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Have you figured out how to add more than one to your inventory?
add_storable -storable:Money_Entity, only gives me one coin. Have tried playing around a little but..
to open console commands, press control+shift+f4.
Василий Елда has compiled a list of commands that they found, which include:
Commands :
unlock_achievement
reset_achievement
unlock_all_achievements
reset_all_achievements
set_animator
create_blueprint
blueprint_send_event
blueprint_set_value
dump
dump_missing_mesh
gc_collect
unload_unused_assets
reserv_mono_heap
dump_memory
screen_capture
teleport
add_storable
throw
exit
change_weather
test
print
exec
enable
disable
camera
event
enum
get
save_game
load_game
start_game
set
history
clear
---
BluePenisDong found the base to add items was "add_storable [-player | -slot:index] -storable:name"
FUnFUn found the way to find storables, "with enum -storable you can list inventory items for the add_storable command"
Example: add_storable -storable:Fresh_Fish_Entity
---
BluePenisDong found that when typing "get" into console commands, a list of commands would pop up, making it possible to change runspeed/add immortality
Quote: "type get youll see another list of commands. one of them is run_speed
and immortal. set run_speed 10 for instance increases it from default 6 to faster.
explore more with the comands. "
---
SpinniStreets found that changing gametime wouldn't change the time of day, but actually change what day you were on. Quote:
"I have found out that if you set game time "time" it will change the date of the game
Example:
set game time "135"
You will change the date to Day 135 immediately at Midnight
but sadly you cant turn it back."
(I can only imagine how Gorkhon's doing on day 135...)
---
Developer Demonocrat brought up a good point and disclaimer: messing with game files could permenently mess up your playthrough. Be sure to have a backup or be prepared to uninstall/reinstall!
---
If anyone has more things to help the cause, tips or a more succint way of putting it all together, be sure to add on! This is still ongoing, but this is the most info we have as of now.
Good luck, fellow cheaters!
This thread had some various tips. One such being how to change your stats (health, infection etc)
Twincats wrote:
1. Press ctrl+shift+f4
2. Select Inspector
3. UpdateService -> PlayerUpdater -> Updatable -> Element 0 (instead of 0 there may be another digit, it is important that the object / player be written). In the resulting list you will find different parameters such as health, hunger, thirst, fatigue and others. Expand each parameter and can change it without leaving the game.
However, I noted: Do NOT erase the entire line of numbers with backspace as it affects it ingame instantly. Meaning if you reduce health to 0 in an attempt to max it out, you will die. Highlight the text and replace it instead.
Edit: I couldn't figure out how to add more than one coin to your inventory. But "add_storable -storable:Pocket_Watch_Entity" worked great as it stacked up to 5 and sold for between 600-1100 to vendors.
NOTICE: Since someone had posted a way more easier solution to discover all items.
I'll stop updating the item list!
To show the item list, Do.
'enum -storable'
And it'll give you ALL items in the game as a list to read from. Have fun!
Need to use console!
By pressing CTRL + SHIFT + F4.
I've noticed so far that the item names are rather uppercase sensitive.
FOOD:
add_storable -storable:Apple_Entity
add_storable -storable:Bread_Entity
add_storable -storable:Canned_Food_Entity
add_storable -storable:Fresh_Fish_Entity
add_storable -storable:Coffee_Beans_Entity
add_storable -storable:Egg_Entity
add_storable -storable:Raisins_Entity
add_storable -storable:Walnut_Entity
add_storable -storable:Chestnut_Entity
add_storable -storable:Hazelnut_Entity
add_storable -storable:Lemon_Entity
add_storable -storable:Rotten_Food_Entity
add_storable -storable:Milk_Entity
add_storable -storable:Water_Bottle_Entity
WEAPONS:
add_storable -storable:Rifle_Entity
add_storable -storable:Revolver_Entity
add_storable -storable:Knife_Entity
add_storable -storable:Scalpel_Entity
TOOLS AND 'Useful items' And drugs:
add_storable -storable:Analgesic_Entity
add_storable -storable:Immune_Entity
add_storable -storable:Powder_Entity <-- Is Shmowder, can cure plague (Lethal.)
add_storable -storable:Lockpick_Entity
add_storable -storable:Bandage_Entity
add_storable -storable:Tourniquet_Entity
add_storable -storable:Empty_Bottle_Entity
add_storable -storable:Match_Entity
add_storable -storable:Package_Entity <-- May contain any type of nut, food(maybe) or scraps/tools, and Fingernail's (Fast travel currency.)
JUNK AND CRAFT ITEMS:
add_storable -storable:Pocket_Watch_Entity
add_storable -storable:Spring_Entity
add_storable -storable:Fishing_Hooks_Entity
add_storable -storable:Thimble_Entity
add_storable -storable:Metal_Scrap_Entity
add_storable -storable:Broken_Scissors_Entity
add_storable -storable:Bracelet_Entity
add_storable -storable:Ring_Entity
add_storable -storable:Needle_Entity
add_storable -storable:Grindstone_Entity
add_storable -storable:Thread_Entity
add_storable -storable:Razor_Entity
add_storable -storable:Safetypin_Entity
add_storable -storable:Tweezers_Entity
add_storable -storable:Bell_Entity
add_storable -storable:Bloody_Bandage_Entity
add_storable -storable:Spindle_Entity
add_storable -storable:Marbles_Entity
ORGANS:
add_storable -storable:Liver_Entity
add_storable -storable:Heart_Entity
add_storable -storable:Brain_Entity
CLOTHING:
add_storable -storable:Mask_Entity <-- Spawns a Gauze Mask.
add_storable -storable:Gloves_Entity <-- Spawns Leather Gloves.
add_storable -storable:Boots_Entity <-- Spawns (leather?) boots.
MISC:
add_storable -storable:Blood_Entity <-- Unknown icon, Better not use it. (No use)
add_storable -storable:Money_Entity <-- not sure if value can be attached, but in general spawns one coin.
I haven't gotten any more, but will update as i continue to play around with commands.
Though i'd love to know how to phrase med items.
Like medicine. Etc. Or even revolver ammo, rifle ammo, etc.
EDIT:
I've figured out how to activate the 'immortal' command.
You do as told, using 'get' in the console.
Then type: 'get player immortal' and it'll say false.
When thats done. You go to the player updater tabs.
In the list, you'll see something along the lines of 'immortal'.
Expand that, and you'll see only one available checker box. Check it.
Now you can't die.
EDIT:
Editing your health / stamina / immunity - etc value's.
Go to your inspector.
You go to the player updater tabs. Expand that and it'll show you all character value's like health and hunger along thirst etc etc. You can edit those. Though!
Be careful! You edit them in real time during game play. Be sure to do this inside your inventory- if not! you die if you accidentally put a health value to 0! For example.
----------------------------------------------------------------------------------------------------------------------
Whatevs - how do we slow down / stop time?
So just "enum -storable", get the list, and spam anything you might need.
add_storable -storable:Analgesic_Entity - for morphine, for example.
Immunity Shots are Immune_Entity
Go to: Inspector. Then, you go to 'PlayerUpdater'.
Afterwards you expand 'Element 0 (PlayerControllerComponent : Objects/Player)
There you can edit your health value's, turn on 'IsImmortal' etc.