Foxhole

Foxhole

Wetwings Aug 22, 2017 @ 2:45pm
Amount of needed explosives [HELPFUL]
I did some testing to find out the amount of HE Grenades and Satchel Charges needed to destroy centain structures. The following numbers are the minimum amount of explosives needed in order to destroy a fully repaired (100%) structure. If you have any additional information, feel free to let me know and I'll put it in the chart.

If it's not filled in I still have to test it.
If it has a question mark behind the number I have to check it again to make sure.

Tests have been done in patch 0.2.

STRUCTURE
HE GRENADE
% PER HE GRENADE
SATCHEL CHARGE
Town Hall
3
Chain Fence
1
100%
1
Reinforced Wall
6
19%
Fortress Wall
34
3%
Bunker (wall)
Heavy Gate
17
unable to see
Watch Tower
1
Garrisoned House
1?
Tunnel Network
10
unable to see
1
Foxhole
3
41%
1
Gun Nest
6
17%
1
Pillbox
8
13,5%
1
Sunken Pillbox (retracted)
100
1%
20
Sunken Pillbox (open, or retracted with white flag)
5
22%
1
Gun Turret
5
23%
1
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Showing 1-12 of 12 comments
PotatoLord Aug 22, 2017 @ 2:47pm 
Sorry to break it to ya but there's a guide on this http://steamcommunity.com/sharedfiles/filedetails/?id=1103807018

You do have sunken pillbox data which is something this guide lacks tho so maybe you can sell this info to the creator of the guide if he didn't steal it already.
Last edited by PotatoLord; Aug 22, 2017 @ 2:49pm
Wetwings Aug 22, 2017 @ 2:49pm 
Originally posted by PotatoLord BETS.gg:
Sorry to break it to ya but there's a guid on this http://steamcommunity.com/sharedfiles/filedetails/?id=1103807018

Ah, also works haha :)
Mr. Floppy Aug 22, 2017 @ 2:49pm 
At least he is right with the sunken pillboxes, i told Dave about it, but he didn't updated his guide.
Wetwings Aug 22, 2017 @ 2:51pm 
Originally posted by Mr. Floppy:
At least he is right with the sunken pillboxes, i told Dave about it, but he didn't updated his guide.

Yeah sunken pillboxes are a bit of a weird one.
SpottyGekko Aug 22, 2017 @ 3:10pm 
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.
PotatoLord Aug 22, 2017 @ 3:13pm 
Originally posted by SpottyGekko:
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.
Really? Didn't know that.
Mr. Floppy Aug 22, 2017 @ 3:14pm 
Originally posted by SpottyGekko:
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.
Is this even true?
Honeybadger Aug 22, 2017 @ 3:16pm 
Originally posted by Mr. Floppy:
Originally posted by SpottyGekko:
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.
Is this even true?

Not sure if its true for gates but im pretty sure a wall goes down with 4 HE from the "soft" side
Wetwings Aug 22, 2017 @ 3:18pm 
Originally posted by SpottyGekko:
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.

Frontal

Originally posted by Honeybadger:
Originally posted by Mr. Floppy:
Is this even true?

Not sure if its true for gates but im pretty sure a wall goes down with 4 HE from the "soft" side

I tested on the Reinforced wall and Fortress wall and found no difference between the frontal side and the inside with HE grenades.
Last edited by Wetwings; Aug 22, 2017 @ 3:18pm
SpottyGekko Aug 22, 2017 @ 3:27pm 
Originally posted by Mr. Floppy:
Originally posted by SpottyGekko:
Is the data for the Heavy gate a frontal attack (faction logo side) ?

Apparently they are weaker from the rear (girder side). Would be useful info for demolition work on captured gates.
Is this even true?

I don't know, hence the "apparently". It was claimed to be so in game chat.

It's possible that people are seeing things being demolished with fewer explosives, due to prior damage they are unaware of.
[★] Clockwise Aug 22, 2017 @ 3:31pm 
The garrison house can be taken out with one satchel but that is if the satchel is placed inside of the structure halfway up the stairs.

Since the Satchel does some area of effect damage it does max damage inside.
PotatoLord Aug 22, 2017 @ 3:32pm 
Originally posted by EDGE Clockwise:
The garrison house can be taken out with one satchel but that is if the satchel is placed inside of the structure halfway up the stairs.

Since the Satchel does some area of effect damage it does max damage inside.
I've like always wanted to do that
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Date Posted: Aug 22, 2017 @ 2:45pm
Posts: 12