Foxhole

Foxhole

Dominian Jul 23, 2019 @ 12:50pm
Harvester griefing?
Dismantling defenses for scrap you say? By just riding over them you say?

Well if that doesn't sound like a spy/griefer's dream I don't know what does.

Am I hysterical or are we going to see people eff up the defenses of entire towns with a single harvester because they are a) idiots b)alts from the other faction or c)unts ?

Backbuilding is a big part of the game. Destroying these built up defenses for scrap doesn't sound advantageous in any situation. To me it appears that the dismantle function of the harvesters is the best tool ever given to griefers.
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Showing 1-15 of 15 comments
Randaban Jul 23, 2019 @ 2:31pm 
does it work on all defences or just enemy ones?
Derp123 Jul 23, 2019 @ 2:45pm 
What shall they do NEXT to make our lives harder? Not punish griefer's at all? :steamfacepalm:
Dominian Jul 23, 2019 @ 3:27pm 
Originally posted by TAWRandaban:
does it work on all defences or just enemy ones?

It just works on friendly defenses. The harvester has the obvious function of being able to harvest scrap more efficiently, but it has the dismantling of friendly fortifications to regain scrap from them as a secondary function.

My worry is that people will abuse this secondary function. Just like people have been sabotaging a faction by putting materials into an operation stockpile during the last war.

I don't know how fast this process works now, but a single spy/griefer could do a lot more harm with these things than by just opening gates or throwing HEs. All practices of griefing that have happened.
Last edited by Dominian; Jul 23, 2019 @ 3:29pm
MonkeyJack_NZ Jul 23, 2019 @ 4:00pm 
Originally posted by Darth:
I bet you are the type of guy that just builds a line of foxholes and calls it a defense

bad defences really grind my gears! now i can i grind bad defences back into scrap
ChiliOil Jul 23, 2019 @ 7:11pm 
i missed the stream. how do the harvesters work and are there any other goodies to make logi worth doing?
Mikhail Reign Jul 24, 2019 @ 12:04am 
Originally posted by MonkeyJackNZ:
Originally posted by Darth:
I bet you are the type of guy that just builds a line of foxholes and calls it a defense

bad defences really grind my gears! now i can i grind bad defences back into scrap

worse is pointless defences in areas that are about to be cut off. I see people pouring weapons, ammo and resources into a area that it about to be cut off miles from the action.

No one in this game knows how to fall back.
BIGBOY Aug 12, 2019 @ 9:00am 
They should add planes
🍮 Aug 12, 2019 @ 1:52pm 
dominian is right. its a really bad idea. it will allow knowitalls to dismantle perfectly good defenses because "it grinds thier gears" and it will allow griefers to throw a harvester party and will single handedly change wars into one sided steamrolling. its amazing what one determined griefer can do. this is the perfect tool for them to cause disruption and change the war. the secondary dismantling function is a big mistake.
Last edited by 🍮; Aug 12, 2019 @ 1:54pm
StierlitZ Aug 12, 2019 @ 2:25pm 
Originally posted by Dominian:
Dismantling defenses for scrap you say? By just riding over them you say?

Well if that doesn't sound like a spy/griefer's dream I don't know what does.

Am I hysterical or are we going to see people eff up the defenses of entire towns with a single harvester because they are a) idiots b)alts from the other faction or c)unts ?

Backbuilding is a big part of the game. Destroying these built up defenses for scrap doesn't sound advantageous in any situation. To me it appears that the dismantle function of the harvesters is the best tool ever given to griefers.

It's a horrifically bad idea that will just excabarate spying/griefing. The saboteur doesn't need to take down ALL of the defenses just make a gap in them so the enemy can pass through.

What are the devs thinking?????
Dominian Aug 12, 2019 @ 2:45pm 
Originally posted by OttoVonStierlitz:

It's a horrifically bad idea that will just excabarate spying/griefing. The saboteur doesn't need to take down ALL of the defenses just make a gap in them so the enemy can pass through.

What are the devs thinking?????

Exactly. All it takes is a spy taking out 5-6 foxholes and the line is broken. Especially at night when only 50 people per side are online a spy can have a field day dismantling entire town defenses. And even if you stop the guy and take back the vehicle you have a bunch of scrap to turn into Bmats again.

