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This is not the AI's track usage fix right?
no, we just made several tweaks.
Enhanced AI and X-crossings will be included in the next update.
So stay tuned
-cheers
for example - shares, bonds, stock exchange, like in railroad tycoon 3
People have to start realising that software is an art and the creator is never happy or concluded with their creation and the viewer/user will always believe it can be 'improved' upon or should be changed in some way. You regularly hear famous authors critiquing their decades old books with comments such as, "I wish I had written that differently..."
Thanks to devs. !
we are now waiting for x-crossing.. and maybe bigger stations and warehouses..
(yes I know, we want always more... but the actual state is already much better than before).
1) Create a limit on the number of trains per line, per station/warehouse. This will prevent trains taking a million years to unload because of too many trains on one line and help the player decide to build a second station/warehouse or just remove the unloading penalty
2) Remove the overall map train limit so that big maps like contentinental America can be completed without running into that wall.
3) Do something that will prevent all cities from starting a single of the same industry early in the game
4) Bring more depth to the game such as technologies that reach farther into the future, more or different types of industries/resources and ports/port cities
5) Make the hiring of personel more important to the game for example with residents in major cities complaining about lack of security etc with added penalties, fines etc.