Railway Empire
bbardis May 6, 2021 @ 10:39am
Chapter 5 Problem/Bug with promontory point no build zone
hi, tried third time to complete the 5th chapter. Unfortunatelly the promontory point station remains in "no build" zone. Even after connecting it to the rails Im not able to select it as station for any train. In this Forum I found same tthread from 2018 saying the issue should be solved with "the fix with the upcoming patch." Any Idea where this patch could be found? I
< >
Showing 1-11 of 11 comments
Thineboot May 6, 2021 @ 11:14am 
... multiple times extensively answered since '19. Whatever exactly the problem was in '18, it worked since '19.
chaney May 6, 2021 @ 9:52pm 
I agree the problem with the bug has been resolved.

The almost guaranteed reason you can't send a train to a Station built there is that it has no legal round-trip path. Usually a switch is missing, a Directional Signal is the problem, or a bit of track is broken.
nomistina Jun 8, 2021 @ 5:25am 
I have the same problem, did play and finish Chapter 5 some years ago, but this time around the "no bild" zone never opens up. I can send a train from San Fransisco to the salt mines nest to Promontory point non stop, and back. I have merged with the opponents and have a station in every city, except Salt Lake.
I see in my search that the problem was solved, is there a posibillity that it has become un-solved in a later update?
Thineboot Jun 8, 2021 @ 5:36am 
1.14.0 offered many new, unwanted "features" on 7 May, release date. So it may be that the above isn't true anymore... note that I posted it on 6 May ;)

If you have a save game upload it wherever I can download it and I'll take a look as I won't play the mission for a few hours just to test it out ;)
nomistina Jun 8, 2021 @ 7:26am 
And how do a share a game saved in the cloud?
Thineboot Jun 8, 2021 @ 8:18am 
... save it locally?
nomistina Jun 8, 2021 @ 8:35am 
obviously, thought of it seconds after writing, but did not have the chance to write before now :D
t.schmidt Jun 8, 2021 @ 9:04am 
I can most definitely report the same problem. And since I'm playing this game almost from the start and managed to solve the campaigne already, I think it is save to asume that the 1.14 update is responsible for this behavior. Maybe and old version or a part of an old version of this game was used to creat the Japan DLC and that is what's backfiring now?!

One little update. I should have waited, because even though the city ist totally inside the forbidden zone, passenger can board and leave the trains in Promontory Point in my game. So it looks odd, but it is working. Building in the city is not working, but i don't remember if it ever was.

And just archieved President. All tasks including the optional ones done golden.

Last edited by t.schmidt; Jun 8, 2021 @ 9:57am
Thineboot Jun 8, 2021 @ 4:24pm 
As I thought, and it's one of the obvious reasons, there was no legal roundtrip possible.

Add a new train, start at Promontory Point... and all green circles vanish.
Add a switch between Promontory Point and the bridge and do it again... and all (or most, haven't checked "all") stay.

Since you have to transport Passengers from San Francisco to Promontory Point without stopping start the line in SF and end it in PP... on 6 or 7 Sep the first 8 Passengers arrived, one tried to steal a golden... but that's another story.

And I run it in 1.14.0, not a beta.


As for Promontory Point itself, the city was never selectable.
@ a discussion in another thread: selectable is another unknown word, at least to Steam ;)
chaney Jul 25, 2021 @ 12:50am 
I'm glad you got it sorted out.

"Should have been obvious" in hindsight, yup, but that's not always obvious before hand :)
Switching and signal blocks are a fundamental mechanic to the game. They are not the same as in other games, and are not explained clearly in the game, so those are a very frequent source of difficulty and confusion for realistic track players. I tried to compile the basic mechanics in a guide to help answer FAQ type problems in one place rather than repeatedly in the forum.

As to the characterization of this forum, I find *this* forum to be one of the least rude / 'git gud' forums on Steam. (Not that it 'never' happens.) Sure some of us get frustrated answering questions that have already been covered multiple times, I certainly admit I do. (Which is why the guide exists.) Still, I know Steam search is not very effective so try to provide information in place, even if it is brief. Perhaps the "none of those comments are helpful" is targeted at other threads, but it feels misplaced in this one. This forum has a decent history of providing help. Sometimes players just need a quick hint, sometimes more details and extensive exposition. As long as people are putting in an honest effort, they generally get help and good advice/information. It looks like the award on post #10 indicates Thinboot's freely given time was helpful and appreciated in this case.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: May 6, 2021 @ 10:39am
Posts: 11