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Here's another fun fact - decrypt the "DefaultPawn" files, and replace Walker's starting weapon (the M4 Carbine) with the Bayonet Runner's Knife (which can be found under the "commando" listing in the same file), re-encrypt it, and start up the first level. Walker will have a unique set of animations for the knife, and can oddly shoot and aim with it. Switching away from that will prevent you from re-equipping it, and you seem to lose it once you have to fight the refugees.
I can't seem to get multiplayer weapons into single player, though. While they worked in the hands of some enemies, the game crashed after I tried to melee execute one of them. Plus, they never drop, and trying to give Walker one just gives him an invisible version that doesn't shoot.
yes i know about that one
Oh, okay. Would you know, by chance, if it's possible to load the multiplayer weapons (i.e. AK74, Vector, FNP45) into singleplayer?
By the way, I haven't been able to find the ftsFilter option yet. Which Config file is it part of?
i can't recall but its in one of those i have some pictures i can show you the also AK74 and FNP45 is in the single player its just hidden
That sounds good. Are the photos in your screenshots page, or are they listed as private/friends-only? I tried loading both of those weapons into the first level yesterday, but enemies would appear to use invisible guns, and Walker was stuck with invisible non-firing versions of them. I'm guessing the AK74 and FNP45 only show up at specific times/through some complicated modding?