Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
we are currently working on track laying and definitely looking into crossings. Please be aware that this takes some effort and certainly some time.
Good to know. Thanks for the response, I'm sure most will be happy to have them.
I'd really like the Bridges / Overpasses my self...
Cheers..!
EDIT: Nevermind, I found it. Sad that I never noticed that before.
Or happy, you finded it..!
It's one of the things from beta that really helped a ton. The "X" they're working on will help too. Hoping it's a piece and not a finicky track laying mode. Maybe if it was just a hotkey...
Cheers..!
If anything ain't done by now, it ain't ever gonna be.
I've never needed the snapping disabled. Actually, the snapping is a godsend.
When this comment was made it was impossible to build a pair of parallel lines with flush ends, two side by side track points weren't allowed. With the bulldoze we could crop tracks to a flush end. This has been flipped: we can now build flush ends but the dozer can only crop to un-even ends.
Track building could have been better, but with experience you avoid most of the pitfalls.