Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game relies heavily on escalating the difficulty as the game clock rolls into the future.
Other than that.. I have wrote some seriously long posts about money and tactics if you search.
Time is crucial, once lost, you never get it back.
Bottlenecks are the enemy of time.
Some common bottlenecks include:
1. signals too far from each other - less trains in consistent motion..
2. trains not fast enough - you need maximum speed bonuses from all train staff and all technologies.
3. poor track layout - not giving maximum room for late game congestion..
4. wrong farms being directed too far from where the goods are needed - rebuild and redirect as you move factories around.
5. passengers & goods & hotel / tourist sites, museums, & high passenger ratings per train, all help grow a city - focusing too much on goods only, or passengers only, will put a time dent in your watch when you try to play catch-up in your recipe for growth later on..
6. didnt use the coal and iron soon enough (a warehouse can be the receiving end for a city that doesnt even require coal/iron early in the game).
7. didnt know the end scenario goals soon enough - play the scenario again now that you know the final design you need.
800 loads of steel to Paris, was a tough task, I remember.
i managed it, by starting a steel industry early in the game
as soon as possible, in Bourges,
and then storing the steel in a, connected with the city, big warehouse
This last warehouse had a direct line with the warehouse in Paris
(i had to watch out, that the steel was not returning back to Bourges :) )
I started also a steel industry in Paris.
Hint #5 above, helping you grow a city.. bourges only grows if you make it grow.. the matter of how close its distance is, matters only if you cant find what it needs close to make it grow and then transfer something to somewhere else close..
At the beginning of every scenario, learn whether or not the lowest level food, such as corn or wheat depending on the scenario.. is close to the end-game final city as well as the starting city, and spend the money to make them both receive that food from the start..
Take out a loan, do some micromanagement to add or remove water towers and maintenance sheds, use the refunds to move things around. etc. etc..
The point is, dont wait for the end of the game, to grow the end of the game key cities.
So city growth is important. Most of the cities connected to goals have to be grown to 60K if not 90 or 100K. Which may not be easy. Keep feeding them with grain and wine and sometimes olives.
you are starting to think like a true railroad magnate, an influential pioneer and a tycoon all riding the same old classic steamer.
https://steamcommunity.com/sharedfiles/filedetails/?id=3262221437