And of course it's not only going to be spies. It's going to be a bunch of smartasses too who will rebuild defenses properly. Except people will think that they are spies and shoot them. And if I was a spy I'd say "hey, I'm rebuilding this properly" and just go on demolishing.

It's gonna be a ♥♥♥♥♥♥♥♥.
StierlitZ Aug 12, 2019 @ 4:21pm 
Originally posted by Dominian:
Originally posted by OttoVonStierlitz:

It's a horrifically bad idea that will just excabarate spying/griefing. The saboteur doesn't need to take down ALL of the defenses just make a gap in them so the enemy can pass through.

What are the devs thinking?????

Exactly. All it takes is a spy taking out 5-6 foxholes and the line is broken. Especially at night when only 50 people per side are online a spy can have a field day dismantling entire town defenses. And even if you stop the guy and take back the vehicle you have a bunch of scrap to turn into Bmats again.

And of course it's not only going to be spies. It's going to be a bunch of smartasses too who will rebuild defenses properly. Except people will think that they are spies and shoot them. And if I was a spy I'd say "hey, I'm rebuilding this properly" and just go on demolishing.

It's gonna be a ♥♥♥♥♥♥♥♥.

This is an outright stupid decision by the devs. I cannot imagine how many incidents of sabotage and accusations will happen. And what happens on logi maps where there's 8-9 people???? I could just go there and dismantle ALL the defenses and no one would realize until it's too late because everyone's so busy doing logi. Or on backline maps?????????

Instead of fixing the sulfur economy they're doing this, which literally no one asked for.

It's gonna be a unmitigated catastrophe where defensive lines will vanish at the most opportune times
i do games Aug 13, 2019 @ 11:53am 
how about they just prevent dismantling anything on a map with at least 1 enemy spawn point?

or keeping a log of each player that dismantles something and if its like 5 gun nests on a front line map ban them?

all mmo games need active moderation anyway so this seems like something that could be monitored & policed by them (if moderators even exist in-game) and frankly a great tool for non-malicious actors such as myself, a certified Good Boy
T-Bone Biggins Aug 14, 2019 @ 1:45am 
All of this can be fixed by developing an AI and adding PvE/Co-Op to Foxhole. Then very few people would play online PvP because of how toxic this community has become but at least a lot of us would finally be able to enjoy the game properly. The ratio of griefers to decent players hit critical mass back around update 15/16 and it's gotten worse since then.
kampfer91 Aug 14, 2019 @ 2:00am 
May be you can't dismantle your own buildings ?
But still that open up new way of griefing , by building wall and stuff to prevent people from accessing an area .
The open nature of this game provide many ways of griefing , you can't address them all and can only rely on the community .

So let say , i use rocket launcher to destroy own structure and thus (purposely ) wasting the team capability of anti vehicle , does that mean i am griefing ? But there is no rule that say i can not shoot at my own defense line , what if i blame that the lag make me miss my shots ?
Dominian Aug 14, 2019 @ 3:24am 
Originally posted by kampfer91:
May be you can't dismantle your own buildings ?
But still that open up new way of griefing , by building wall and stuff to prevent people from accessing an area .
The open nature of this game provide many ways of griefing , you can't address them all and can only rely on the community .

So let say , i use rocket launcher to destroy own structure and thus (purposely ) wasting the team capability of anti vehicle , does that mean i am griefing ? But there is no rule that say i can not shoot at my own defense line , what if i blame that the lag make me miss my shots ?

The difference is that explosives have no secondary function. It's just the same as team-killing. That kind of griefing comes with friendly fire.

The harvester however has another primary function and his secondary function might turn out to be a much more efficient tool to grief than explosives would be.

Why introduce this as a secondary function? Just keep the harvester as a harvester and if you want to remove your own defenses, blow them up.

And I'm aware that spies might not happen as much as we fear and that pretty much everything can be used to grief. When the operation stockpiles came out the spies created operations as far as possible in the future and then put in the most valuable stuff they could find into the stockpiles, while inviting nobody to the operation.

The devs really have to work with a lot of ♥♥♥♥♥♥ people when coming up with the designs. It's sad that I have become so cynical and paranoid about the game, but it's a reflection of the cold world we live in. If you want a friend in this life, buy a dog. It loves you because it's bred to.
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Date Posted: Jul 23, 2019 @ 12:50pm
Posts: 15