them to their own smaller server with 3-7 regions with simplified terrain, until they either get a 'Decisive Victory' or 'Heroic Defeat' win condition.
UCEY Mar 5, 2021 @ 7:46pm 
Originally posted by Solumn Trade:

The devs MUST create a proper system for noobs to learn. Perhaps restrict them to their own smaller server with 3-7 regions with simplified terrain, until they either get a 'Decisive Victory' or 'Heroic Defeat' win condition.
Or they make a tutorial...
Solumn Trade Mar 5, 2021 @ 8:59pm 
Originally posted by Ram:
Originally posted by Solumn Trade:

The devs MUST create a proper system for noobs to learn. Perhaps restrict them to their own smaller server with 3-7 regions with simplified terrain, until they either get a 'Decisive Victory' or 'Heroic Defeat' win condition.
Or they make a tutorial...
I know. It's just unbearable, you know? Anyways, yeah, maybe some ideas for the tutorial. Perhaps the logi test should be to deliver a 40 crate container to a specific warehouse with a variety of specific goods assembled using resources you mined and refined and produced under your factory orders. Then, you are to move some of those crates from the warehouse using a truck assembled there, to a FOB.

That one container, especially if loaded with goods that take advanced resources, should be enough to separate the wheat from the chaff in terms of noobs. Either they will like the game alot, or they will absolutely HATE it, and hopefully spend their money on something more their speed. Perhaps make the tutorial itself a free demo?
UCEY Mar 5, 2021 @ 9:07pm 
Originally posted by Solumn Trade:
Originally posted by Ram:
Or they make a tutorial...
I know. It's just unbearable, you know? Anyways, yeah, maybe some ideas for the tutorial. Perhaps the logi test should be to deliver a 40 crate container to a specific warehouse with a variety of specific goods assembled using resources you mined and refined and produced under your factory orders. Then, you are to move some of those crates from the warehouse using a truck assembled there, to a FOB.

That one container, especially if loaded with goods that take advanced resources, should be enough to separate the wheat from the chaff in terms of noobs. Either they will like the game alot, or they will absolutely HATE it, and hopefully spend their money on something more their speed. Perhaps make the tutorial itself a free demo?
Or some kind of battle and logi simulation to explain how the game works while also showing them
Smokey Mar 6, 2021 @ 1:01am 
Just imagine how it is in real life
coolman552 Mar 6, 2021 @ 1:06am 
Originally posted by Smokey:
Just imagine how it is in real life
soldiers in real life get trained and are assigned on what to do though?
Stacks Mar 6, 2021 @ 2:04am 
Originally posted by Stierlitz:
Every time a big update or sale happens, the quality of the playerbase drops to rock-bottom levels. New players who don't give a damn and won't listen to the advice of veterans, acting like this is CoD telling people who are trying to help them to go fk off.

Yes, I hate casuals, and I don't care if people think that's elitist, because the quality of the playerbase drops immensely and makes the game not fun. Logi slaving away so some cpl can take 10 clips of rifle ammo and 3 HEs to the front. People Blatantly griefing in a region and no one giving a damn cause no one knows how the report function works.

New players are new players and I do not expect them to know everything, but now the new people don't even want to listen to advice or tips or instructions on how NOT to be a total noob. They just want to shoot guns cause to them this is just 3rd person call of duty. Never mind the veteran doing logi for them or the guy who makes the trucks they decide to suicide for a 5 second giggle.

This current war is the worst. Piling hot debate about asymetrical weapons with the still massive issue of a lack of clear tutorial. A home island training program should be mandatory and not skippable, because right now the cohesive and tight-knit gameplay is gone.

My thoughts and prayers goes out to all the logi vets slaving away so these ungrateful people can have their 10 second kicks.

This is ultimately a video game and no-one is obligated to listen to you. If this is your attitude when coming up against somebody who disagrees with you or doesn't want to follow you then you shouldn't be leading anybody to begin with.

The game does need a decent tutorial but as the developers constantly add new vehicles, weapons or other features that make the game more complicated they'd have to update or make a new tutorial every few months which is the reason they gave for not having one.
Last edited by Stacks; Mar 6, 2021 @ 2:06am
Solumn Trade Mar 6, 2021 @ 9:52am 
Originally posted by Stacks:

This is ultimately a video game and no-one is obligated to listen to you. If this is your attitude when coming up against somebody who disagrees with you or doesn't want to follow you then you shouldn't be leading anybody to begin with.

