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American railways are conceptual different from European railways in this respect: in the US it was all about distance, in Europe it was all abou volume.
The tiny solution :
http://steamcommunity.com/sharedfiles/filedetails/?id=1296182670
Normal :
http://steamcommunity.com/sharedfiles/filedetails/?id=1296336542
Bridge :
http://steamcommunity.com/sharedfiles/filedetails/?id=1296336747
Edit :
Redid two of the pics.
How about a turbine interchange like on the motorway 😂
You can probably do it but it needs a lot of free space. In RE the Minimum Curve Radius for tracks is 5-6 miles.
http://steamcommunity.com/sharedfiles/filedetails/?id=1296272140
Signal view
http://steamcommunity.com/sharedfiles/filedetails/?id=1296272743
But now I'm almost exclusively using the "tiny" method. The difference is that less space/tighter radii are possible with the only expense being slightly higher risk of congestion. Basically if there is an incoming train while another is attempting to divert, there will be a small delay because both must use the same small "entrance" ramp.
I made the adjustment to the "tiny" method about the time that I realized that station platforms are the biggest restriction on traffic flow. As long as any junctions are a couple full train lengths away, the "tiny" method should be able to handle about as much traffic as you can push through the station. Unless there's a breakdown.
All these patterns are fine. The closer the switches the better. Only rarely will they bug and you will know right away, but I think some of that has been fixed since beta. It's down to you to place signals correctly, especially directional (red) so trains wait in the right places for a clear track.
Your pictures show what I had in mind when placing the junctions for normal. I probably started connecting the wrong track first and so the curve of my 2nd track strike out too much.
Edit :
"How about a turbine interchange like on the motorway?"
http://steamcommunity.com/sharedfiles/filedetails/?id=1296393508
The whole junction construction is about 30 miles x 36 miles wide.
In other cases the system gives you 20% or tries to tunnel below the other track and you have to add more points and correct things and it does not come out as you wish. Then you probably should go back to a savegame and try again.
http://ndnw.net/no-hp-stuff/double-j.JPG
How to do it?
Connect a single track curve to your existing double track somewhere. After confirming the build, you will see a smaller cone on the opposite line. This is the point to connect to when doubling the curve you just built.
Thanks a lot!
When you've made the double turnout, be careful with the signalling, You need stop signals on the 3 tracks leading to the junction, and any other stop signals must, as usual, be at least one train length away from the junction.
https://drive.google.com/file/d/1EQfCGY9Gt9hmOrZ2VvNyFUvEeEgvIEPp/view?usp=sharing