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However, there are some things about resource names that I really do not like. Some examples: Bloggs Well yields cement, a product obtained by roasting limeston, which comes from a quarry. Bloggs Fattening produces milk, which comes from a dairy farm, which in turn is not a factory converting milk to food: that is a creamery. Bloggs Colliery yields iron, whereas a colliery is specifically a source of coal; both coal and iron probably come from pits. (I'm using Bloggs because I can't remember the actual names, just the oddities)
With the exceptions of Lopez and Malone, every resource that I have seen has an English name although the USA accepted immigrants from many countries, mostly (I think) European. There really ought to be some other nationalities represented: is this the case in non-English language versions of the game?
I edited my message to make that clearer.
but i want to talk about the buggyness of the auto naming. its not consistent.
for the first train for a connection it is named A -> B.
all consecutive ones will get a number A -> B 1, A -> B 2 so on.
firt i really would like to start with 1 and continue with 2, not start with nothing (0) and continues with 1.
but apart from that, it seems that the first train also get AUTO UPDATED, when you rename a warehouse for example, the name changes... BUT only for those trains that do NOT have a number... so this needs to get fixed.
I do agree about the 1 in the Name business. In fact, when I do my own manual renaming I often make my name include a 1 on the end of it for that very reason, so that the first clone of it will have a 2 in its name (since it IS the 2nd Train with that Name afterall).
Ah, the question: do you count from 1, or 0? Tabs or spaces? Coke or Pepsi? Harley or Japanese? I'll leave religion out of it ...
https://steamcommunity.com/sharedfiles/filedetails/?id=1620160578
PS. Thankfully, I hardly ever build second stations except sometimes for build-out and at that point more trains is probably better. If in doubt slap a couple more on.
What does this new understanding tell me? To get a two-stop train with reversed order all you need to do is go and reverse the stops after the train starts loading. It will start in the right place and everything. Any copies will have the same name, but on the first copy you should correct the order so that all future copies of a copy start in the right place.
I have been exploiting this principle without really understanding it for a long time by buying a copy named City A -> City B 1, but switching it's actual route to City B -> City A. If done quick enough, while train "#0" is occupying the platform, I will have trains starting simultaneously from both ends of a two-stop route. To get a new set of two trains I go to the latest copy then press back arrow to last train then copy that, repeated twice.
Simple solution to satisfy most players would be an option for freight trains: default/1st station with good (capitalized)/2nd station with good (capitalized). No in-game renaming, just an advanced option you can set in a free or sandbox game as advanced options are not accessable in campain/scenario.
If you wanna sort out all freight add a space in front of the name and they all end up on top of the list. But that's just a convenient side-note.
Destination should be named after the farthest away station (scheduled, not geografically) instead of the last one of the round trip.
Warehouses could be named after the nearest city. And give them longer names for god's sake ;)
As for the numbering system please start numering at 2 and add a 1 to the first train when cloning a train for the first time.
Two stations should be named A and B. I could add better naming conventions but that's simple and would stop conflicting with train numbers... I hope you know what I mean...
I am glad you are discussing this topic. It is good to hear that some of your are not happy with the way train route naming is currently implemented while others are just a little unhappy or even think it is let us say "sufficient".
Train route naming has been on my list of potential changes for the community patches but it was dropped in favour for more pressing issues, unfortunatly.
But I will keep a close look on this topic, at latest for a potential RE2 we will have to put more thought into naming conventions for sure!
I suspect in those other pause modes, I would just use the default Names and use the ability to click on a Track to get the Trains that use it.
However, like I said earlier in this thread, I am going to (continue to) rename my Warehouses (particularly at Resource sites) to names like Grain, or Grain/Wood, etc.. For default Train names I could change them just by what order I listed the Stations in the Route manifest, if I want the name different than the old name, the new train can start in the wrong place, but often that is not much of a hassle or bother., and it will correct itself quickly.
to kalypso_Lord MK, glad to be of service in raising the topic. I am also glad I decided to raise it as a separate new message thread.
Now that I have raised this topic I think (suspect) that some game options to control format and order of Stations in default Train names should not be too difficult to do.
When I set up a Train Route there is usually some task to be accomplished that I want to be reflected in the Name of the Route, then I might add additional stations and cargoes, particularly return cargoes, to the Train Route.
To give an example using the Mexican Scenario, I will pick up Cattle at the site (Warehoue/Station that I rename to "Cattle") nearby Oaxica, haul it to Oaxica, and then haul Meat to Veracruz, and then maybe haul Beer (or automatic cargo which could include Beer, Mail and Passengers, and any other Industrial good made at Ceracruz) back to Oaxica. So possibe Route names could be "Veracruz - Meat" or "Oaxica Meat - Veracruz Beer" depending on the style I wanted to use in the Train Name. But I would normally leave the Cattle to Oaxica part of the Route OUT of the Name, the Meat and Beer deliveries are the key functions of the Route. I could even add Sugar from the site SE of Oaxica to the Train Route., and maybe to the Train Route name, or else keep Sugar as a separate Train Route. I could also add Mail + Passengers to the Oaxica to Veracruz leg besides Meat. But whether or not to include Mail + Passengers anywhere in the Route and Route Name is a separate discussion and depends on the size of the Cities and other traffic on the train tracks.
Or you coud use N and S (North and South) or E and W (East and West) in default names for 2 Stations at the same City , which could be different options for default names. I would prefer A and B over N and S or E and W becuase the later depend on the relative placement of the Stations, while A and B is more generic.
added: Or you could leave the first Station's name unchanged and put the modifier only in the second Station's (in the same City) Name. Another possible game option that could be choosen. Ths has the advantage of keeping the Train Names shorter for at least one of the two Cities.
With the present naming, start with one station in Chicago and one in Toledo, linked by double track.First train (referred to as train A later) is called Chicago<>Toledo. Its clone. train B, is called Chicago<>Toledo 1 and both names are correct.
Now add a second station in Chicago and Toledo. Train A becomes Chicago 1<>Toledo (should be Toledo 1) , train B remains just Chicago<>Toledo 1 (should be Chicago 1). Clone train A and new train C is called Chicago 1<>Toledo 2, which is the wrong station. Clone train B and new train D is called Chicago<>Toledo 2, both stations wrong.
To really confuse matters, run train E between Chicago 1 and Toledo 2. Train E is called Chicago 1<>Toledo 2, which is in fact correct but is the same name as train C. Clone that and you get Chicago 1<>Toledo 3. And then run some trains starting in Toledo 1 or 2 to Chicago 1 or 2 . . .
Using A and B instead of 1 and 2 for the two statiions, and correcting to change the station names for all trains, would give train A as Chicago A<> Toledo A; train B Chicago A<>Toledo A 1; train C Chicago A<>Toledo A 2; train D Chicago<>Toledo A 3; and train E Chicago A<> Toledo B.No confusion.
As I've said, the simplest way to avoid the basic problem would be changing the code from adding 1 and 2 to the city name to adding A and B. Simple, no new coding, just changing two instructions.