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If your side is pushed back to their home regions, you can almost write off your evening because the queue times become so long long due to the limited friendly zones.
I think we reached that far already in 2018. If you look at other MMOG's. Besides this game only has a 1,1k pop. 1991 had been limited to 50 simultaneous players (a number that grew to 500 by 1995), by the year 2000 a multitude of MMORPGs were each serving thousands of simultaneous players and led the way for games such as World of Warcraft and EVE Online.
If it's not possible just remove the MMO tag since it's misleading.
Have a great year!