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But, of couse, the setting has many anachronismes
You could roughly pinpoint the location based on the desert rats that are in the game as well.
Somewhat good but approximate and factually wrong English translation (north-west line instead of the north-east in Russian): https://sandplague.tumblr.com/post/97239454288/geographical-note
More lore on the Russian site, including Nina, Victoria Older, Grace and Oorph male Inquisitor history. Part of this texts were translated into English on this Tumblr channel.
This lore was published along with the first game back in 2005 and was taken down before the Kickstarter campain for this one. So it is safe to assume some details may not be accurate in the relation to the P2 lore.
I really don't remember anything about a revolution in the first game.
Some of the item descriptions in P2 confirm that the war in P2 is a civil war. Which is not exactly a same thing as a revolution, since it is not necessary about displacing the Powers that be.
The setting is created to be purposefully vague. Despite having a lot of the aestetics of it, it is not supposed to be the Russian Emprire and probably not even our reality.
I remember during early stages of development, it was mentioned that devs got some inspiration (i think for interiors/architecture?) from Baltic culture.
And Baltics are
1) not russian
2) in Europe, on the other side of the continent from Mongolia
And since Mongolian influences are also confirmed by devs, it places the Town in this vague no-mans-land, that borrows from three different cultures.
What Im saying, devs mixed things up on purpose, so you cant really pinpoint time and place for the events. It is an extraordinary everytown, in a way.
Nina, Victoria and Grace in Pathalogic 2 is straight up from this texts. They never had a backstory in the first game, part of the reasons this text were written on the IPL site.
The last paragraph of the Inquisitor notes made into Pathologic 2 with minor alterations. It's exactly the explanation you receive about inquisitors with a few words tossed around.
The children's obsession with nuts got its description in Pathologic 2 from this lore, too. In the original the children love was described by rather mundane game, - nuts were "collecting" stories by participating in different events, but nothing magical, just children imagination an object to invoke own's memories. In this lore, and subsequently in Patho 2, nuts are holding memories literally.
And the bull image next to railroad in the prologue is exactly what I was imagining while reading the Geographical Note.
Maybe there is some minor alteration from this lore in the new game, but it clearly was the base for remake development.
For example the purpose and the story behind the Cathedral are completely different and I would assume a lot of Kains has changed with it as well, except maybe Nina since her role is not complex. We wont know until Bachelor is released.
Some characters like Anna has changed a lot, but still can profit greatly from OG lore.
But the way Inquisitors have been reworked pretty much makes old lore null in my opinion.
So I would say - these notes are fun to read, but may contradict the game and is not super reliable in regards to P2.
You don't get it.
This notes ARE the reworked lore.
They are different from Pathologic Classic and lay in the foundation of Pathologic 2, some even word by word without much changes. Reworked inquisitor comes straight from this notes. Reworked cathedral, mistresses, Grace and so on, first appeared in these notes, which itselfs appeared some years after the original game was published as an answer to plot holes (2007-8 if I remember correctly).
No, they are not.
These notes are development written notes for the 2005 game and released alongside it. They are accurate to the original game, but not all of them match P2.
There is a reason, why this info was taken down before the announcement of P2. I personally read through these exact notes back when the game just came out and there was no plans for P2.
In regards to P2 - a book (w/ english translation) is promised to be realeased at some point, so its logical to assume the most up to date lore will be there.