Foxhole

Foxhole

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PotatoLord Dec 16, 2017 @ 1:12pm
New Players Ruin The Game
Now, we were all once new players and we cannot ignore that fact.
Notice I don't use the word "noob" because I believe use of such word to be very immature.

Foxhole is a fun but complicated game with a huge learning curve.
Often times I see new players doing really dumb things and unintentionally greif. Of course they have no idea of how much damage they're causing because for all they know this is top down call of duty.

What makes no sense is that this game doesn't have a tutorial.
The traing grounds don't count because nobody goes there as there is no insentive and nothing forces you to.

My idea for a solution is an unskippable tutorial that you have to go through at the start of the game to teach players combat basics, how to destroy structures, the meaning of shirts and supplies, and how not to greif and be productive players.
There should also be an optional logistics tutorial.
Originally posted by Bk_Owenk:
A Mandatory Ingame Tutorial might slove the problem, :)
New players aren't evil, they just don't know what they are doing.
steamhappy:http://steamcommunity.com/app/505460/discussions/3/1620599015879032839/
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Showing 31-45 of 164 comments
Rollin88z Dec 25, 2017 @ 5:21pm 
New players are really really fun to train if you're assertive and have authority but are polite, fun and supportive.

You know why it's fun? BECAUSE YOU END UP LEADING A SQUAD OF YOUR OWN TROOPS!!! It literally sets the whole game apart from every other game when you hand picked and trained a group of new players and lead them deep into enemy lines where you not only set up an ambush point but watched as new recruits rallied back to the ambush location on their own and brought supplies and reinforcements!! It's up to your to help your team be more cohesive or devisive
Masoniic Dec 27, 2017 @ 3:03am 
Originally posted by KrysisMode:
Weird, I find the FNGs endearing in a way. Sure they can be profoundly stupid on the strategic level but watching their reactions when I do something like drive a halftrack off singlehandedly using a grenade launcher because I know the gunner is exposed to it is priceless. You want to encourage them to learn show them what levels of awesome you can pull off. They're also just so enthusiastic about things once you get them pumped up. Like adorable pyschotic puppies really.

Logistics tends to be a hassle but you just have to use the right incentive. Like showing them how to make their own HE grenades on site to blow up that pillbox that's been enraging them for half an hour now. Or how to politely handle logistics drivers in requesting things directly which goes alot faster than simply begging the teamchat. Especially when it supplies the really fun stuff like green ash grenades or a pile of crates containing every gun in the game.

Want to see improvement? Show them how useful the advanced skills are instead of berating them like children. Okay I know some of them ARE children but still, all this'll do is make them double down on it deliberately to annoy you potatolord.

I agree with this position. Failures from new players is more of a failure from the team leadership. Ranking members with experience NEED to multiply themselves (like any military commander) by commanding (working with on a friendly basis) the less experienced players around themselves. Using local voice chat to rally ten new players for a massive HE rush is VERY effective and teaches the new players at a 1:10 rate.
PotatoLord Dec 27, 2017 @ 9:35am 
Originally posted by Masoniic:
Originally posted by KrysisMode:
Weird, I find the FNGs endearing in a way. Sure they can be profoundly stupid on the strategic level but watching their reactions when I do something like drive a halftrack off singlehandedly using a grenade launcher because I know the gunner is exposed to it is priceless. You want to encourage them to learn show them what levels of awesome you can pull off. They're also just so enthusiastic about things once you get them pumped up. Like adorable pyschotic puppies really.

Logistics tends to be a hassle but you just have to use the right incentive. Like showing them how to make their own HE grenades on site to blow up that pillbox that's been enraging them for half an hour now. Or how to politely handle logistics drivers in requesting things directly which goes alot faster than simply begging the teamchat. Especially when it supplies the really fun stuff like green ash grenades or a pile of crates containing every gun in the game.

Want to see improvement? Show them how useful the advanced skills are instead of berating them like children. Okay I know some of them ARE children but still, all this'll do is make them double down on it deliberately to annoy you potatolord.

I agree with this position. Failures from new players is more of a failure from the team leadership. Ranking members with experience NEED to multiply themselves (like any military commander) by commanding (working with on a friendly basis) the less experienced players around themselves. Using local voice chat to rally ten new players for a massive HE rush is VERY effective and teaches the new players at a 1:10 rate.
It's not our responsibility to teach new players, we just wanna play the game. It's the Devs' responsibility to include a tutorial.
Minoris Dec 29, 2017 @ 10:14pm 
Well, I was seriously about to buy this game. I just read about the lore a bit, watched a few streams to see how it played like. Looks really interesting and fun, but threads like these... well let's just say there are a tad too many of them.

I mean I'm not the kind of player to dive in blindly and go around being as stupid as a headless chicken. But I just know that of COURSE I'll end up doing something really, really dumb eventually. But being 33, I can't be bothered dealing with elitists and smug jerks anymore. Been there, done that, thank you very much.

