Foxhole

Foxhole

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Rain Jun 30, 2021 @ 12:25am
Wardens or Colonial
Hey! I'm completely new to the game, I have very limited knowledge and simply put suck at the game. I was wondering which faction to join with, I like the idea of sticking with one faction through multiple wars, but I'm struggling to decide which to align myself with. Any information, tips or advice from some of you vet players?
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Showing 1-15 of 29 comments
Astral Jun 30, 2021 @ 1:13am 
Try both then decide. Wars will last weeks, start with Colonials.
Rain Jun 30, 2021 @ 1:48am 
Originally posted by Astral:
Try both then decide. Wars will last weeks, start with Colonials.
Alright thank you, is there any distinct differences between the two?
Astral Jun 30, 2021 @ 2:00am 
Wardens are more around stronger weapons and holding the ground, while colonial weapons are more around agility and spammability.
Pino Jun 30, 2021 @ 5:50am 
Always chose the fractions by the lore or feelings. If you always liked the German Weapons or the "Wehrmacht" than Wardens are the right fraction. If you are this American Guy with a flag on your entrance than you should definitely chose Colonials because they look nearly 1:1 like the typical WW2 US soldiers. (Wardens look more like late WW1 german soldiers)

In Foxhole you aren't a Nazi or bad guy by fighting for your fraction and to be proud of it. A Warden Hitler don't exist and Americans don't purged 2 Continents in the past or 2 cities with Atom-bombs after war in the foxhole Universe.

Dont look at stats, player numbers, balancing and other ♥♥♥♥. Its more like playing pokémon and dreaming about how it would be to be there :D
Goblin Jun 30, 2021 @ 6:48am 
Colonials or you're weak
Speyburn Jun 30, 2021 @ 10:03am 
To correct Pino, the Wardens absolutely do not look like late WW1 German soldiers, they wear Adrian helmets not Stalhelms nor Picklehaubes. the Warden design and aesthetic is French, specifically late WW1/ early WW2 French soldiers.

I don't know where people get this idea that Wardens look like Germans, they even wear blue uniforms for pete's sake, and it just sounds like the US-lookalike Colonials trying to justify themselves as fighting against the Germans like it's WW2 all over again.

I suppose it's all the meme propaganda the Wardens have (they have a lot of talented artists, or atleast, disposable income to commission Warden artworks) Colonials have some good artists too though.

To the answer the OP both sides are safe to play, don't be afraid to ask questions to fellow players, especially on the battlelines, vets know that it's better to answer a newbie's 1000 questions then to have them take stuff or do things unknowingly that might hamper the battle effort overall.

As for faction differences the Devs have somewhat recently started to differentiate the factions more by giving them different equipment, for example, the standard rifles of the Colonials and Wardens; The Colonial rifle is treated as a semi-automatic rifle (it even resembles an M1 carbine) with decent fire rate and bloom reduction at the cost of some accuracy over range, also dealing slightly less damage than the Warden rifle in comparison with on average taking 3 shots to kill a player compared to the Warden's 2 shots. The Warden rifle on the other hand is a bolt-action rifle, less fire rate but better accuracy over distance, and increased bloom when rapid fired.

Both rifles take the same ammunition and both come with a 12 round magazine (a little silly for a bolt-action but I suppose it's for balance)

Both factions have enough different toys in their armoury and garages that it is worth spending atleast one war on both sides to have a taste of what each has to offer.
Last edited by Speyburn; Jun 30, 2021 @ 10:05am
Sweets Jun 30, 2021 @ 10:12am 
Right now wardens are on a losing streak so keep that in mind
Loborog Jun 30, 2021 @ 2:54pm 
warden = hard mode

colonial = easy mode

in warden the veterans play normally the game is complicated and it is obviously more fun due to this disadvantage

Colonials seem to be more for newbies

in short words:
warden = for those who live it by playing

colonials = casuals
WeeabooMan Jun 30, 2021 @ 3:37pm 
1
Colonials have better tanks which are faster, have better range and turret arcs, they have better artillery, they have better rifles and better stats, they also don't have saboteurs in their base because wardens are honourable unlike collie dogs. Picking colonials instantly makes you forget basic english skills, along with any word over two syllables such as "balance"

Playing Warden instantly makes you better at the game, your k/d will simply go up because the standard colonial battle tactic is infantry swarm. Frankly, with everything going for colonials, every war should be over in days but Wardens, through their sheer perseverance and skill are able to make wars last weeks. Collies need better tanks in order to make the game competitive, they also need to have spies and saboteurs in the Warden team because the weakest warden could take on ten of the strongest collies.
Captain Blyatman Jun 30, 2021 @ 5:35pm 
Originally posted by Astral:
Try both then decide. Wars will last weeks, start with Colonials.

