Foxhole

Foxhole

SouF Sep 27, 2021 @ 8:50am
Queues ruin the game experience and will fail the game at 1.0
everytime i want to join an actif front (without bridge otherwise all fronts with bridges don't move) I have to wait at least 15-20 min. In the end i'm bored and I close the game.

Is that normal ? we are only 5000 max in the 2 shards.

A lot of new player will quit the game because of that when the game goes 1.0
Last edited by SouF; Sep 27, 2021 @ 8:51am
< >
Showing 1-15 of 24 comments
Smetrix Sep 27, 2021 @ 8:54am 
When they find/develop better voice software, they’ll be able to increase the amount of players per region, that’s basically all that is holding back the current population.

Otherwise, there is no getting around there being people in front of you in a queue, and I highly doubt having too many players will cause this game to fail lol.
morph113 Sep 27, 2021 @ 8:55am 
If required they could open up a third or fourth shard if player number would keep getting up. Otherwise we have to sort of live with it. It's just technically not possible that everyone can play in the same region, so you have to pick a region that isn't full on either server and typically there are always regions that don't have queues. If you really can't wait, you can also spawn in the region next to it and then walk/drive to the region you want to go as the border queue is always shorter and has priority over the normal queue from the home region.
SouF Sep 27, 2021 @ 8:58am 
it will ruin it trust me. Only players staying will be the hardcore players (that are already playing the game) that accepts to wait a long time before playing --" It's not normal to wait 20 minutes for a 10 players queue to play and have fun.

in 1.0 the amount of player will increase but will quickly dicrease to comeback to what is now because of people bored of queues.
Last edited by SouF; Sep 27, 2021 @ 9:01am
morph113 Sep 27, 2021 @ 9:04am 
Originally posted by SouF:
it will ruin it trust me. Only players staying will be the hardcore players (that are already playing the game) that accepts to wait a long time before playing --" It's not normal to wait 20 minutes for a 10 players queue to play and have fun.

in 1.0 player base will increase but will quickly dicrease to comeback to what is now because of people bored of queues.

Ever heard of the concept of additional servers? The game already has 2 server. At the beginning of this year the player numbers started to explode due to some french streamers, which forced the developers to open up a war on a second server. The same thing can be done if player numbers increase further with the 1.0 release or even before.

Also you completely misjudge how new players behave. They wouldn't handpick that single region that has a queue of 20 people. A new player wouldn't know much about the game, they would simply pick a region that doesn't have a queue because they aren't hardstuck in picking a specific region. If you personally pick the regions that have long queues then it's your fault.
Last edited by morph113; Sep 27, 2021 @ 9:05am
Smetrix Sep 27, 2021 @ 9:06am 
Originally posted by SouF:
it will ruin it trust me. Only players staying will be the hardcore players (that are already playing the game) that accepts to wait a long time before playing --" It's not normal to wait 20 minutes for a 10 players queue to play and have fun.

in 1.0 the amount of player will increase but will quickly dicrease to comeback to what is now because of people bored of queues.
And you’re basing this assumption off of what precisely? I’ve never heard of a game die because there were too many players, and as already mentioned, if the number of players gets too high, they can open up another shard.
Last edited by Smetrix; Sep 27, 2021 @ 9:07am
SouF Sep 27, 2021 @ 9:11am 
People wants to play in a centralized server not in several unbalanced servers. Sandbox games must be played in 1 server (exemple : eve online, albion online, etc.).

Plus we are 5000 players lol there is mmo's with 100 000 players in a single server. Stop defending bad work and help devs to take good decisions lol.

Not a single message about the queues from the devs, they suppose its not a problem or can't cause a problem in the future.
Last edited by SouF; Sep 27, 2021 @ 9:19am
morph113 Sep 27, 2021 @ 9:23am 
Lol here we go.

Originally posted by SouF:
Sandbox games must be played in 1 server.
Where the hell did you get this from? There isn't a single sandbox game in the world that is played in 1 server only if we ignore Eve Online or games that have a low playerbase. So it's entirely unclear to me how in the world you came up with "sandbox games must be played in 1 server".

Originally posted by SouF:
Plus we are 5000 players lol there is mmo's with 100 000 players in a single server. Stop defending bad work and help devs to take good decisions lol.