If I do end up buying this game, I really hope I'm going to stumble upon players like KrysisMode, Masoniic or Rollin88z, for example. Being met with a "bugger off, New Kid" is fun in South Park. Not so much in games like these.
nsaine Dec 29, 2017 @ 11:05pm 
New players bring more money to the development of this game
New players mean larger, more populated fights
New players means always finding people to play with
New players keeps the game fresh overall

I don't play this game but damn would I hate to be matched up with you in anything OP
Agmar Dec 30, 2017 @ 1:29am 
Originally posted by Minoris:
Looks really interesting and fun, but threads like these... well let's just say there are a tad too many of them.

It's your time and it's your dollars, therefore it's your choice.

Just out of curiousity, what MMO games have forums that do meet your acceptance criteria?
Gee Wiz Dec 30, 2017 @ 4:53am 
Originally posted by Cohelm:
I just shoot them
LOL HAAAAAA:steamhappy:
Minoris Dec 30, 2017 @ 6:27am 
Originally posted by bugwar:
Just out of curiousity, what MMO games have forums that do meet your acceptance criteria?
Final Fantasy XI did, back in 2004.
Rift also did in 2011, when it was actually still a decent enough game.
Even Requiem: Memento Mori had an awesome community. (It's just sad the game itself was mostly bad...)

I haven't played any MMO since 2013, but I'm sure you could add to the list any one with a dedicated RP server: those tend to fare better than others, community-wise.
PotatoLord Dec 30, 2017 @ 6:42am 
I think you guys are missing the point, please read to the end before posting your rant about how you wanted to buy the game but were triggered by this thread. I want a tutorial that forces people to learn the game. Everybody says they did research before they buy the game and I believe them, however most players don't. In fact most players don't even bother coming here to the forums. If you come to the forums you probabally do research but there still are hundreds if not thousands of new players that just jumped in not knowing a thing, and it's not our responsibility to go teach them, we just want to enjoy this game we bought but it's hard to acomplish anything because new players are just running around doing nothing and have to be taught. It's the devs' responsibility to give the playerbase a tutorial, not the players.
FURY Dec 30, 2017 @ 10:32am 
Originally posted by PotatoLord:
I think you guys are missing the point, please read to the end before posting your rant about how you wanted to buy the game but were triggered by this thread. I want a tutorial that forces people to learn the game. Everybody says they did research before they buy the game and I believe them, however most players don't. In fact most players don't even bother coming here to the forums. If you come to the forums you probabally do research but there still are hundreds if not thousands of new players that just jumped in not knowing a thing, and it's not our responsibility to go teach them, we just want to enjoy this game we bought but it's hard to acomplish anything because new players are just running around doing nothing and have to be taught. It's the devs' responsibility to give the playerbase a tutorial, not the players.
Stop being such a Potato!! :D
Buntkreuz Dec 30, 2017 @ 12:18pm 
may we merge the "is this game dead" threads with the "omg i hate newcomers" threads?
Because people contradict each other.
They say they want a solid and big playerbase, but then complain about new players.
We just might have such threads locked right away, dont see any contribution to it anyway.
PotatoLord Dec 30, 2017 @ 12:24pm 
Originally posted by NemesisZidar:
may we merge the "is this game dead" threads with the "omg i hate newcomers" threads?
Because people contradict each other.
They say they want a solid and big playerbase, but then complain about new players.
We just might have such threads locked right away, dont see any contribution to it anyway.
No I want a mandatory tutorial please read everything before commenting
Buntkreuz Dec 30, 2017 @ 1:46pm 
yeah you want that. But your headline is "new players ruin the game".
A new player or potentially interested person clearly doesnt think you are a toxic rager.
Why not simply phrase what you want and make the headline "Please implement a tutorial for new players"?
Hm...
Remember, its often not about what you say, but what impression you give.
And the impression your headline gives, is toxic towards newcomers, while right above this thread then another person started a thread about the toxic community.
You see the problem there right?
Last edited by Buntkreuz; Dec 30, 2017 @ 2:55pm
FURY Dec 30, 2017 @ 2:57pm 
Wow NemesisZidar is so intelligent! :steamhappy: Not like PotatoLord lol :steammocking:
uRBAN_Spaceman Dec 30, 2017 @ 3:03pm 
Honestly the people who say that posts like this are what scare them off from the game need't apply in the first place. I dont want to be surrounded by people who are as overly sensitive as that. This isnt a safe space. Its FOXHOLE and the community is perfect how it is without being turned into some kind of baby daycare. I couldn't be happier with the people Foxhole has currently surrounded me with. I laugh my ass off WITH them on a daily basis.
Last edited by uRBAN_Spaceman; Dec 30, 2017 @ 3:05pm
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Date Posted: Dec 16, 2017 @ 1:12pm
Posts: 164