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翻訳の問題を報告
No one's exactly denying that the human touch would go away. The game, at several points, mentions that and the ethical implications of using armed drones.
Remember: AC7 serves as a warning in regards to humanity's over-reliance of technology. To borrow a comment from the link I suggested to you for further reading:
"The game basically hinted at humanity's over-reliance on technology and how it might be used against us. In that regard, I think it did a really good job.
Was it boring? No.
Mission 2 showed us that technology has come far.
Mission 3 showed us that technology, if it goes too far, will be quite dangerous.
The hectic final part of mission 4 and its ending showed just what these little things can do.
Mission 9 showed how terrible the power of AI can get.
Mission 10 introduced the consequence of giving human cognition to a drone.
Mission 12 showed that the existence of technology shouldn't be taken as a sign to let go of our human nature.
The DLC missions showed us how drones can be used against us by our enemies.
Missions 16-17 proved the point made in mission 12, and added a consequence. They showed how inconvenient it will be if our reliance on technology grows to unhealthy levels.
Mission 19 showed how powerless we can be if we're not careful with technology.
Mission 20 gave us one of the hardest boss fights of the franchise, demonstrating during the briefing that the threat of taking over humanity is within arm's reach. Technology IS replacing humanity, and it intends to continue the war through whatever means it can. It is now thinking for itself, and has decided to tip the tide in its favor. You are the final hope.
Boring? Hah! I'd take this plot over shooting down Pasternak any day! (Nothing against that guy, I just wish he'd had more than two minutes of screen time)
The ones who call this plot boring DON'T SEE!"
This is completely untrue. For one, AI (and specifically machine learning/neural networking) is used everywhere. You've probably used, or otherwise provided data into, ML programs several times in your daily routine. The whole reason why we use machine learning is because it is incredibly more efficient at processing big data sets than people are.
Secondly, there are AI-powered drones in full military service, in several countries, for decades. I'm not just talking about drones operated remotely by human operators either, but rather machines using AI routines to identify and engage targets.
In terms of aircraft alone, loyal wingmen has been an open secret for a long time. If you don't know what that is, it is wingman drone (or multiple drones) that follow around a piloted aircraft in a combat mission. LW missions are to basically extend the capabilities of the controller aircraft, such as carrying out recon, carrying extra ordinance, electronic warfare pods, whatever.
It is rumoured that F-117s had LW aiding them during the NATO-Yugoslavia campaign. It is becoming more common and open now, to the point that new projects are marketed for that role, such as the US-Australian Boeing BATS or Russian Sukhoi S-70 Okhotnik.
People back then said human couldn't fly, look where we are now?
There's an AI that beats Dota 2 Pros. you tell me if AI can do better than most human.
Do you remember the famous chess match between Gary Kasparov and Deep Blue (a computer)?
I read this article in question. Take a good look when you can:
https://theconversation.com/twenty-years-on-from-deep-blue-vs-kasparov-how-a-chess-match-started-the-big-data-revolution-76882
Batteries aren't an issue. They'd be running off whatever power the jet engine makes like a car and it's alternator. The drones aren't running off some high tech electric motor or anti grav boosters.
EMPs wouldn't really work too well as they're not really directable. Anything you'd fire off would effect not only your craft, but those of your allies around you. Also EMP shielding is also a thing.
Drones would also make better pilots, due to their computing power and expendability. The story they were going for in this anyway is man vs machine. pilot vs drone. the finale even comes to a head where its the remaining pilots of both warring countries coming together to stop the automation process. and the fact they bring up multiple times in game on their opinion of human pilots being more ethical and preferable due to their emotion, humanity, compassion and the creative process of the human mind.
As I posted earlier, there is a hierarchy of AI. It goes Artificial Intelligence -> Machine Learning -> Deep Learning.
Common AI programs are just simple programs. Machine learning uses at least one neural network, whereas deep learning uses many. This means that the difference between AI and ML is that ML is actually comprehending the data that it is collecting in order to make predictive assessments for unknown variables.
I do data science. We use machine/deep learning techniques.
Do you know how many dogfights there have been since the Vietnam War? You could probably count them on one hand. Dogfighting is such an obsolete concept that it is more efficient to design air combat platforms that replace dogfighting capability with other hardware. Most combat aircraft these days are glorified missile trucks whose only mission is to fly ordinance close enough to a target where the ordinance will do the rest after it is deployed.
That doesn't mean that dogfighting is entirely eliminated from doctrines, but it is extremely unlikely that it would ever occur, especially in terms of top tier militaries fighting each other- third world militaries are much more likely to engage in such tactics because they are operating older aircraft that are optimized for it.
Fighting robots over and over again feels like dull, low-effort filler whether it's Marvel's Avengers or Ace Combat.
Remember the varied and interesting aces in Ace Combat: The Belkan War? They had their own interviews, in mission intros, and there was even a gallery where you could see them all. Even the more minor aces showed up in the gallery.
https://acecombat.fandom.com/wiki/Ace_Combat_Zero:_The_Belkan_War/Aces
What's more, which Aces you encountered would actually be determined by your play style which gave that game the game a fair amount of replayability since there were three different paths, Knight, Soldier, and Mercenary.
If this game had rich, interesting developed story like Ace Combat 5 and a series of rich, interesting antagonists like Ace Combat: The Belkan War, it could have been incredible!
https://steamcommunity.com/sharedfiles/filedetails/?id=2615482547
(Never forget ^ )
Instead we get mission after mission devoted to farming ground forces and fighting the same drones over and over again...
Of course, a lot of the writing in this game is pretty weak compared to the previous games even when it's not drones? Remember that scene in a previous game (it's not on steam) where one of your comrades, whom you have got to know really well, dies protecting civilians? There's a cutscene, sad music everything.
I'm sorry game but killing someone I don't know off-screen isn't a match for that even if the antagonist is human and radio tells me that the scary bad guy is "toying" with some rando like an "apex predator." (I apologize if I got the quote wrong since it wasn't memorable and I don't remember it that well.)
In terms of everything but graphics, this game feels like a pale shadow of the ones that came before it. It doesn't feel like a step forward so much as weak fanfiction.