And which MMO would that be? I'm curious because there aren't any with that many people on 1 server. Not even Eve Online has anywhere that many concurrent players on 1 server and it's the game with the highest player numbers on a single server.

Also MMO's typically don't offer ingame proximity voice chat. That's the major reason holding it back from having more players per region. Plus there has to be a limit for performance reasons as well. When there are thousands of players in Eve Online in the same place in the world the server lag is so high, the game runs legit with like 5 seconds per frame. Same thing in World of Warcraft, too many people in one place (and a few hundred were already enough) would crash the entire server in the past, plus obviously the game running with 10 fps with so many players around.

You are talking nonsense if you think there is a game with 100k concurrent players on one server.
Antik (Banned) Sep 27, 2021 @ 9:40am 
Don't play Warden then? I switched sides because of that reason and never had a problem with it since then. I play on Shard 2.
Ser Pounce Sep 27, 2021 @ 10:45am 
Originally posted by SouF:
it will ruin it trust me. Only players staying will be the hardcore players (that are already playing the game) that accepts to wait a long time before playing --" It's not normal to wait 20 minutes for a 10 players queue to play and have fun.

In b4 you realise that literally every game's population is made up in a tiny amount from long time veterans and in large amount from passerbys that plays for 10 to 30 hours before dropping it entirely.


The joke's on you.

anyway, you don't sound like you know anything on the topic at all so maybe you shouldn't try to have a go at it ?
Last edited by Ser Pounce; Sep 27, 2021 @ 10:46am
TOP KEK Sep 27, 2021 @ 12:02pm 
Dont spawn at the frontlines then, become a logi. Do your part in the war
Saica-Fox Sep 27, 2021 @ 12:18pm 
Originally posted by SouF:
everytime i want to join an actif front (without bridge otherwise all fronts with bridges don't move) I have to wait at least 15-20 min. In the end i'm bored and I close the game.

Is that normal ? we are only 5000 max in the 2 shards.

A lot of new player will quit the game because of that when the game goes 1.0
bro u know how to fix this spawn a zone or 2 away walk there and set base as home repsawn gg no waiting 20 mintues lmao
BlazingScribe Sep 27, 2021 @ 1:04pm 
Originally posted by Saica-Fox:
Originally posted by SouF:
everytime i want to join an actif front (without bridge otherwise all fronts with bridges don't move) I have to wait at least 15-20 min. In the end i'm bored and I close the game.

Is that normal ? we are only 5000 max in the 2 shards.

A lot of new player will quit the game because of that when the game goes 1.0
bro u know how to fix this spawn a zone or 2 away walk there and set base as home repsawn gg no waiting 20 mintues lmao

That... causes other problems. Those slots are meant for logistics personnel who travel frequently between regions. If they get used up by queue skippers, it means those logistics people can't make deliveries. There's a meme somewhere about the 82DK clan asking "non-essential" personnel to leave the region for this exact reason.

In an ideal world, yes. There would be enough space in the different zones for everyone to pop in. Queues and population limits have been a problem for years, and every time they "fix" it by improving the capacity the problem comes roaring back as the game gets an even larger population. This is no different.
Pocket Chicken OG Sep 27, 2021 @ 1:19pm 
https://www.google.com/search?q=wow+server+queue+full&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjQlsji-5_zAhVSG80KHdjWDWEQ_AUoBHoECAEQBg&biw=1536&bih=688&dpr=1.25#imgrc=23wrRDWgyekNcM

I"ll just leave this here. a MMO with.. guess what.. SERVER QUE. all games do it. heck even the game WWII Online. a game i played the crap out of 20 years ago, a game like planet side but before it and plays more realistic... you could only see a certain amount of players in an area. they would be on a "invisible" server.

again.. ALLLLLLLLLLL GAMES DO IT...... join a front without a que. A server can only handle so much information being passed at once
MonkeyJack_NZ Sep 27, 2021 @ 1:21pm 
in 2021, im surprised that games are limited to such low numbers in servers still.
morph113 Sep 27, 2021 @ 1:32pm 
Originally posted by Charlie Shovels:
in 2021, im surprised that games are limited to such low numbers in servers still.

Well that's just how it is unfortunately. But if you have a solution then you can probably sell it to big AAA studios to make some serious cash. I would bet you companies like Blizzard would probably pay you a million dollar if you could work out a way that all the WoW players could play on one server.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Sep 27, 2021 @ 8:50am
Posts: 24