The game does need a decent tutorial but as the developers constantly add new vehicles, weapons or other features that make the game more complicated they'd have to update or make a new tutorial every few months which is the reason they gave for not having one.

But isn't the logi part of the game done? Can the tutorial at LEAST cover that? Or can't there be a training server with simplified maps?
UCEY Mar 6, 2021 @ 10:32am 
Originally posted by Solumn Trade:
Originally posted by Stacks:

This is ultimately a video game and no-one is obligated to listen to you. If this is your attitude when coming up against somebody who disagrees with you or doesn't want to follow you then you shouldn't be leading anybody to begin with.

The game does need a decent tutorial but as the developers constantly add new vehicles, weapons or other features that make the game more complicated they'd have to update or make a new tutorial every few months which is the reason they gave for not having one.

But isn't the logi part of the game done? Can the tutorial at LEAST cover that? Or can't there be a training server with simplified maps?
That's what the logi zones are for on the home island
Morrow.J Mar 6, 2021 @ 11:11am 
Only noobs I have problems with are ones that don't ♥♥♥♥♥♥♥ listen. Like if someone is way higher rank then listen to them.
Stacks Mar 6, 2021 @ 11:12am 
Originally posted by Solumn Trade:
Originally posted by Stacks:

This is ultimately a video game and no-one is obligated to listen to you. If this is your attitude when coming up against somebody who disagrees with you or doesn't want to follow you then you shouldn't be leading anybody to begin with.

The game does need a decent tutorial but as the developers constantly add new vehicles, weapons or other features that make the game more complicated they'd have to update or make a new tutorial every few months which is the reason they gave for not having one.

But isn't the logi part of the game done? Can the tutorial at LEAST cover that? Or can't there be a training server with simplified maps?

Who knows, and I guess so yeah but that would also require effort.
Solumn Trade Mar 6, 2021 @ 12:28pm 
Originally posted by Ram:
That's what the logi zones are for on the home island
Yeah, but it needs to be a REQUIREMENT. As in, an actual MISSION should be forced upon new players as a standard for them to join the game. Nothing is more moral crippling than a logi region asking for supplies. That's how the Colonials lost Fisherman's. Nobody at Fisherman's was doing logistics, because it was also a frontline region with doofuses taking up the population slots, thus both expending unnecessary resources on top of not replacing them.

Even if somebody wanted to bail them out, partisans cut off the roads into the region and they wouldn't go handle that either. Curiously, partisans didn't even bother guarding the resource fields, because nobody was mining them. This is why, even if all noobs want to do is fight on the front, they MUST understand logistics, not just on a surface level, but the FUNDAMENTALS.

If they are unable to create 40 different kinds of crates from scratch, load them into a container made from scratch, lift them up using a crane made from scratch, onto a flatbed made from scratch, and drive to a warehouse to drop those supplies off, and FINALLY take a normal truck out of the warehouse, and drive a select number and type of those crates to a nearby FOB, then they should NOT be playing the main game. They NEED to understand just how precious those shirts and ammunition they are wasting actually is!

Otherwise, there really isn't going to be peace between noobs and veterans, because in the end the noobs help the enemy more than they do their own team when they irresponsibly run to their death. Not only are the shirts lost, but they feed the enemy free ammo! If my new teammate cannot handle the logistics aspect of the game, they are not a teammate, they are a liability!
BuzzCutPsycho (Banned) Mar 6, 2021 @ 2:13pm 
OP confirmed to be a b*tch.
Dionis Mar 6, 2021 @ 4:02pm 
Should there be restriction on how many certain things new players can grab from Townhall:
1. within certain period of time;
2. without nearby high-ranked player approval;
3. some other game mechanics;
?
Last edited by Dionis; Mar 6, 2021 @ 4:03pm
Solumn Trade Mar 6, 2021 @ 5:13pm 
Originally posted by fury1ord:
Should there be restriction on how many certain things new players can grab from Townhall:
1. within certain period of time;
2. without nearby high-ranked player approval;
3. some other game mechanics;
?
No. Why? Because they need to be able to withdraw the resources and deny them to the enemy, should the situation call for it. I just want them to have to pass a dang test. I don't want to go full North Korea on new players. Jeez.
< >
Showing 91-105 of 178 comments
Per page: 1530 50

Date Posted: Feb 26, 2021 @ 5:53am
Posts: 178