Railway Empire
Gold rush scenario - Being loaded for ever
Hello,

I've returned to the game since quite some time and now I'm trying to do the gold rush scenario.

The scenario is simply impossible since all the passengers and mails wagons directed to Carson city, the city with the gold mine, remain stuck in San Francisco and Sacramento being loaded for ever.

Of course San Francisco and Sacramento has a lot of wagons for Carson city (by checking into the magnifying glass from the city itself) but it seems they're not using it: I've waited two game months.

The only city capable of reaching Carson city without wagons being loaded for ever is Shasta which loads and unloads without issues (thus demonstrating also that Carson city indeed needs citizen... after all it's the target of the scenario bringing citizens to Carson city).

I've tried also with the legacy version: same behaviour.

Is it that expected and hard coded in the scenario or not?

I'm playing from Windows... maybe should I try from Linux?

Thank you.
Originally posted by Thineboot:
Seems you expect passengers and mail to go the long way via Shasta. One thing this campaign scenario is trying to teach you is that passengers, mail and goods won't take your trains when they can use a much shorter route wagons can provide.

It may not be your preferred way to travel but it's a game mechanic you'll come across in later campaigns, too. I remember the NY-Toledo-express route and the LA-Portland-connection.
In real live it's known as short miles in the US used to pay truck drivers in an abusive way. It's a point to point straight line between pick up and delivery ignoring vast areas of water, like Oceans, massive obstacles like mountains and canyons. And the same is true for RE.
So build a tunnel or go over the Rockies, just shorten the distance they have to travel and will use your trains.

If you insist that Gold is transported from Carson City to SF by your trains you're missing the point, that the Gold has to be picked up in Carson City by train. That's a special rule for this scenario. RE uses the fourth city building slot for special rules like a Gold mine in many of their scenarios.
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Thineboot Jun 6, 2020 @ 7:13am 
Seems you expect passengers and mail to go the long way via Shasta. One thing this campaign scenario is trying to teach you is that passengers, mail and goods won't take your trains when they can use a much shorter route wagons can provide.

It may not be your preferred way to travel but it's a game mechanic you'll come across in later campaigns, too. I remember the NY-Toledo-express route and the LA-Portland-connection.
In real live it's known as short miles in the US used to pay truck drivers in an abusive way. It's a point to point straight line between pick up and delivery ignoring vast areas of water, like Oceans, massive obstacles like mountains and canyons. And the same is true for RE.
So build a tunnel or go over the Rockies, just shorten the distance they have to travel and will use your trains.

If you insist that Gold is transported from Carson City to SF by your trains you're missing the point, that the Gold has to be picked up in Carson City by train. That's a special rule for this scenario. RE uses the fourth city building slot for special rules like a Gold mine in many of their scenarios.
emanuele.emalele Jun 6, 2020 @ 8:46am 
Thank you very much.

About the gold I got the sense of the scenario which is don't go straight from A to B but use the warehouses already there... but for passengers... I honestly didn't expect that.

By the way I wonder how many players are able to spend 800k dollars just to do one tunnel at the beginning of the scenario :) but adding behaviour to passengers I must admit is a nice touch.

Basically the idea of this scenario seems to me the opposite of the wonderful one related on meat transport which was hell to complete in gold: there you must go from the East Coast to the other side of the Moon where here if you say please passengers take the long route (long here means 1/10 also of the first railway you built on meat scenario :) ) they say no we prefer to wait in station with 127 wagons for Carson city.

Well rules are rules: nice to know there is also this thing.

I like very much this game :)
Thineboot Jun 6, 2020 @ 10:03am 
Note that passengers and mail are also called express goods as they want to be delivered as fast as possible. The faster they reach their (next) destination, which hasn't to be their final destination, the more they have to pay on arrival.
Goods on the other hand, whether rural or industrial ones, have a flat rate. Whether you deliver them just around the corner or on the other side of the map you'll get the same amount of money no matter what you've transported.

800k for a dark tunnel is one way to deal with the task. Finding a scenic route without tunnels and bridges and manageable slopes is much more satisfying than wasting money in the early game.

There is much more to say about this and a good start is chaney's guide which covers various aspects of the game you haven't thought about yet.
emanuele.emalele Jun 6, 2020 @ 10:35am 
Wooooow what about the scenic route?!! You must be joking: this game includes also that? I've never guessed by myself!