Can you maybe stop telling every new player to "Try colonial". Warden is literally underpopulated.

Warden logi hubs are deserted.

And here you are telling new ppl to go colonial.

Literally, the most overpopulated faction at the moment.
Last edited by Captain Blyatman; Jun 30, 2021 @ 5:36pm
leak777 Jul 1, 2021 @ 10:32am 
Originally posted by WeeabooMan:
Colonials have better tanks which are faster, have better range and turret arcs, they have better artillery, they have better rifles and better stats, they also don't have saboteurs in their base because wardens are honourable unlike collie dogs. Picking colonials instantly makes you forget basic english skills, along with any word over two syllables such as "balance"

Playing Warden instantly makes you better at the game, your k/d will simply go up because the standard colonial battle tactic is infantry swarm. Frankly, with everything going for colonials, every war should be over in days but Wardens, through their sheer perseverance and skill are able to make wars last weeks. Collies need better tanks in order to make the game competitive, they also need to have spies and saboteurs in the Warden team because the weakest warden could take on ten of the strongest collies.

Nothing like fighting an enemy that is incapable of self reflection and can never admit defeat. Always use your enemies weakness against them, your post right here shows that the Warden ego is their own weakness. Thank you for supporting the Colonial War Effort by spreading constant lies, defeatism and hopelessness to fellow Wardens to weaken their war effort.

The Colonial Legion thanks you for being one of our propaganda agents, I mean why have our own when the Warden players will spread lies and defeatism throughout their own ranks for us.
Last edited by leak777; Jul 1, 2021 @ 10:35am
WeeabooMan Jul 1, 2021 @ 11:39am 
Originally posted by leak777:
Nothing like fighting an enemy that is incapable of self reflection and can never admit defeat. Always use your enemies weakness against them, your post right here shows that the Warden ego is their own weakness. Thank you for supporting the Colonial War Effort by spreading constant lies, defeatism and hopelessness to fellow Wardens to weaken their war effort.

The Colonial Legion thanks you for being one of our propaganda agents, I mean why have our own when the Warden players will spread lies and defeatism throughout their own ranks for us.


Average colonial shows off the standard reading comprehension of the colonial army. This is the sort of midwit you will become if you join the colonials people, watch out! Winning isn't worth losing a good few English grades for.
[OG] Brandoid Jul 1, 2021 @ 9:05pm 
Originally posted by Dragonborn Operative:
Originally posted by Astral:
Try both then decide. Wars will last weeks, start with Colonials.

Can you maybe stop telling every new player to "Try colonial". Warden is literally underpopulated.

Warden logi hubs are deserted.

And here you are telling new ppl to go colonial.

Literally, the most overpopulated faction at the moment.
Fake news, lack of obscene and artificial border Q's and respawn timers on colonial side proves this as there is a system in place that lets you know when youre overpopped
Xscha Jul 1, 2021 @ 10:48pm 
Originally posted by WeeabooMan:
Originally posted by leak777:
Nothing like fighting an enemy that is incapable of self reflection and can never admit defeat. Always use your enemies weakness against them, your post right here shows that the Warden ego is their own weakness. Thank you for supporting the Colonial War Effort by spreading constant lies, defeatism and hopelessness to fellow Wardens to weaken their war effort.

The Colonial Legion thanks you for being one of our propaganda agents, I mean why have our own when the Warden players will spread lies and defeatism throughout their own ranks for us.


Average colonial shows off the standard reading comprehension of the colonial army. This is the sort of midwit you will become if you join the colonials people, watch out! Winning isn't worth losing a good few English grades for.
^^
Joy Jul 1, 2021 @ 11:39pm 
The collies have a distinct advantage. so if you like to win, pick collies,
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Date Posted: Jun 30, 2021 @ 12:25am
Posts: 29