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The pro of a warehouse is it's a "warehouse". Collect goods from multiple sources and deliver them all at once.
Warehouses that are close enough to a City for the City to use, will get resources delivered to them by actual trains ( and WILL be in the Warehouse), where they will either be consumed by the City and/or it's industries, or picked by a train to go to another City(s). If/When those resources get consumed by a City is when you get paid a delivery fee for them, i.e. the same carload of resources (or goods) can NOT generate more than ONE delivery fee. So you do NOT get a delivery FEE when you deliver to a City's Warehouse, (only when they get consumed or used by an industry). (If they get changed into something else by an Industry, you can get a delivery fee for that new good).
I have never seen it happen, so I think the RE program during Game/Map setup has something built into it that says NO Resource Sites can be located Close Enough to a City that a Station/Warehouse can be in range of BOTH (City and Site) at the same time. If anyone has EVER seen a Resource close enough to a City that a Station/Warehouse is range of both the Resource and Station/Warehouse, please say so.
added: see below by rff1 and chaney, even if the Warehouse is in range of Both Site and City (on European or non American Maps), the City can NOT use the resources until a train has hauled them. Although wagon deliveries are still possible, e.g. I have seen cattle delivered by wagon to A and then the meat also delivered by wagon from A to B.
I do NOT think that it is possible to setup a chain of Warehouses each within range of it's neighboring Warehouses such that carloads of resources/goods could be transferred along the chain without using a train (after a train delivers to the first Warehouse in the chain). Please let me know if you have ever seen an exception.
This applies to "Warehouse" with a capitol "W" which is a building the player builds.
Each City will have their own pre-existing "warehouse" with a lower case "w" which stores the stock for that City. Goods going to/from a warehouse are processed through a Station or connected Warehouse.
I see one possible special case, the Resources could be close enough to be using wagons (over land travel) to get to the City, but in that case they never get into the (W)arehouse and go straight into the City's own internal (w)arehouse, and you will never get a delivery fee for those resources delivered by wagon. Although, if you OWN the Resource Site, it will still make it's own normal profits.
I have also noticed, from memory, that depending on the setting you pick, you get differnt kinds of warehouses too.. like if you pick realistic, you get control lights and cross railways lines, though in normal you dont get the cross over railway lines .. if that makes sense..
Im new, i only just started playing this game, so far i am impressed..
I guess i was just curious as to placing a warehouse between two resources, if those two resources would still use the warehouse like a station and stock it up without having to use the train station to delivery to the warehouse..
does that make sense?
I also tried to place warehouses next to the city to expand its storage capacity, or is that the wrong idea?
It would be nice to be able to connect lines 1 and 3 and 2 and 4 without having to join up 1 2 3 and 4 to get there.. though I think i have only been able to do that once without the having bridges or tunnels taking over ..
Ok I think i get it, i was thinking on putting a warehouse in place of a train station, specially if it is between two farms and in range of each other..
That way, the farms could use the warehouse the same as a train station and the trains do their normal jobs..
Do not forget that the AI takes the fastest way,
we must therefore separate the warehouse need from production!
Personally, I use my warehouses
The city of beer does not take wheat at the warehouse
she has her line of direct supply wheat
the city of cheese does not take milk at the warehouse
she has her line of direct refueling milk
the sawmill does not take wood at the warehouse
in the example the wheat and the milk the wood are necessary in small quantity for each city
As a general rule, we must understand that each city needs everything, but if a city has a factory, it takes everything to the deposit, the fastest way!
Station, goods
it does not take the same production adjacent cities A / city B Beer to Beer
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