Thank you man for all these advices: they're precious :)

..I guess I should read the manual of this game after all :)
Thineboot Jun 6, 2020 @ 11:39am 
Just select a train and hover the mouse over the train details, click the out popping camera and use the usual suspects (hotkeys) for different views ...
emanuele.emalele Jun 6, 2020 @ 12:03pm 
Originally posted by Thineboot:
Just select a train and hover the mouse over the train details, click the out popping camera and use the usual suspects (hotkeys) for different views ...
Yeah I know of course I've done it a lot of times... losing precious game months :)
Thineboot Jun 6, 2020 @ 12:20pm 
Just save before being distracted for too long ;)
emanuele.emalele Jun 6, 2020 @ 1:35pm 
Ahahahah :) it'll be done :)
Saulius Jun 6, 2020 @ 10:30pm 
Originally posted by emanuele.emalele:
after all it's the target of the scenario bringing citizens to Carson city

Bringing passengers won't help to grow town. Just supply Carson with various goods to boost city growing. Don't bother with passengers and you'll be good.

It is confirmed - delivering passengers and mail do not help to grow cities at all. They're money makers.
start214 May 21, 2021 @ 4:10am 
very interesting scenario to play. I managed and finished this
scenario with a president rating.

How i do this? In short:
- first 4 stations (the ones with automatic line switching)
between SF, Sacramento, Shasta and Carson City. Automatic, so
they transporting good, passengers and mail.
- then 4 small automating warehouses on every city with
corn, grain and wood , and connecting with each other. Name
your warehouses not with nr. 1 or 2, but with for exampel w_sanfr_1
or w_sacre_1, is more easy to read. To feed this line, grain
Near Carson City to warehouse from Carson City. Wood to warehouse
near Shasta, and corn also in Carson City. Also an apart line
from wood to Carson (we need the 100000 people limit for Carson)
- then big warehouses in SF, Shasta and Carson City, special for the
gold, connecting with each other. As you know Shast and Carson City are delivering the gold for SF.
This line you can also use to transport meat from SF to Shasta and other goods maybe.
- Carson City needs feeding, is the bottle neck in this scenario. I made also an passenger connection (no goods)
with Bodie for more traffic and money.
- When you have the money expand the warehouses with vegetables, sugar and fruit
- keep your focus on the task list, when Carson is not on 100.000 stick to it.
- i bought a distillery in Sacramento and Carson City. Wait for this task completed.
Use all your money to accomplish this.
- then a connection between SF and Los Angeles with automatic
stations with ONLY express trains.
- then 3 automatic stations in San Diego, Yuma and Tuscon.
- then 4 automatic warehouses with corn, grain, wood, vegetables, fruit and sugar
- do not forget the university in LA
- and make the connection between Salt Lake City and SF with express trains.
GeeBee May 21, 2021 @ 5:41am 
Originally posted by emanuele.emalele:
Thank you very much.

About the gold I got the sense of the scenario which is don't go straight from A to B but use the warehouses already there... but for passengers... I honestly didn't expect that.

By the way I wonder how many players are able to spend 800k dollars just to do one tunnel at the beginning of the scenario :) but adding behaviour to passengers I must admit is a nice touch.

Basically the idea of this scenario seems to me the opposite of the wonderful one related on meat transport which was hell to complete in gold: there you must go from the East Coast to the other side of the Moon where here if you say please passengers take the long route (long here means 1/10 also of the first railway you built on meat scenario :) ) they say no we prefer to wait in station with 127 wagons for Carson city.

Well rules are rules: nice to know there is also this thing.

I like very much this game :)
If you are careful with your route over the mountains you can minimise the need for tunnels and bridges. Try to follow the contour lines to minimise big elevation changes.
Thineboot May 21, 2021 @ 6:12am 
It's challenging and satisfying to cross the Rockies without any tunnels and bridges - and no steep inclines of course, you wanna reach the other side as fast as possible without wasting money.
start214 May 21, 2021 @ 6:54am 
indeed, you do not need to cross the mountains, you can spend this money otherwise.
Thineboot May 21, 2021 @ 7:20am 
Well, that's not what I've said.

Passengers and Mail won't be exchanged between SF & Sacramento and Carson without crossing the Rockies because any connection via Shasta is too long for them.
emanuele.emalele May 21, 2021 @ 10:47am 
Well... if that's not strange... I do not know what it is... or maybe a coincidence.

The last message in this thread was the 6th of June 2020: on that very day I decided to change game just to de-focus from trains :)

Now... from that day I've launched RE only two evenings ago and I didn't even remember about this thread. Exactly in the same period (well more or less) mr. start214 posted a message: not a day in the 2020, not in the 2021 but exactly when I've started again after more or less 1 year.

Wow and then they say there is not an AI to control humankind ;)

Anyway trying again the gold rush scenario was nice: I almost finished everything in gold check but almost, so I'm about to restart and further optimize. The strange thing is that without remembering anything about this thread I'm actually following the advice received: I guess my brain stored it for later use.

Thank you guys and happy playing to RE!

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Date Posted: Jun 6, 2020 @ 6:41am
Posts: 35