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You know why it's fun? BECAUSE YOU END UP LEADING A SQUAD OF YOUR OWN TROOPS!!! It literally sets the whole game apart from every other game when you hand picked and trained a group of new players and lead them deep into enemy lines where you not only set up an ambush point but watched as new recruits rallied back to the ambush location on their own and brought supplies and reinforcements!! It's up to your to help your team be more cohesive or devisive
I agree with this position. Failures from new players is more of a failure from the team leadership. Ranking members with experience NEED to multiply themselves (like any military commander) by commanding (working with on a friendly basis) the less experienced players around themselves. Using local voice chat to rally ten new players for a massive HE rush is VERY effective and teaches the new players at a 1:10 rate.
I mean I'm not the kind of player to dive in blindly and go around being as stupid as a headless chicken. But I just know that of COURSE I'll end up doing something really, really dumb eventually. But being 33, I can't be bothered dealing with elitists and smug jerks anymore. Been there, done that, thank you very much.
If I do end up buying this game, I really hope I'm going to stumble upon players like KrysisMode, Masoniic or Rollin88z, for example. Being met with a "bugger off, New Kid" is fun in South Park. Not so much in games like these.
New players mean larger, more populated fights
New players means always finding people to play with
New players keeps the game fresh overall
I don't play this game but damn would I hate to be matched up with you in anything OP
It's your time and it's your dollars, therefore it's your choice.
Just out of curiousity, what MMO games have forums that do meet your acceptance criteria?
Rift also did in 2011, when it was actually still a decent enough game.
Even Requiem: Memento Mori had an awesome community. (It's just sad the game itself was mostly bad...)
I haven't played any MMO since 2013, but I'm sure you could add to the list any one with a dedicated RP server: those tend to fare better than others, community-wise.
Because people contradict each other.
They say they want a solid and big playerbase, but then complain about new players.
We just might have such threads locked right away, dont see any contribution to it anyway.
A new player or potentially interested person clearly doesnt think you are a toxic rager.
Why not simply phrase what you want and make the headline "Please implement a tutorial for new players"?
Hm...
Remember, its often not about what you say, but what impression you give.
And the impression your headline gives, is toxic towards newcomers, while right above this thread then another person started a thread about the toxic community.
You see the problem there right?