Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The lame part is when you do this nothing is stored, only connected. So if you want to actually put those goods into the warehouse you still need a train.
Find the activation a bit unneccesary myself
Except that if you deliver goods to it by train they can be stored.
Sorta. Anything in range is considered auto connected/collected for purposes of loading on a train or supplying a city. However nothing is actually stored with that connection.
For example you can now place a warehouse between Baltimore and Washington and both cities are connected to the warehouse (without a train.) So if you set the warehouse for storing meat from Batlimore and Cheese from Washignton then they trade without use of a train.
Another example is Nashville can have a warehouse placed to supply cotton to it without runnign a train.
The no actual storing isnt a big deal in most games. However if you are trying to starve your competition a warehouse wont do it without a train removing the goods. For example on the 1830 east scenario the competitors love to come in and take your milk and grain with a large station. If you run trains to a warehouse you can deny them those goods, however if you just have them connected without trains to a warehouse then the competitor can still drain the farms.
I guess it kinda makes sense game balance wise, but from a realistic standpoint the goods should be moved to the actual storehouse.
I have tried to use a Warehouse as a substitue for a Station to collect the Resources from the Sites and have my trains pick the goods up for delivery to a City/Station, but that seems not to work.
Some questions, if you own the Resource Site, when and if do you get PAID for the Resources? Also would youget ANY payment if the Resources got picked up by a Warehouse and/or delivered to a City via a Warehouse and wagons?
added: it turns out that I did not have the Public Beta for 1.5 enabled so I was playing 1.4, and so I was not getting the new Warehouse capabilities.
BUT you pay a price for this: you do NOT get Paid any Delivery Charges for those Goods/Resources to the Warehouse to the City. However, if you own the Resource Site or Industry that produced them, they still generate income for their operations.
So ONLY use the Warehouse for "some" of the deliveries directly to a City, when the Stations are too busy to get the cargoes delivered quickly, probably because the City has grown too Large for enough cargoes to be delivered to it. Correct?
The only benefit for REALLY REALLY LARGE cities is that they generate more Passengers and Mail, if you can not deliver enough cargoes (train loads) of Resources and Goods to that City to support it's population. Although, you do make more money as the owner of the Resource Sites or Industries that produced them.
This also means do NOT build your Warehouses too CLOSE to a City IF you want to get paid for trains that deliver those goods from the Warehouse to the Station/City.
In particular, Passengers and Mail should ALWAYS be delivered to a Station in the City. The Warehouse is not designed to keep track of and pay you for Passengers/Mail, or to keep track of them for transhipment. For busy and large cities, I will have a double track intended solely for use by Passenger/Mail trains, and other tracks for freight deliveries, sometimes even a 2nd Station in that City for additional freight deliveries.
If I own the factory in the city then it does benefit you. You have a constant supply without having to wait on a delivery. Think about it a level 3 or higher factory can consume goods faster than you can haul it (provided the goods are leaving the city.) This is where the city attached (no train) warehouse kinda faisl because it wont collect the finished goods so the factory keeps going.
You also are overlooking another important factor, no congestion. Any rail line delivering something to the city from a distance a warehouse can overlap is going to cause congestion simply because it can make so many trips in and out that it slows down all the other incoming lines, or you no longer need to devote a rail line jsut for that resource and you can use it to trnasport to somewhere else.
So once you factor in not paying maintainance on a train and the congestion removal losing on the delivery fee dont really matter.
But when I tried a Warehouse near Resources instead of a Station, the Resources did not seem to accumulate in the Warehouse for my trains to pick. I thought that I had it set to accept those Resources in the Warehouse. I will have to try it again, with trains trying pick up there.
But would an Express type train at another City pick up Passengers + Mail for delivery to your City if the train was only going to a Warehouse near the City, with no Station in the city, or no Station on the Route Manifest?
One problem with Warehouses, they only take 6 Resources/Goods (each), so you might still need at least one Station, unless you had several Warehouses near the City.
I AM quite AWARE of the CONGESTION problem at Stations of a Large City. The time between trains on one track at a Station (even a Large one) is really bad on a 1830 to 1930 map, perhaps 15 to 20 days, so you can only get 1 and a half to 2 trains per month per track at a Large Station, if you are playing 1830 to 1930.
I suppose that I could even build a Warehouse near a City belonging to Another (AI) Company with 2 Stations of that other Rail Road, where I could not build my own Station at, and get paid for goods coming out of my Warehouse to "his" City. I do not think that I would normally want to DO this, but it seems like it might be possible to make work.