Railway Empire
CoalBerner Mar 12, 2018 @ 9:40pm
Hotkeys for speeding up track laying?
So something I've noticed is that there is no menu to set or even view hotkeys in this game. So gonna ask here I guess.

Is there a key that I can press to confirm a action (like you lay track and instead of going up to press the $ sign, this would do that for you)? This would really speed up track laying immensely and improve player action speed quite a lot.

And using esc to cancel (or remove the track plan) would also be useful. Since both this and the previous actions are all based on mouse work.

After a point this game is going to ruin my wrists. Gonna get Carpal Tunnel Syndrome or tendonitis at this rate. x_x

Anyone know?
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Showing 1-6 of 6 comments
chaney Mar 13, 2018 @ 2:34am 
There is a set of fixed hotkeys. The Ingame Manual (F1 or 2nd button at the top left,with a "?" Tips and Tricks) chapter Understanding has a Hotkeys section.

WASD or Arrow Keys move the map around QE to rotate the view RF to zoom in or out SpaceBar toggles Pause in some states ESC open Game Options Menu Tab/Shift-Tab: Map/train dialog: toggle trains City dialog: toggle towns with a Station Dialog: toggle tabs Numpad +/- game speed H Center starting City If in Track or Station Construction with contour lines option "on" toggle contour lines. Delete/Backspace open Bulldozer Mode X toggles Signal Mode in some states V Ride along T Track Construction B Building Construction L Train List G Flow of Goods M Toggle Minimap off/on F1 Tips and Tricks F2 Tasks F3 Company F4 Research F5 Engine Shed F6 Personell F8 Quicksave F12 takes a screen shot C does something now, and I think some other keys ... don't recall ?

Remind me of the others and I'll add a section to my Basic Game Mechanics guide at:
http://steamcommunity.com/sharedfiles/filedetails/?id=1293183195

I use AutoHotkey. I put up a sample script in a "DIY Hotkeys" thread at:
http://steamcommunity.com/app/503940/discussions/0/2860219962089755265/
It's pretty easy to use and really helps make the game more playable. The script includes keys for the four buttons on the right screen controls, including the $ button mentioned above. I think in the script it is assigned to "c" so you might want to move it, although it still works.
Last edited by chaney; Mar 13, 2018 @ 2:36am
introaether Mar 13, 2018 @ 7:39am 
When all I want Is 'enter' to tick that stupid dollar sign.

The amount of distance I have to cover with my mouse it ridiculous. Tbh, its pathetic that an AAA game devs didn't pick on this during beta.

It's beyond simple to code and makes a massive difference. As to why they haven't bothered? Makes ZERO sense. Do they even test the game?
Last edited by introaether; Mar 13, 2018 @ 7:41am
gardlt Mar 13, 2018 @ 8:37am 
Lots of requests. But the tick is used in many places so I'm guessing implementation may not be that straight-forward.

Actually, for me the adjustment of track is the main time use. Doc Savage called it "hunt the pixel." Some builds will actually work when done individually and not as part of a whole. Maybe a minor bug enforcing track curve radius minimum? When I get time will try to save some of these builds to savegame so the devs can repeat and fix.
introaether Mar 13, 2018 @ 10:08am 
It's a UI nightmare in all honesty. Especially given the nature of what Trainiac is trying to make you achieve. Which is why I find it hard to comprehend the Dev's not prolioratisibg it earlier - surely someone play testing noticed the jar it causes? I digress.

Even like a double click to confirm, anything other than... here we go to the top right corner and back a again!
chaney Mar 13, 2018 @ 3:30pm 
I share the frustration. This game more than any other for me has been a torment of potential and disappointment because of falling short of that potential. Inside the program it is so simple to add reassignable hotkeys.

Seriously, try the AutoHotkey stuff. It really isn't hard to do and lets you have a fairly functional (not perfect) hotkey for track building completion etc.
Doc Savage Mar 14, 2018 @ 12:49am 
Originally posted by introaether:
When all I want Is 'enter' to tick that stupid dollar sign.

I want the space bar mappable for any situation that says "yes". Not the Enter Key. I don't like having to use the Delete Key either TBH.

I've used AHK in the past. Have a programmable keyboard... As work arounds they're OK, but honestly it's 2018. Why are we even having to have a discussion about this sort of thing..? It's not like it nobody knows about UI design, frustration and playability in a computing environment.

The UI is the Devs connection to the gamers soul.

All this one says is "don't touch me".

Which I can almost understand not knowing where y'all's hands have been... ?B)

Cheers..!
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Date Posted: Mar 12, 2018 @ 9:40pm
Posts: 6